Player Matchup

Aphrodite
Aphrodite
Platinum III
OrbeatBoY
Aphrodite
Platinum III
Level 155
God Stats
7W - 2L
1,942 SR
Queue Stats
192W - 176L
1,521 MMR
Party 2
Bacchus
Bacchus
Platinum I
hadouchdanlegame
Bacchus
Platinum I
Level 149
God Stats
10W - 12L
1,060 SR
Queue Stats
1,838W - 1,870L
1,773 MMR
Party 2
Bellona
Bellona
Gold II
xTT-Drogba_13x
Bellona
Gold II
Level 158
God Stats
4W - 4L
1,630 SR
Queue Stats
734W - 762L
1,615 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 154
1,544 SR
1,636 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,500 SR
1,558 MMR
Gilgamesh
Gilgamesh
Silver IV
 
Gilgamesh
Silver IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
BarryAllen
Baron Samedi
Silver I
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,619 MMR
Party 1
Danzaburou
Danzaburou
Silver I
DaddyWukong
Danzaburou
Silver I
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,556 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
OrbeatBoY
Aphrodite
12
0 / 3 / 1
7,064
706
9,337
12,909
7,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 1
6,334
633
7,661
10,904
14,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
1 / 3 / 0
6,664
666
5,558
13,984
17,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
HerculesAtlasNe ZhaFenrirAo Kuang

VS

Bans
AchillesAresHou YiGuan YuChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
3 / 0 / 4
8,561
856
10,626
13,852
15,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
BarryAllen
Baron Samedi
13
1 / 1 / 6
7,425
743
9,282
7,324
6,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
DaddyWukong
Danzaburou
13
3 / 0 / 4
8,311
831
12,985
8,423
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
7
7
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
4
5
W
Baron Samedi
BarryAllen
Baron Samedi
1
1
6
4
W
Danzaburou
DaddyWukong
Danzaburou
3
0
4
5
L
Aphrodite
OrbeatBoY
Aphrodite
0
3
1
0.17
L
0
1
1
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,556
Damage
32,893
37,797
Taken
29,599
39,249
Mitigated
26,172
15,782
Healing
12,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,626
2,076
0
2,812
13,852
15,887
0
7,650
5,596
2,331
19,090
W
Baron Samedi
BarryAllen
Baron Samedi
9,282
1,004
2,867
2,918
7,324
6,198
358
3,344
3,820
32,911
0
W
Danzaburou
DaddyWukong
Danzaburou
12,985
7,446
0
3,743
8,423
4,087
252
5,072
3,146
0
46,226
L
Aphrodite
OrbeatBoY
Aphrodite
9,337
1,474
4,986
7,199
12,909
7,499
0
4,097
8,812
35,489
0
L
7,661
557
0
1,734
10,904
14,405
0
2,951
7,953
16,456
0
L
5,558
2,030
0
1,863
13,984
17,345
0
3,865
10,119
0
21,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,062
Gold Earned
24,297
126
Minions Killed
138
0
Camps Cleared
0
574,490
Distance Traveled
607,336
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,561
856
19
2
0
223,177
0
W
Baron Samedi
7,425
743
41
4
0
180,340
0
W
Danzaburou
8,311
831
78
8
0
203,819
0
L
Aphrodite
7,064
706
71
7
0
167,748
0
L
Bacchus
6,334
633
21
2
0
216,244
0
L
Bellona
6,664
666
34
3
0
190,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role