Player Matchup

Anubis
Anubis
Gold II
 
Anubis
Gold II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold II
From1tuh3
Horus
Gold II
Level 147
God Stats
9W - 2L
1,399 SR
Queue Stats
173W - 187L
1,648 MMR
Solo
Guan Yu
Guan Yu
Platinum II
manxelmb
Guan Yu
Platinum II
Level 109
God Stats
29W - 22L
1,702 SR
Queue Stats
76W - 87L
2,016 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,534 SR
1,722 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,570 SR
1,485 MMR
Loki
Loki
Bronze III
FIoki7
Loki
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,531 MMR
Party 1
Hou Yi
Hou Yi
Silver I
TxCvBlizZ4rD
Hou Yi
Silver I
Level 157
God Stats
4W - 3L
1,710 SR
Queue Stats
22W - 23L
1,525 MMR
Party 1
Persephone
Persephone
Silver III
TxCvDestroyer
Persephone
Silver III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,399 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
9 / 3 / 5
9,910
901
9,065
9,050
5,376
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Horus
From1tuh3
Horus
13
2 / 0 / 15
9,470
861
8,251
10,042
10,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
manxelmb
Guan Yu
15
7 / 1 / 11
10,214
929
11,610
15,487
23,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AphroditeAh PuchAchillesHelAo Kuang

VS

Bans
HerculesGaneshaArtemisSobekCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
FIoki7
Loki
12
1 / 5 / 2
7,428
675
6,485
11,627
2,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
13
3 / 6 / 1
8,234
749
9,510
12,072
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
TxCvDestroyer
Persephone
10
0 / 7 / 3
7,361
669
5,874
9,438
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
18
Kills
4
4
Deaths
18
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
3
5
3.83
L
Loki
FIoki7
Loki
1
5
2
0.4
W
Horus
From1tuh3
Horus
2
0
15
9.5
L
Hou Yi
3
6
1
0.58
L
Persephone
TxCvDestroyer
Persephone
0
7
3
0.21
W
Guan Yu
manxelmb
Guan Yu
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,926
Damage
21,869
34,579
Taken
33,137
39,462
Mitigated
6,466
17,685
Healing
2,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,065
1,507
0
2,736
9,050
5,376
1,338
1,044
8,006
34,164
0
L
Loki
FIoki7
Loki
6,485
1,472
0
300
11,627
2,671
0
2,193
9,434
0
24,391
W
Horus
From1tuh3
Horus
8,251
3,201
3,091
3,474
10,042
10,609
752
2,423
7,619
0
20,140
L
Hou Yi
9,510
4,678
0
1,978
12,072
2,334
0
3,864
8,208
0
36,707
L
Persephone
TxCvDestroyer
Persephone
5,874
725
0
571
9,438
1,461
0
3,228
6,132
16,639
0
W
Guan Yu
manxelmb
Guan Yu
11,610
2,059
1,660
6,724
15,487
23,477
377
2,441
13,046
168
36,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,594
Gold Earned
23,023
114
Minions Killed
121
0
Camps Cleared
0
622,905
Distance Traveled
531,335
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,910
901
57
5
0
168,684
0
L
Loki
7,428
675
40
4
0
180,307
3
W
Horus
9,470
861
18
2
0
229,900
0
L
Hou Yi
8,234
749
56
5
0
168,647
0
L
Persephone
7,361
669
25
2
0
182,381
0
W
Guan Yu
10,214
929
39
4
0
224,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role