Player Matchup

Camazotz
Camazotz
Ange1ix
Camazotz
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,606 Elo+
Party 2
Baron Samedi
Baron Samedi
FLUBBED2002
Baron Samedi
Level 17
God Stats
5W - 4L
1,433 SR
Queue Stats
25W - 31L
1,369 Elo+
Party 3
Cthulhu
Cthulhu
Fading Faze
Cthulhu
Level 61
God Stats
2W - 2L
1,397 SR
Queue Stats
26W - 31L
1,386 Elo+
Party 3
Arachne
Arachne
WarofWolvess
Arachne
Level 44
God Stats
16W - 19L
1,260 SR
Queue Stats
427W - 597L
1,398 Elo+
Solo
Bellona
Bellona
sTaTiiC_RoSe
Bellona
Level 58
God Stats
3W - 5L
1,336 SR
Queue Stats
26W - 34L
1,486 Elo+
Party 2
Team Averages
Level 38
1,385 SR
1,449 Elo+

VS

Team Averages
Level 31
1,515 SR
1,306 Elo+
Jormungandr
Jormungandr
BoltageOmega
Jormungandr
Level 40
God Stats
21W - 9L
1,854 SR
Queue Stats
173W - 192L
1,345 Elo+
Solo
Izanami
Izanami
DanistheMan-
Izanami
Level 18
God Stats
0W - 1L
1,558 SR
Queue Stats
3W - 7L
1,237 Elo+
Party 1
King Arthur
King Arthur
Daplugarod
King Arthur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,478 Elo+
Party 1
Olorun
Olorun
TTV_assassin12
Olorun
Level 3
God Stats
0W - 3L
1,238 SR
Queue Stats
1W - 6L
1,237 Elo+
Party 1
Kukulkan
Kukulkan
Zaymigo_
Kukulkan
Level 25
God Stats
1W - 1L
1,425 SR
Queue Stats
4W - 8L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Ange1ix
Camazotz
17
1 / 0 / 15
10,962
997
11,806
12,232
6,055
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
FLUBBED2002
Baron Samedi
17
3 / 3 / 13
11,519
1,047
13,676
11,135
7,518
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Fading Faze
Cthulhu
17
3 / 1 / 11
11,401
1,036
7,900
10,787
14,078
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
WarofWolvess
Arachne
17
10 / 1 / 8
12,653
1,150
16,704
11,749
7,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bellona
sTaTiiC_RoSe
Bellona
18
7 / 0 / 9
12,300
1,118
12,927
7,944
6,015
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

291

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BoltageOmega
Jormungandr
15
1 / 2 / 1
10,395
945
4,363
4,919
3,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
DanistheMan-
Izanami
15
0 / 2 / 1
9,308
846
1,749
3,614
1,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Daplugarod
King Arthur
16
0 / 9 / 3
10,425
948
10,781
23,537
36,165
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 9 / 0
11,306
1,028
11,124
20,045
10,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
Zaymigo_
Kukulkan
15
0 / 2 / 3
10,350
941
16,787
13,666
6,772
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
13
24
Kills
5
5
Deaths
24
56
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Ange1ix
Camazotz
1
0
15
8.5
L
Jormungandr
BoltageOmega
Jormungandr
1
2
1
0.75
L
Izanami
DanistheMan-
Izanami
0
2
1
0.25
L
King Arthur
Daplugarod
King Arthur
0
9
3
0.17
W
Baron Samedi
FLUBBED2002
Baron Samedi
3
3
13
3.17
W
Cthulhu
Fading Faze
Cthulhu
3
1
11
8.5
L
4
9
0
0.44
W
Arachne
WarofWolvess
Arachne
10
1
8
14
L
Kukulkan
Zaymigo_
Kukulkan
0
2
3
0.75
W
Bellona
sTaTiiC_RoSe
Bellona
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,013
Damage
44,804
53,847
Taken
65,781
41,100
Mitigated
57,603
11,468
Healing
2,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Ange1ix
Camazotz
11,806
4,506
0
3,227
12,232
6,055
0
8,229
4,003
0
22,525
L
Jormungandr
BoltageOmega
Jormungandr
4,363
917
0
144
4,919
3,056
0
1,557
3,362
15,750
0
L
Izanami
DanistheMan-
Izanami
1,749
1,516
0
111
3,614
1,148
0
700
2,914
0
3,297
L
King Arthur
Daplugarod
King Arthur
10,781
1,045
0
0
23,537
36,165
0
8,465
15,072
0
29,038
W
Baron Samedi
FLUBBED2002
Baron Samedi
13,676
3,504
2,109
1,390
11,135
7,518
0
5,769
5,366
27,726
0
W
Cthulhu
Fading Faze
Cthulhu
7,900
509
0
0
10,787
14,078
0
7,519
3,268
24,204
618
L
11,124
6,233
529
1,440
20,045
10,462
0
6,833
13,212
13,122
0
W
Arachne
WarofWolvess
Arachne
16,704
12,263
0
3,606
11,749
7,434
0
5,869
5,880
0
30,115
L
Kukulkan
Zaymigo_
Kukulkan
16,787
677
0
423
13,666
6,772
0
3,403
10,263
49,527
0
W
Bellona
sTaTiiC_RoSe
Bellona
12,927
4,987
0
1,136
7,944
6,015
0
4,888
3,056
0
42,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,835
Gold Earned
51,784
201
Minions Killed
185
11
Camps Cleared
3
1,082,505
Distance Traveled
720,433
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,962
997
29
3
0
258,516
0
L
Jormungandr
10,395
945
25
2
0
101,278
0
L
Izanami
9,308
846
4
0
0
66,321
0
L
King Arthur
10,425
948
48
4
0
168,707
0
W
Baron Samedi
11,519
1,047
34
3
2
168,029
0
W
Cthulhu
11,401
1,036
42
4
0
202,057
0
L
Olorun
11,306
1,028
4
0
1
183,931
0
W
Arachne
12,653
1,150
24
2
5
224,426
0
L
Kukulkan
10,350
941
104
9
2
200,196
0
W
Bellona
12,300
1,118
72
7
4
229,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role