Player Matchup

Janus
Janus
FreakeyVolt
Janus
Level 36
God Stats
1W - 3L
1,724 SR
Queue Stats
30W - 53L
1,365 Elo+
Party 2
Nemesis
Nemesis
I_Kiyi_I
Nemesis
Level 45
God Stats
21W - 14L
1,674 SR
Queue Stats
48W - 67L
1,404 Elo+
Party 2
Zeus
Zeus
Sweet-_-cherry22
Zeus
Level 108
God Stats
5W - 4L
1,275 SR
Queue Stats
179W - 207L
1,384 Elo+
Party 3
Danzaburou
Danzaburou
Trisx000
Danzaburou
Level 126
God Stats
28W - 30L
1,718 SR
Queue Stats
489W - 503L
1,448 Elo+
Party 3
Izanami
Izanami
jehison_131
Izanami
Level 105
God Stats
5W - 8L
1,594 SR
Queue Stats
194W - 197L
1,423 Elo+
Party 3
Team Averages
Level 84
1,597 SR
1,405 Elo+

VS

Team Averages
Level 90
1,564 SR
1,462 Elo+
Pele
Pele
 
Pele
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
AntonioGemez_
Anubis
Level 83
God Stats
14W - 21L
1,318 SR
Queue Stats
96W - 82L
1,476 Elo+
Party 1
Horus
Horus
ExzotiK-9
Horus
Level 149
God Stats
2W - 2L
1,741 SR
Queue Stats
25W - 23L
1,603 Elo+
Solo
Izanami
Izanami
Labarta-
Izanami
Level 85
God Stats
2W - 0L
1,760 SR
Queue Stats
4W - 4L
1,256 Elo+
Solo
Sobek
Sobek
Moondala
Sobek
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
95W - 82L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,667
436
2,824
5,832
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
I_Kiyi_I
Nemesis
10
3 / 2 / 1
6,717
517
8,661
10,689
3,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 5 / 1
6,500
500
3,736
7,073
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Trisx000
Danzaburou
7
0 / 8 / 0
5,595
430
1,953
9,795
2,834
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
jehison_131
Izanami
13
1 / 1 / 1
7,882
606
7,630
8,194
2,681
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
4 / 1 / 3
7,460
574
4,536
9,167
3,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
4 / 2 / 2
7,197
554
5,447
5,122
2,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
ExzotiK-9
Horus
10
1 / 1 / 0
5,885
453
4,574
11,577
13,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
Labarta-
Izanami
12
10 / 0 / 3
8,217
632
7,214
7,197
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Moondala
Sobek
10
1 / 0 / 9
7,275
560
4,599
10,405
8,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
20
20
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
1
3
5.5
W
4
2
2
2.5
W
Horus
ExzotiK-9
Horus
1
1
0
1
L
0
4
0
0
L
Nemesis
I_Kiyi_I
Nemesis
3
2
1
1.75
W
Izanami
Labarta-
Izanami
10
0
3
11.5
W
Sobek
Moondala
Sobek
1
0
9
5.5
L
0
5
1
0.1
L
Danzaburou
Trisx000
Danzaburou
0
8
0
0
L
Izanami
jehison_131
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,804
Damage
26,370
41,583
Taken
43,468
12,066
Mitigated
29,925
5,624
Healing
9,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,536
1,478
0
975
9,167
3,178
1,071
700
8,467
0
54,133
W
5,447
128
0
0
5,122
2,136
378
1,257
3,865
46,989
0
W
Horus
ExzotiK-9
Horus
4,574
1,917
654
2,480
11,577
13,659
0
0
11,577
0
30,958
L
2,824
750
0
502
5,832
1,749
0
860
4,972
26,902
0
L
Nemesis
I_Kiyi_I
Nemesis
8,661
4,346
0
1,165
10,689
3,031
0
2,202
8,397
0
36,361
W
Izanami
Labarta-
Izanami
7,214
6,056
0
1,522
7,197
2,487
444
1,714
5,483
0
50,402
W
Sobek
Moondala
Sobek
4,599
904
1,764
2,280
10,405
8,465
25
2,889
7,516
17,318
0
L
3,736
185
0
40
7,073
1,771
0
4,072
3,001
36,040
0
L
Danzaburou
Trisx000
Danzaburou
1,953
1,057
0
1,566
9,795
2,834
0
2,028
7,767
0
24,940
L
Izanami
jehison_131
Izanami
7,630
6,195
0
2,351
8,194
2,681
784
884
6,924
0
72,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,361
Gold Earned
36,034
315
Minions Killed
276
0
Camps Cleared
0
1,035,842
Distance Traveled
1,386,021
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,460
574
77
6
0
334,267
0
W
Anubis
7,197
554
65
5
0
245,548
0
W
Horus
5,885
453
35
3
0
291,074
0
L
Janus
5,667
436
46
4
0
163,738
0
L
Nemesis
6,717
517
49
4
0
292,419
0
W
Izanami
8,217
632
82
6
0
258,802
0
W
Sobek
7,275
560
17
1
0
256,330
2
L
Zeus
6,500
500
66
5
0
194,041
0
L
Danzaburou
5,595
430
38
3
0
163,994
0
L
Izanami
7,882
606
116
9
0
221,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role