Player Matchup

Cthulhu
Cthulhu
DetonateWolf09
Cthulhu
Level 107
God Stats
1W - 2L
1,360 SR
Queue Stats
93W - 98L
1,555 Elo+
Party 2
Anubis
Anubis
HERETIKsound
Anubis
Level 149
God Stats
5W - 2L
1,278 SR
Queue Stats
63W - 77L
1,438 Elo+
Solo
Ullr
Ullr
V5Alves
Ullr
Level 89
God Stats
50W - 28L
1,756 SR
Queue Stats
80W - 81L
1,575 Elo+
Party 2
Team Averages
Level 115
1,465 SR
1,523 Elo+

VS

Team Averages
Level 116
1,616 SR
1,478 Elo+
Danzaburou
Danzaburou
ChanKuris
Danzaburou
Level 105
God Stats
112W - 87L
1,582 SR
Queue Stats
148W - 145L
1,547 Elo+
Solo
Anubis
Anubis
NeuroTheWise
Anubis
Level 147
God Stats
1W - 0L
1,765 SR
Queue Stats
18W - 14L
1,379 Elo+
Party 1
Ratatoskr
Ratatoskr
thewhitelopo
Ratatoskr
Level 95
God Stats
5W - 1L
1,500 SR
Queue Stats
20W - 13L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,631
663
5,793
10,402
8,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
11
2 / 5 / 0
6,795
680
5,680
8,569
3,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
V5Alves
Ullr
11
0 / 2 / 2
6,170
617
6,695
7,337
2,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChanKuris
Danzaburou
12
2 / 0 / 10
7,860
786
9,289
7,832
3,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
14
7 / 1 / 5
8,533
853
8,994
7,227
3,545
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
thewhitelopo
Ratatoskr
13
3 / 1 / 7
7,373
737
4,679
7,190
3,272
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
12
12
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ChanKuris
Danzaburou
2
0
10
7
L
0
5
2
0.2
L
Anubis
2
5
0
0.4
W
Anubis
7
1
5
9.5
L
Ullr
V5Alves
Ullr
0
2
2
0.5
W
Ratatoskr
thewhitelopo
Ratatoskr
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,168
Damage
22,962
26,308
Taken
22,249
14,399
Mitigated
9,917
4,402
Healing
6,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ChanKuris
Danzaburou
9,289
2,475
0
939
7,832
3,100
849
3,668
4,164
0
29,842
L
5,793
738
52
1,468
10,402
8,164
0
5,585
4,701
11,718
0
L
Anubis
5,680
395
0
2,391
8,569
3,646
71
2,126
6,288
29,199
0
W
Anubis
8,994
413
0
3,978
7,227
3,545
782
4,544
2,683
41,661
0
L
Ullr
V5Alves
Ullr
6,695
2,128
0
491
7,337
2,589
0
1,289
5,872
0
19,911
W
Ratatoskr
thewhitelopo
Ratatoskr
4,679
626
0
2,067
7,190
3,272
506
3,284
3,906
0
11,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,596
Gold Earned
23,766
108
Minions Killed
130
0
Camps Cleared
0
513,387
Distance Traveled
547,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,860
786
43
4
0
166,233
0
L
Cthulhu
6,631
663
16
2
0
171,975
0
L
Anubis
6,795
680
59
6
0
161,440
0
W
Anubis
8,533
853
72
7
0
179,367
0
L
Ullr
6,170
617
33
3
0
179,972
0
W
Ratatoskr
7,373
737
15
2
0
201,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role