Player Matchup

Sun Wukong
Sun Wukong
KaNaKiKILLER234
Sun Wukong
Level 99
God Stats
1W - 1L
1,285 SR
Queue Stats
142W - 144L
1,494 Elo+
Party 1
Set
Set
Xurexia-_
Set
Level 29
God Stats
15W - 20L
1,535 SR
Queue Stats
139W - 176L
1,480 Elo+
Party 1
Nox
Nox
serpent_avare126
Nox
Level 58
God Stats
74W - 67L
1,565 SR
Queue Stats
172W - 166L
1,505 Elo+
Party 1
Team Averages
Level 62
1,462 SR
1,493 Elo+

VS

Team Averages
Level 89
1,574 SR
1,494 Elo+
Medusa
Medusa
ARMAND014_CR
Medusa
Level 56
God Stats
1W - 1L
1,715 SR
Queue Stats
4W - 5L
1,520 Elo+
Party 2
Surtr
Surtr
iAmStxry
Surtr
Level 89
God Stats
0W - 1L
1,286 SR
Queue Stats
4W - 8L
1,520 Elo+
Party 2
Baron Samedi
Baron Samedi
mean_maori308
Baron Samedi
Level 121
God Stats
9W - 7L
1,720 SR
Queue Stats
35W - 35L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KaNaKiKILLER234
Sun Wukong
11
1 / 0 / 4
7,167
717
4,833
7,031
4,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
3 / 0 / 0
7,157
716
2,765
5,478
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 0 / 3
7,823
782
11,090
5,093
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 2 / 0
6,689
669
3,094
7,408
3,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
iAmStxry
Surtr
11
0 / 2 / 0
6,374
637
8,546
8,206
7,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
mean_maori308
Baron Samedi
10
0 / 2 / 0
6,465
647
2,763
6,214
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
6
Kills
0
0
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
2
0
0
W
Sun Wukong
KaNaKiKILLER234
Sun Wukong
1
0
4
3
W
3
0
0
3
L
Surtr
iAmStxry
Surtr
0
2
0
0
L
Baron Samedi
mean_maori308
Baron Samedi
0
2
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,688
Damage
14,403
17,602
Taken
21,828
9,657
Mitigated
13,786
3,164
Healing
4,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
3,094
1,640
0
2,174
7,408
3,163
0
4,068
3,340
0
21,445
W
Sun Wukong
KaNaKiKILLER234
Sun Wukong
4,833
974
0
1,186
7,031
4,454
0
1,672
5,071
0
21,154
W
2,765
1,062
0
1,042
5,478
2,698
0
461
4,641
0
20,208
L
Surtr
iAmStxry
Surtr
8,546
2,533
0
892
8,206
7,744
0
3,480
4,726
302
19,413
L
Baron Samedi
mean_maori308
Baron Samedi
2,763
163
101
923
6,214
2,879
0
3,573
2,641
24,058
0
W
11,090
760
0
936
5,093
2,505
0
940
3,985
39,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,147
Gold Earned
19,528
141
Minions Killed
117
0
Camps Cleared
0
605,089
Distance Traveled
557,812
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,689
669
37
4
0
182,105
0
W
Sun Wukong
7,167
717
35
4
0
206,624
0
W
Set
7,157
716
36
4
0
193,619
4
L
Surtr
6,374
637
26
3
0
197,192
0
L
Baron Samedi
6,465
647
54
5
0
178,515
2
W
Nox
7,823
782
70
7
0
204,846
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role