Player Matchup

Martichoras
Martichoras
BillyForLife
Martichoras
Level 29
God Stats
4W - 4L
1,282 SR
Queue Stats
54W - 67L
1,323 Elo+
Party 1
Odin
Odin
killerkoo1aid
Odin
Level 98
God Stats
0W - 4L
1,201 SR
Queue Stats
31W - 38L
1,456 Elo+
Solo
Apollo
Apollo
strongriped3
Apollo
Level 41
God Stats
5W - 5L
1,462 SR
Queue Stats
87W - 96L
1,369 Elo+
Party 1
Team Averages
Level 56
1,315 SR
1,383 Elo+

VS

Team Averages
Level 78
1,461 SR
1,337 Elo+
Cerberus
Cerberus
Galuvei
Cerberus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,195 Elo+
Solo
Danzaburou
Danzaburou
dinferro
Danzaburou
Level 87
God Stats
6W - 3L
1,511 SR
Queue Stats
174W - 181L
1,399 Elo+
Solo
Baron Samedi
Baron Samedi
eggshellhead
Baron Samedi
Level 88
God Stats
16W - 13L
1,372 SR
Queue Stats
314W - 237L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BillyForLife
Martichoras
13
1 / 6 / 2
8,941
639
7,250
16,956
8,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 4 / 1
9,157
654
4,703
13,255
10,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
15
3 / 7 / 1
9,642
689
6,725
13,824
6,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Galuvei
Cerberus
16
5 / 3 / 11
10,800
771
10,383
17,198
13,422
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
dinferro
Danzaburou
17
5 / 0 / 11
10,933
781
14,167
9,430
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
eggshellhead
Baron Samedi
16
7 / 4 / 10
10,887
778
13,391
12,619
6,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
5
Kills
17
17
Deaths
7
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Martichoras
BillyForLife
Martichoras
1
6
2
0.33
W
Cerberus
Galuvei
Cerberus
5
3
11
3.5
W
Danzaburou
dinferro
Danzaburou
5
0
11
10.5
W
Baron Samedi
eggshellhead
Baron Samedi
7
4
10
3
L
1
4
1
0.38
L
Apollo
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,678
Damage
37,941
44,035
Taken
39,247
25,406
Mitigated
25,000
5,841
Healing
14,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
BillyForLife
Martichoras
7,250
1,881
0
1,744
16,956
8,126
0
8,338
8,324
0
38,913
W
Cerberus
Galuvei
Cerberus
10,383
706
347
4,391
17,198
13,422
0
548
16,399
40,257
0
W
Danzaburou
dinferro
Danzaburou
14,167
5,391
0
5,209
9,430
4,747
2,668
303
8,954
0
54,810
W
Baron Samedi
eggshellhead
Baron Samedi
13,391
1,297
1,763
3,206
12,619
6,831
470
8
12,249
34,224
0
L
4,703
1,044
0
1,644
13,255
10,851
0
7,429
5,569
0
28,242
L
Apollo
6,725
3,508
0
2,453
13,824
6,429
0
7,362
6,260
0
35,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,740
Gold Earned
32,620
163
Minions Killed
207
0
Camps Cleared
0
701,492
Distance Traveled
714,589
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
8,941
639
62
4
0
236,759
0
W
Cerberus
10,800
771
68
5
0
212,105
0
W
Danzaburou
10,933
781
82
6
0
267,161
0
W
Baron Samedi
10,887
778
57
4
0
235,323
2
L
Odin
9,157
654
48
3
0
250,621
0
L
Apollo
9,642
689
53
4
0
214,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role