Player Matchup

Kali
Kali
Bronze III
CerberusTheHound
Kali
Bronze III
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 14L
1,490 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze III
DeviousIllusion
Erlang Shen
Bronze III
Level 144
God Stats
1W - 0L
1,788 SR
Queue Stats
98W - 73L
1,490 MMR
Party 1
Anubis
Anubis
Bronze III
ohmyohmy
Anubis
Bronze III
Level 106
God Stats
3W - 1L
1,666 SR
Queue Stats
80W - 69L
1,490 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 134
1,652 SR
1,490 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,602 SR
1,497 MMR
Chiron
Chiron
Silver I
CrazyKepler
Chiron
Silver I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,479 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
KevinHM9146
Cu Chulainn
Bronze III
Level 107
God Stats
1W - 1L
1,577 SR
Queue Stats
3W - 5L
1,458 MMR
Party 2
Baron Samedi
Baron Samedi
Silver II
lalanchas
Baron Samedi
Silver II
Level 137
God Stats
0W - 1L
1,728 SR
Queue Stats
4W - 4L
1,555 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 5
10,428
869
12,441
13,053
6,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
DeviousIllusion
Erlang Shen
16
3 / 1 / 8
9,906
826
10,321
11,238
10,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
ohmyohmy
Anubis
15
3 / 2 / 7
9,478
790
10,631
6,081
3,407
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
MerlinHelAphroditeHe BoGuan Yu

VS

Bans
AchillesAtlasIshtarSobekUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
2 / 5 / 4
9,355
780
4,666
12,298
4,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
KevinHM9146
Cu Chulainn
15
3 / 3 / 2
9,153
763
10,211
14,594
17,511
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
lalanchas
Baron Samedi
14
2 / 4 / 2
8,820
735
8,456
9,994
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
12
Kills
7
7
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
4
5
2.13
L
Chiron
2
5
4
0.8
W
Erlang Shen
DeviousIllusion
Erlang Shen
3
1
8
7
L
Cu Chulainn
KevinHM9146
Cu Chulainn
3
3
2
1.33
L
Baron Samedi
lalanchas
Baron Samedi
2
4
2
0.75
W
Anubis
ohmyohmy
Anubis
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,393
Damage
23,333
30,372
Taken
36,886
20,568
Mitigated
25,716
7,432
Healing
7,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,441
3,812
0
3,446
13,053
6,291
640
3,141
9,912
0
40,217
L
Chiron
4,666
901
217
1,952
12,298
4,001
1,384
3,301
8,733
0
28,389
W
Erlang Shen
DeviousIllusion
Erlang Shen
10,321
3,775
136
2,809
11,238
10,870
180
4,720
6,518
0
33,458
L
Cu Chulainn
KevinHM9146
Cu Chulainn
10,211
1,263
0
2,451
14,594
17,511
0
5,596
8,570
1,785
34,803
L
Baron Samedi
lalanchas
Baron Samedi
8,456
644
1,012
1,821
9,994
4,204
0
1,772
8,051
31,544
0
W
Anubis
ohmyohmy
Anubis
10,631
388
0
1,041
6,081
3,407
636
1,764
4,317
47,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,812
Gold Earned
27,328
178
Minions Killed
165
0
Camps Cleared
0
728,852
Distance Traveled
662,969
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,428
869
57
5
0
247,850
0
L
Chiron
9,355
780
49
4
0
193,730
5
W
Erlang Shen
9,906
826
35
3
0
250,990
3
L
Cu Chulainn
9,153
763
49
4
0
242,771
0
L
Baron Samedi
8,820
735
67
6
0
226,468
3
W
Anubis
9,478
790
86
7
0
230,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role