Player Matchup

Anhur
Anhur
GnomeWithNoHome
Anhur
Level 159
God Stats
6W - 1L
1,754 SR
Queue Stats
123W - 65L
1,719 Elo+
Party 1
Gilgamesh
Gilgamesh
Graceboy08
Gilgamesh
Level 158
God Stats
11W - 3L
1,798 SR
Queue Stats
335W - 335L
1,558 Elo+
Party 1
Aphrodite
Aphrodite
stormcon10
Aphrodite
Level 124
God Stats
20W - 6L
1,960 SR
Queue Stats
106W - 101L
1,736 Elo+
Party 1
Team Averages
Level 147
1,837 SR
1,671 Elo+

VS

Team Averages
Level 121
1,577 SR
1,450 Elo+
Sol
Sol
 
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
AestheticBeanie
Cabrakan
Level 108
God Stats
5W - 4L
1,730 SR
Queue Stats
10W - 9L
1,675 Elo+
Solo
Ishtar
Ishtar
Landen1124
Ishtar
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 77L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 6
10,381
865
19,477
17,450
9,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Graceboy08
Gilgamesh
15
5 / 1 / 10
9,836
820
8,862
19,175
17,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Short Bow

Short Bow

+15%
Attack Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Aphrodite
stormcon10
Aphrodite
15
1 / 0 / 12
9,750
813
5,937
12,486
10,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 6 / 0
9,061
755
18,470
13,941
5,098
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
11
0 / 4 / 2
7,609
634
3,611
12,665
8,089
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
Landen1124
Ishtar
14
2 / 5 / 0
9,141
762
10,961
13,829
5,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
15
Kills
4
4
Deaths
15
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
6
0
0.33
L
Cabrakan
0
4
2
0.25
W
9
3
6
4
W
Gilgamesh
Graceboy08
Gilgamesh
5
1
10
10
L
Ishtar
Landen1124
Ishtar
2
5
0
0.4
W
Aphrodite
stormcon10
Aphrodite
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,276
Damage
33,042
49,111
Taken
40,435
37,950
Mitigated
19,183
26,535
Healing
6,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
18,470
6,773
0
3,175
13,941
5,098
1,217
1,736
11,898
54,450
0
L
Cabrakan
3,611
477
0
204
12,665
8,089
0
1,871
10,568
5,312
0
W
19,477
14,699
0
5,047
17,450
9,522
2,172
11,399
6,051
0
40,632
W
Gilgamesh
Graceboy08
Gilgamesh
8,862
2,054
0
1,143
19,175
17,960
802
5,895
13,280
0
33,357
L
Ishtar
Landen1124
Ishtar
10,961
7,014
0
3,029
13,829
5,996
384
2,340
11,207
0
33,615
W
Aphrodite
stormcon10
Aphrodite
5,937
1,033
11,641
8,704
12,486
10,468
662
4,843
7,643
26,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,967
Gold Earned
25,811
140
Minions Killed
140
0
Camps Cleared
0
695,272
Distance Traveled
496,401
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,061
755
87
7
0
180,512
0
L
Cabrakan
7,609
634
6
1
0
142,216
0
W
Anhur
10,381
865
54
5
0
209,229
0
W
Gilgamesh
9,836
820
42
4
0
241,441
0
L
Ishtar
9,141
762
47
4
0
173,673
0
W
Aphrodite
9,750
813
44
4
0
244,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role