Player Matchup

Da Ji
Da Ji
Cenariusz
Da Ji
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,381 Elo+
Solo
The Morrigan
The Morrigan
MasterBlackSkull
The Morrigan
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 30L
1,156 Elo+
Solo
Bacchus
Bacchus
nickofkings
Bacchus
Level 55
God Stats
4W - 0L
1,500 SR
Queue Stats
13W - 18L
1,276 Elo+
Solo
Team Averages
Level 46
1,500 SR
1,271 Elo+

VS

Team Averages
Level 50
1,366 SR
1,379 Elo+
Ares
Ares
Tonyyy_sosa
Ares
Level 44
God Stats
43W - 38L
1,354 SR
Queue Stats
211W - 232L
1,282 Elo+
Party 1
Medusa
Medusa
matthieu971
Medusa
Level 49
God Stats
30W - 40L
1,443 SR
Queue Stats
801W - 887L
1,387 Elo+
Party 1
Janus
Janus
womenrtools
Janus
Level 58
God Stats
5W - 7L
1,300 SR
Queue Stats
20W - 21L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Cenariusz
Da Ji
13
7 / 1 / 1
8,207
821
10,781
8,878
4,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

The Morrigan
MasterBlackSkull
The Morrigan
11
1 / 2 / 2
6,773
677
6,158
5,576
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
nickofkings
Bacchus
12
0 / 0 / 6
7,452
745
4,858
9,194
12,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
6,951
695
3,416
9,595
9,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
11
1 / 4 / 2
6,522
652
4,196
8,770
3,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 2 / 1
7,108
711
8,254
6,380
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
8
Kills
3
3
Deaths
8
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Cenariusz
Da Ji
7
1
1
7.5
W
The Morrigan
MasterBlackSkull
The Morrigan
1
2
2
1
L
0
2
3
0.75
L
Medusa
1
4
2
0.5
W
Bacchus
nickofkings
Bacchus
0
0
6
3
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,797
Damage
15,866
23,648
Taken
24,745
19,266
Mitigated
16,170
2,442
Healing
2,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Cenariusz
Da Ji
10,781
2,323
0
480
8,878
4,161
0
3,980
4,898
0
29,918
W
The Morrigan
MasterBlackSkull
The Morrigan
6,158
1,481
0
0
5,576
2,421
0
3,568
2,008
20,423
1,502
L
3,416
368
460
940
9,595
9,711
58
4,830
4,743
11,721
0
L
Medusa
4,196
1,748
0
406
8,770
3,428
0
2,835
5,935
0
21,010
W
Bacchus
nickofkings
Bacchus
4,858
818
0
1,962
9,194
12,684
0
4,177
5,017
17,794
0
L
8,254
377
0
195
6,380
3,031
0
1,843
4,537
29,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,432
Gold Earned
20,581
94
Minions Killed
117
0
Camps Cleared
0
543,374
Distance Traveled
533,233
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,207
821
37
4
0
199,684
0
W
The Morrigan
6,773
677
41
4
0
149,800
0
L
Ares
6,951
695
16
2
0
200,327
3
L
Medusa
6,522
652
36
4
0
162,391
0
W
Bacchus
7,452
745
16
2
0
193,890
0
L
Janus
7,108
711
65
7
0
170,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role