Player Matchup

Chronos
Chronos
HektikHarbinger
Chronos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,489 Elo+
Solo
Sylvanus
Sylvanus
SupineBuffalo90
Sylvanus
Level 145
God Stats
8W - 5L
1,747 SR
Queue Stats
443W - 462L
1,605 Elo+
Solo
Cerberus
Cerberus
ToastieGooblin
Cerberus
Level 149
God Stats
1W - 1L
1,336 SR
Queue Stats
49W - 48L
1,490 Elo+
Solo
Nemesis
Nemesis
TurtleCramm
Nemesis
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
401W - 423L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
okaydontcry
Gilgamesh
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 167L
1,429 Elo+
Solo
Team Averages
Level 127
1,517 SR
1,496 Elo+

VS

Team Averages
Level 119
1,613 SR
1,535 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
ABangGang
Chronos
Level 114
God Stats
10W - 4L
1,869 SR
Queue Stats
611W - 591L
1,563 Elo+
Solo
Tyr
Tyr
GreeneSnipes
Tyr
Level 181
God Stats
3W - 4L
1,697 SR
Queue Stats
429W - 463L
1,576 Elo+
Solo
Horus
Horus
LAZY_MONKEYZ
Horus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 107L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,041
1,008
2,214
6,254
2,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
11
1 / 1 / 2
5,287
1,057
1,354
4,184
3,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
10
2 / 2 / 1
5,222
1,044
1,801
6,316
5,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
TurtleCramm
Nemesis
9
0 / 4 / 2
4,613
923
4,189
6,229
3,051
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
okaydontcry
Gilgamesh
1
0 / 0 / 0
1,212
242
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
2 / 1 / 7
6,181
1,236
7,294
3,496
1,883
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
 
Surtr
10
1 / 1 / 5
5,744
1,149
3,061
3,860
4,036
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos
ABangGang
Chronos
11
4 / 0 / 4
6,258
1,252
6,420
4,150
1,799
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
2 / 2 / 4
5,861
1,172
2,382
7,592
5,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

10
0 / 0 / 8
5,829
1,166
1,367
5,437
5,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
9
9
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
2
1
7
5.5
W
Surtr
 
Surtr
1
1
5
3.5
W
Chronos
ABangGang
Chronos
4
0
4
6
W
2
2
4
2
L
1
2
1
0.75
W
0
0
8
4
L
Sylvanus
1
1
2
2
L
Cerberus
2
2
1
1.25
L
Nemesis
TurtleCramm
Nemesis
0
4
2
0.25
L
Gilgamesh
okaydontcry
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,558
Damage
20,524
22,983
Taken
24,535
14,175
Mitigated
19,009
6,663
Healing
12,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
7,294
150
404
686
3,496
1,883
370
1,121
2,375
17,882
0
W
Surtr
 
Surtr
3,061
1,161
203
716
3,860
4,036
371
949
2,911
93
4,414
W
Chronos
ABangGang
Chronos
6,420
2,527
492
671
4,150
1,799
2,247
535
3,615
11,762
0
W
2,382
228
865
2,399
7,592
5,921
108
930
6,662
0
6,452
L
2,214
644
257
538
6,254
2,373
0
3,975
2,279
9,406
0
W
1,367
564
2,775
3,178
5,437
5,370
198
1,834
3,603
0
1,878
L
Sylvanus
1,354
143
2,062
1,049
4,184
3,137
0
2,343
1,841
3,353
0
L
Cerberus
1,801
148
624
1,567
6,316
5,614
0
4,069
2,247
5,220
0
L
Nemesis
TurtleCramm
Nemesis
4,189
2,013
167
399
6,229
3,051
0
3,420
2,809
0
6,128
L
Gilgamesh
okaydontcry
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,375
Gold Earned
29,873
38
Minions Killed
57
0
Camps Cleared
0
340,256
Distance Traveled
540,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
6,181
1,236
18
4
0
119,366
0
W
Surtr
5,744
1,149
5
1
0
107,949
0
W
Chronos
6,258
1,252
20
4
0
92,806
0
W
Tyr
5,861
1,172
9
2
0
104,414
0
L
Chronos
5,041
1,008
15
3
0
84,915
0
W
Horus
5,829
1,166
5
1
0
116,406
0
L
Sylvanus
5,287
1,057
4
1
0
81,819
0
L
Cerberus
5,222
1,044
17
3
0
89,225
0
L
Nemesis
4,613
923
2
0
0
84,297
0
L
Gilgamesh
1,212
242
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role