Player Matchup

Medusa
Medusa
AsierDiaz01
Medusa
Level 86
God Stats
1W - 1L
1,719 SR
Queue Stats
34W - 39L
1,415 Elo+
Solo
Surtr
Surtr
FG-Fearless
Surtr
Level 122
God Stats
20W - 12L
1,735 SR
Queue Stats
94W - 89L
1,472 Elo+
Party 2
Ares
Ares
Lecstxsy--
Ares
Level 36
God Stats
0W - 1L
1,267 SR
Queue Stats
26W - 26L
1,371 Elo+
Party 3
Baron Samedi
Baron Samedi
SiniSta_JoKeR
Baron Samedi
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 143L
1,493 Elo+
Party 2
Cerberus
Cerberus
xd_doris
Cerberus
Level 61
God Stats
11W - 13L
1,482 SR
Queue Stats
68W - 69L
1,394 Elo+
Party 3
Team Averages
Level 88
1,541 SR
1,429 Elo+

VS

Team Averages
Level 105
1,538 SR
1,450 Elo+
Amaterasu
Amaterasu
DDL_WOLF
Amaterasu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 115L
1,366 Elo+
Party 1
Ishtar
Ishtar
Evo234_
Ishtar
Level 114
God Stats
19W - 17L
1,674 SR
Queue Stats
438W - 418L
1,456 Elo+
Solo
Ah Puch
Ah Puch
La_Mort_Psycho
Ah Puch
Level 98
God Stats
10W - 7L
1,536 SR
Queue Stats
275W - 247L
1,456 Elo+
Party 1
Awilix
Awilix
Magostar5000
Awilix
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 153L
1,516 Elo+
Solo
Khepri
Khepri
laiglepompe463
Khepri
Level 98
God Stats
14W - 13L
1,483 SR
Queue Stats
264W - 263L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
6
0 / 0 / 0
3,346
558
1,696
3,342
1,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
2 / 1 / 0
4,505
751
4,426
4,967
1,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

5
0 / 1 / 0
3,485
581
613
4,392
2,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
SiniSta_JoKeR
Baron Samedi
6
0 / 2 / 0
3,691
615
2,139
3,663
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
xd_doris
Cerberus
2
0 / 0 / 0
2,832
472
160
1,047
355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DDL_WOLF
Amaterasu
6
1 / 2 / 0
3,720
620
1,709
5,776
3,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ishtar
Evo234_
Ishtar
5
0 / 0 / 1
3,429
572
2,353
1,882
615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
2 / 0 / 0
3,980
663
2,339
2,879
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
7
1 / 0 / 1
3,892
649
1,661
4,108
1,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
3,596
599
1,311
2,747
1,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
2
Kills
4
4
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
0
0
0
W
Amaterasu
DDL_WOLF
Amaterasu
1
2
0
0.5
W
Ishtar
Evo234_
Ishtar
0
0
1
0.5
L
2
1
0
2
W
2
0
0
2
L
0
1
0
0
W
Awilix
1
0
1
1.5
L
Baron Samedi
SiniSta_JoKeR
Baron Samedi
0
2
0
0
W
0
0
0
0
L
Cerberus
xd_doris
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,034
Damage
9,373
17,411
Taken
17,392
7,690
Mitigated
7,491
5,056
Healing
5,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
1,696
699
0
1,823
3,342
1,018
0
895
2,447
0
15,676
W
Amaterasu
DDL_WOLF
Amaterasu
1,709
1,108
0
1,794
5,776
3,314
0
112
5,664
0
13,357
W
Ishtar
Evo234_
Ishtar
2,353
1,829
0
407
1,882
615
0
344
1,538
0
22,961
L
4,426
2,429
0
837
4,967
1,916
0
0
4,967
333
28,466
W
2,339
79
0
1,188
2,879
980
0
1,631
1,248
18,808
0
L
613
70
0
1,401
4,392
2,795
0
416
3,976
10,079
0
W
Awilix
1,661
538
0
718
4,108
1,271
0
668
3,440
0
21,393
L
Baron Samedi
SiniSta_JoKeR
Baron Samedi
2,139
90
43
882
3,663
1,606
0
2,030
1,633
20,854
0
W
1,311
0
575
704
2,747
1,311
0
269
2,478
6,961
0
L
Cerberus
xd_doris
Cerberus
160
0
0
70
1,047
355
0
309
738
1,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,859
Gold Earned
18,617
130
Minions Killed
141
0
Camps Cleared
0
486,731
Distance Traveled
569,432
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,346
558
31
5
0
104,864
0
W
Amaterasu
3,720
620
17
3
0
99,234
0
W
Ishtar
3,429
572
35
6
0
94,615
0
L
Surtr
4,505
751
38
6
0
118,192
0
W
Ah Puch
3,980
663
37
6
0
108,151
0
L
Ares
3,485
581
11
2
0
115,649
0
W
Awilix
3,892
649
39
7
0
134,230
0
L
Baron Samedi
3,691
615
47
8
0
115,907
0
W
Khepri
3,596
599
13
2
0
133,202
2
L
Cerberus
2,832
472
3
1
0
32,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role