Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
MrZellLove
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,592 Elo+
Party 1
Nemesis
Nemesis
Mrblueone7799
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,558 Elo+
Party 1
Team Averages
Level 27
1,500 SR
1,550 Elo+

VS

Team Averages
Level 61
1,479 SR
1,532 Elo+
Sun Wukong
Sun Wukong
HeadShot_-_TM
Sun Wukong
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,531 Elo+
Solo
Nu Wa
Nu Wa
Shimdelli
Nu Wa
Level 38
God Stats
3W - 4L
1,500 SR
Queue Stats
101W - 118L
1,471 Elo+
Solo
Cernunnos
Cernunnos
TameSquash
Cernunnos
Level 88
God Stats
3W - 4L
1,438 SR
Queue Stats
87W - 77L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
4 / 1 / 6
8,011
801
7,060
8,640
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bellona
MrZellLove
Bellona
13
7 / 1 / 4
8,179
818
9,795
13,345
14,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
12
0 / 0 / 8
6,873
687
6,906
9,072
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HeadShot_-_TM
Sun Wukong
11
1 / 2 / 1
6,743
674
5,348
8,797
6,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Shimdelli
Nu Wa
10
0 / 4 / 2
6,312
631
6,895
6,253
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
TameSquash
Cernunnos
10
1 / 5 / 1
6,380
638
10,928
11,494
4,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
11
Kills
2
2
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
1
6
7
L
Sun Wukong
HeadShot_-_TM
Sun Wukong
1
2
1
0.75
W
Bellona
MrZellLove
Bellona
7
1
4
9
W
Nemesis
0
0
8
4
L
Nu Wa
Shimdelli
Nu Wa
0
4
2
0.25
L
Cernunnos
TameSquash
Cernunnos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,761
Damage
23,171
31,057
Taken
26,544
22,343
Mitigated
13,093
17,511
Healing
2,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,060
744
7,799
6,182
8,640
3,883
379
2,157
6,483
40,791
0
L
Sun Wukong
HeadShot_-_TM
Sun Wukong
5,348
451
0
592
8,797
6,748
0
2,495
5,967
0
19,396
W
Bellona
MrZellLove
Bellona
9,795
2,842
0
2,429
13,345
14,593
174
3,224
10,121
0
21,615
W
Nemesis
6,906
1,794
0
1,101
9,072
3,867
0
1,546
7,526
0
24,259
L
Nu Wa
Shimdelli
Nu Wa
6,895
3,192
0
0
6,253
2,124
0
1,935
4,024
26,262
0
L
Cernunnos
TameSquash
Cernunnos
10,928
5,907
0
1,543
11,494
4,221
0
2,668
8,544
0
26,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,063
Gold Earned
19,435
145
Minions Killed
111
0
Camps Cleared
0
607,749
Distance Traveled
500,942
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,011
801
88
9
0
194,292
2
L
Sun Wukong
6,743
674
32
3
0
188,527
0
W
Bellona
8,179
818
19
2
0
196,146
0
W
Nemesis
6,873
687
38
4
0
217,311
0
L
Nu Wa
6,312
631
46
5
0
164,284
0
L
Cernunnos
6,380
638
33
3
0
148,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role