Player Matchup

Hel
Hel
OhItsLaw
Hel
Level 88
God Stats
8W - 14L
1,411 SR
Queue Stats
181W - 168L
1,495 Elo+
Party 1
Aphrodite
Aphrodite
TheDerpyDerp
Aphrodite
Level 107
God Stats
18W - 8L
1,734 SR
Queue Stats
320W - 296L
1,544 Elo+
Party 2
Surtr
Surtr
TotallyNotPoke
Surtr
Level 36
God Stats
2W - 3L
1,326 SR
Queue Stats
51W - 55L
1,419 Elo+
Party 1
Jing Wei
Jing Wei
lm FaIcon
Jing Wei
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 156L
1,413 Elo+
Party 2
Nemesis
Nemesis
zsmitty2020
Nemesis
Level 43
God Stats
7W - 4L
1,610 SR
Queue Stats
104W - 99L
1,532 Elo+
Party 2
Team Averages
Level 79
1,516 SR
1,480 Elo+

VS

Team Averages
Level 65
1,513 SR
1,421 Elo+
Chaac
Chaac
DroneMentality
Chaac
Level 7
God Stats
0W - 2L
1,277 SR
Queue Stats
0W - 3L
1,225 Elo+
Party 4
Izanami
Izanami
LoLisKewl
Izanami
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Tiamat
Tiamat
Mimaneneko
Tiamat
Level 128
God Stats
0W - 2L
1,286 SR
Queue Stats
126W - 112L
1,551 Elo+
Party 3
Bakasura
Bakasura
PaidGallade
Bakasura
Level 156
God Stats
1W - 1L
1,736 SR
Queue Stats
105W - 116L
1,507 Elo+
Party 4
Fafnir
Fafnir
PapaWaifu
Fafnir
Level 29
God Stats
2W - 2L
1,764 SR
Queue Stats
50W - 45L
1,323 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 4
9,339
623
14,085
12,387
5,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
TheDerpyDerp
Aphrodite
13
1 / 0 / 4
7,970
531
2,218
7,122
5,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
5 / 1 / 0
9,524
635
6,794
9,663
10,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
lm FaIcon
Jing Wei
14
2 / 1 / 1
8,280
552
6,885
11,387
5,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
zsmitty2020
Nemesis
14
1 / 2 / 5
8,323
555
9,138
13,147
5,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,780
452
2,905
11,227
6,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
LoLisKewl
Izanami
11
0 / 2 / 1
6,725
448
5,267
10,387
3,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Mimaneneko
Tiamat
12
1 / 4 / 3
7,214
481
6,246
10,601
5,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
PaidGallade
Bakasura
14
2 / 4 / 1
8,068
538
9,304
14,694
6,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
PapaWaifu
Fafnir
12
2 / 1 / 1
7,776
518
3,231
9,475
8,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
15
Kills
6
6
Deaths
15
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Izanami
LoLisKewl
Izanami
0
2
1
0.25
L
Tiamat
Mimaneneko
Tiamat
1
4
3
0.63
W
6
2
4
4
L
Bakasura
PaidGallade
Bakasura
2
4
1
0.63
L
Fafnir
PapaWaifu
Fafnir
2
1
1
2.5
W
Aphrodite
TheDerpyDerp
Aphrodite
1
0
4
3
W
5
1
0
5
W
Jing Wei
lm FaIcon
Jing Wei
2
1
1
2.5
W
Nemesis
zsmitty2020
Nemesis
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,120
Damage
26,953
53,706
Taken
56,384
32,199
Mitigated
30,847
28,176
Healing
14,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,905
808
0
2,127
11,227
6,605
0
1,985
9,242
0
39,283
L
Izanami
LoLisKewl
Izanami
5,267
3,796
0
4,248
10,387
3,515
0
1,959
8,428
0
50,872
L
Tiamat
Mimaneneko
Tiamat
6,246
434
0
1,703
10,601
5,410
0
7,221
3,380
46,908
0
W
14,085
1,040
2,732
6,821
12,387
5,565
300
5,665
6,612
76,843
0
L
Bakasura
PaidGallade
Bakasura
9,304
6,153
0
3,880
14,694
6,405
0
1,142
13,552
0
68,615
L
Fafnir
PapaWaifu
Fafnir
3,231
926
0
2,234
9,475
8,912
0
4,195
5,280
14,268
0
W
Aphrodite
TheDerpyDerp
Aphrodite
2,218
1,042
3,552
4,971
7,122
5,593
0
1,127
5,615
31,453
0
W
6,794
2,505
0
2,011
9,663
10,602
30
0
9,388
820
74,687
W
Jing Wei
lm FaIcon
Jing Wei
6,885
5,351
0
5,913
11,387
5,338
659
576
10,400
0
71,026
W
Nemesis
zsmitty2020
Nemesis
9,138
4,740
0
2,176
13,147
5,101
0
2,109
10,238
0
77,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,436
Gold Earned
36,563
538
Minions Killed
379
0
Camps Cleared
0
1,530,688
Distance Traveled
1,433,646
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,780
452
68
5
0
271,382
0
L
Izanami
6,725
448
74
5
0
253,439
0
L
Tiamat
7,214
481
80
5
0
273,060
1
W
Hel
9,339
623
128
9
0
318,913
4
L
Bakasura
8,068
538
134
9
0
337,335
0
L
Fafnir
7,776
518
23
2
0
298,430
0
W
Aphrodite
7,970
531
42
3
0
279,088
1
W
Surtr
9,524
635
125
8
0
281,894
2
W
Jing Wei
8,280
552
128
9
0
291,201
0
W
Nemesis
8,323
555
115
8
0
359,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role