Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
DemonWing96
Agni
Level 108
God Stats
7W - 2L
1,670 SR
Queue Stats
119W - 111L
1,566 Elo+
Solo
Horus
Horus
Jakoee
Horus
Level 35
God Stats
1W - 1L
1,498 SR
Queue Stats
5W - 7L
1,311 Elo+
Party 1
Thanatos
Thanatos
Phealixer
Thanatos
Level 125
God Stats
17W - 15L
1,622 SR
Queue Stats
247W - 253L
1,532 Elo+
Party 1
Team Averages
Level 79
1,558 SR
1,482 Elo+

VS

Team Averages
Level 79
1,584 SR
1,623 Elo+
Danzaburou
Danzaburou
AceTrainerKyle
Danzaburou
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,691 Elo+
Party 3
Atlas
Atlas
BiqD_1ckMercy
Atlas
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,628 Elo+
Party 2
Aphrodite
Aphrodite
MidniqhtSilence
Aphrodite
Level 124
God Stats
22W - 19L
1,689 SR
Queue Stats
61W - 60L
1,594 Elo+
Party 2
Chaac
Chaac
RobertCheeto
Chaac
Level 63
God Stats
9W - 9L
1,730 SR
Queue Stats
146W - 143L
1,593 Elo+
Solo
Zeus
Zeus
SoupNation
Zeus
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 31L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
1 / 1 / 8
8,531
853
2,736
10,288
7,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
 
Xbalanque
14
0 / 1 / 5
7,884
788
3,241
6,110
2,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 8
8,239
824
5,667
8,608
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
Jakoee
Horus
15
2 / 1 / 8
8,695
870
3,785
10,117
9,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Phealixer
Thanatos
16
10 / 1 / 5
9,434
943
14,417
10,496
5,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AceTrainerKyle
Danzaburou
14
2 / 3 / 4
7,757
776
5,464
8,245
2,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 2 / 5
6,626
663
1,950
4,258
2,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
MidniqhtSilence
Aphrodite
13
0 / 1 / 3
7,063
706
2,708
2,397
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
4 / 4 / 3
7,749
775
7,969
11,409
7,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 5 / 3
7,450
745
11,825
7,726
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
15
Kills
7
7
Deaths
15
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
1
8
5
W
Xbalanque
 
Xbalanque
0
1
5
2.5
L
Danzaburou
AceTrainerKyle
Danzaburou
2
3
4
1.33
L
0
2
5
1.25
W
2
3
8
2
W
Horus
Jakoee
Horus
2
1
8
6
L
Aphrodite
MidniqhtSilence
Aphrodite
0
1
3
1.5
W
Thanatos
Phealixer
Thanatos
10
1
5
12.5
L
4
4
3
1.38
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,846
Damage
29,916
45,619
Taken
34,035
28,243
Mitigated
15,827
23,175
Healing
8,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,736
288
1,720
2,811
10,288
7,081
0
2,230
7,790
24,916
0
W
Xbalanque
 
Xbalanque
3,241
1,176
0
986
6,110
2,666
2,619
1,779
4,248
0
30,733
L
Danzaburou
AceTrainerKyle
Danzaburou
5,464
2,628
0
1,634
8,245
2,419
0
946
7,021
0
30,810
L
1,950
861
0
308
4,258
2,719
0
1,590
2,515
5,232
0
W
5,667
1,154
0
327
8,608
3,585
411
3,325
5,019
30,898
0
W
Horus
Jakoee
Horus
3,785
1,984
2,888
5,693
10,117
9,132
447
4,440
5,460
0
15,485
L
Aphrodite
MidniqhtSilence
Aphrodite
2,708
504
1,552
1,533
2,397
1,017
0
500
1,897
15,898
0
W
Thanatos
Phealixer
Thanatos
14,417
3,144
0
8,750
10,496
5,779
0
4,409
5,879
0
31,352
L
7,969
1,288
0
3,111
11,409
7,719
0
2,981
8,148
0
20,634
L
11,825
923
0
370
7,726
1,953
0
2,386
5,127
30,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,783
Gold Earned
36,645
244
Minions Killed
184
0
Camps Cleared
0
1,181,789
Distance Traveled
854,505
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,531
853
54
5
0
219,303
0
W
Xbalanque
7,884
788
72
7
0
193,753
4
L
Danzaburou
7,757
776
47
5
0
195,294
0
L
Atlas
6,626
663
5
1
0
92,247
0
W
Agni
8,239
824
59
6
0
243,779
0
W
Horus
8,695
870
31
3
0
256,936
0
L
Aphrodite
7,063
706
50
5
0
161,406
0
W
Thanatos
9,434
943
28
3
0
268,018
0
L
Chaac
7,749
775
33
3
0
208,971
0
L
Zeus
7,450
745
49
5
0
196,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role