Player Matchup

Arachne
Arachne
 
Arachne
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
CreepyRabbit7
Apollo
Level 147
God Stats
11W - 15L
1,370 SR
Queue Stats
595W - 567L
1,471 Elo+
Solo
Janus
Janus
Shy 1618
Janus
Level 96
God Stats
2W - 3L
1,688 SR
Queue Stats
197W - 178L
1,485 Elo+
Party 1
Cupid
Cupid
T bucket44
Cupid
Level 101
God Stats
2W - 2L
1,883 SR
Queue Stats
242W - 234L
1,477 Elo+
Party 1
Bacchus
Bacchus
XGonpachiroX
Bacchus
Level 125
God Stats
16W - 15L
1,448 SR
Queue Stats
163W - 153L
1,522 Elo+
Party 1
Team Averages
Level 117
1,578 SR
1,491 Elo+

VS

Team Averages
Level 142
1,457 SR
1,478 Elo+
Hercules
Hercules
Chief Neith
Hercules
Level 164
God Stats
5W - 7L
1,516 SR
Queue Stats
417W - 409L
1,432 Elo+
Party 2
Ra
Ra
ELIOTT xz
Ra
Level 110
God Stats
3W - 1L
1,419 SR
Queue Stats
19W - 22L
1,452 Elo+
Solo
Chernobog
Chernobog
HomicidaTarn
Chernobog
Level 128
God Stats
7W - 6L
1,456 SR
Queue Stats
526W - 500L
1,512 Elo+
Solo
Kuzenbo
Kuzenbo
MrBakaSheep
Kuzenbo
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
249W - 252L
1,490 Elo+
Solo
Hel
Hel
xLomax787
Hel
Level 160
God Stats
2W - 5L
1,396 SR
Queue Stats
391W - 382L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 5 / 3
5,780
482
4,722
10,111
3,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
1 / 1 / 1
6,487
541
1,981
8,937
3,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Shy 1618
Janus
10
0 / 3 / 0
5,973
498
6,613
9,750
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
10
3 / 2 / 3
6,635
553
6,047
7,217
2,687
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bacchus
XGonpachiroX
Bacchus
9
3 / 1 / 3
6,124
510
3,761
8,863
8,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chief Neith
Hercules
12
7 / 1 / 0
7,934
661
8,683
8,811
4,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 1 / 1
8,126
677
4,907
6,032
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Chernobog
HomicidaTarn
Chernobog
10
0 / 2 / 1
6,019
502
3,342
5,832
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
MrBakaSheep
Kuzenbo
8
0 / 4 / 3
5,576
465
4,789
10,994
9,895
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 0 / 2
7,722
644
5,136
6,619
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
8
Kills
12
12
Deaths
8
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
5
3
0.5
W
Hercules
Chief Neith
Hercules
7
1
0
7
L
1
1
1
1.5
W
4
1
1
4.5
W
Chernobog
HomicidaTarn
Chernobog
0
2
1
0.25
W
Kuzenbo
MrBakaSheep
Kuzenbo
0
4
3
0.38
L
Janus
Shy 1618
Janus
0
3
0
0
L
Cupid
3
2
3
2.25
L
Bacchus
XGonpachiroX
Bacchus
3
1
3
4.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,124
Damage
26,857
44,878
Taken
38,288
20,737
Mitigated
21,407
12,991
Healing
13,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,722
3,410
0
1,543
10,111
3,572
0
2,030
7,880
0
30,611
W
Hercules
Chief Neith
Hercules
8,683
2,559
0
1,523
8,811
4,223
0
1,487
7,226
0
66,737
L
1,981
862
0
4,964
8,937
3,207
0
2,752
6,048
0
43,943
W
4,907
292
502
2,918
6,032
2,838
1,313
1,789
4,133
57,596
0
W
Chernobog
HomicidaTarn
Chernobog
3,342
1,693
0
2,029
5,832
2,040
300
1,244
4,588
0
40,830
W
Kuzenbo
MrBakaSheep
Kuzenbo
4,789
1,709
189
910
10,994
9,895
20
2,141
8,811
17,542
0
L
Janus
Shy 1618
Janus
6,613
234
0
750
9,750
3,182
160
5,108
4,530
43,630
0
L
Cupid
6,047
3,389
224
2,842
7,217
2,687
0
2,018
4,975
0
52,102
L
Bacchus
XGonpachiroX
Bacchus
3,761
582
0
2,668
8,863
8,089
0
1,876
6,613
15,219
0
W
5,136
66
1,497
4,217
6,619
2,411
0
3,209
3,156
62,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,999
Gold Earned
35,377
311
Minions Killed
415
0
Camps Cleared
0
1,225,356
Distance Traveled
1,296,620
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,780
482
42
4
0
230,357
0
W
Hercules
7,934
661
106
9
0
292,060
3
L
Apollo
6,487
541
85
7
0
241,199
0
W
Ra
8,126
677
106
9
0
259,662
0
W
Chernobog
6,019
502
70
6
0
197,426
0
W
Kuzenbo
5,576
465
21
2
0
243,013
2
L
Janus
5,973
498
87
7
0
236,340
0
L
Cupid
6,635
553
81
7
0
250,007
0
L
Bacchus
6,124
510
16
1
0
267,453
5
W
Hel
7,722
644
112
9
0
304,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role