Player Matchup

Eset
Eset
 
Eset
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Iyan92
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
davidgi2016
Tsukuyomi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,249 Elo+
Party 2
Cerberus
Cerberus
enriquecueva_21
Cerberus
Level 87
God Stats
1W - 2L
1,329 SR
Queue Stats
1W - 6L
1,249 Elo+
Party 2
Neith
Neith
josenoval
Neith
Level 13
God Stats
0W - 2L
1,566 SR
Queue Stats
1W - 5L
1,218 Elo+
Party 2
Team Averages
Level 65
1,479 SR
1,343 Elo+

VS

Team Averages
Level 124
1,650 SR
1,508 Elo+
Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
DudsterJ
Atlas
Level 127
God Stats
3W - 3L
1,703 SR
Queue Stats
417W - 418L
1,558 Elo+
Solo
Izanami
Izanami
FAO_Mlungu
Izanami
Level 145
God Stats
4W - 0L
1,845 SR
Queue Stats
67W - 81L
1,488 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SharzRo
Tsukuyomi
Level 93
God Stats
20W - 16L
1,645 SR
Queue Stats
214W - 197L
1,508 Elo+
Solo
Achilles
Achilles
Tu_Padre_O_0777
Achilles
Level 125
God Stats
4W - 2L
1,559 SR
Queue Stats
121W - 119L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
3 / 1 / 0
5,911
537
5,046
5,532
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Iyan92
Guan Yu
8
0 / 2 / 0
4,784
435
190
5,183
4,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
davidgi2016
Tsukuyomi
10
1 / 1 / 3
5,823
529
4,048
7,876
2,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
9
0 / 0 / 2
4,991
454
2,005
6,220
2,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
josenoval
Neith
9
0 / 2 / 0
4,641
422
3,886
7,382
2,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 1 / 0
6,414
583
4,327
5,236
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
DudsterJ
Atlas
9
0 / 2 / 4
6,007
546
3,898
7,331
5,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
FAO_Mlungu
Izanami
12
3 / 0 / 0
6,688
608
6,435
6,742
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
SharzRo
Tsukuyomi
11
0 / 1 / 1
6,052
550
1,683
7,800
2,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
12
2 / 0 / 0
7,022
638
3,136
3,109
2,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
4
Kills
6
6
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
3
1
0
3
W
Tiamat
 
Tiamat
1
1
0
1
W
Atlas
DudsterJ
Atlas
0
2
4
1
W
Izanami
FAO_Mlungu
Izanami
3
0
0
3
L
Guan Yu
Iyan92
Guan Yu
0
2
0
0
W
Tsukuyomi
SharzRo
Tsukuyomi
0
1
1
0.5
W
Achilles
2
0
0
2
L
Tsukuyomi
davidgi2016
Tsukuyomi
1
1
3
2.5
L
Cerberus
0
0
2
1
L
Neith
josenoval
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,175
Damage
19,479
32,193
Taken
30,218
13,332
Mitigated
17,155
6,477
Healing
11,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
5,046
374
102
1,088
5,532
1,818
99
3,960
1,572
41,874
0
W
Tiamat
 
Tiamat
4,327
472
0
1,246
5,236
2,984
0
3,595
1,641
49,957
0
W
Atlas
DudsterJ
Atlas
3,898
1,616
212
2,057
7,331
5,961
0
2,172
5,159
16,098
0
W
Izanami
FAO_Mlungu
Izanami
6,435
4,373
0
3,318
6,742
2,426
342
664
6,078
0
61,821
L
Guan Yu
Iyan92
Guan Yu
190
74
0
617
5,183
4,012
0
0
4,733
0
11,747
W
Tsukuyomi
SharzRo
Tsukuyomi
1,683
576
0
4,396
7,800
2,925
0
620
7,180
0
46,570
W
Achilles
3,136
731
0
754
3,109
2,859
0
0
3,109
0
38,862
L
Tsukuyomi
davidgi2016
Tsukuyomi
4,048
889
0
856
7,876
2,822
32
883
6,993
0
41,130
L
Cerberus
2,005
156
1,258
1,315
6,220
2,465
0
2,222
3,998
15,209
0
L
Neith
josenoval
Neith
3,886
764
0
1,241
7,382
2,215
0
1,160
6,222
0
29,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,150
Gold Earned
32,183
239
Minions Killed
359
0
Camps Cleared
0
1,094,625
Distance Traveled
1,071,220
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,911
537
78
7
0
212,012
2
W
Tiamat
6,414
583
98
9
0
233,037
1
W
Atlas
6,007
546
18
2
0
212,353
4
W
Izanami
6,688
608
94
9
0
197,414
0
L
Guan Yu
4,784
435
26
2
0
187,167
0
W
Tsukuyomi
6,052
550
79
7
0
229,049
0
W
Achilles
7,022
638
70
6
0
199,367
2
L
Tsukuyomi
5,823
529
73
7
0
260,501
0
L
Cerberus
4,991
454
23
2
0
233,581
0
L
Neith
4,641
422
39
4
0
201,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role