Player Matchup

Artemis
Artemis
DanielMacias7
Artemis
Level 201
God Stats
9W - 2L
1,782 SR
Queue Stats
640W - 669L
1,546 Elo+
Solo
Anhur
Anhur
EmmyAuditore
Anhur
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,818 Elo+
Party 1
Xing Tian
Xing Tian
Gulmock
Xing Tian
Level 168
God Stats
1W - 2L
1,500 SR
Queue Stats
318W - 320L
1,597 Elo+
Solo
Cernunnos
Cernunnos
MLGeezus
Cernunnos
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 42L
1,603 Elo+
Party 1
He Bo
He Bo
inf1r3andbl00d
He Bo
Level 106
God Stats
5W - 3L
1,397 SR
Queue Stats
280W - 261L
1,521 Elo+
Solo
Team Averages
Level 150
1,536 SR
1,617 Elo+

VS

Team Averages
Level 132
1,504 SR
1,557 Elo+
Sobek
Sobek
Da_Shankz
Sobek
Level 102
God Stats
1W - 1L
1,700 SR
Queue Stats
10W - 8L
1,486 Elo+
Party 2
Cliodhna
Cliodhna
Dark Moemasu
Cliodhna
Level 155
God Stats
0W - 3L
1,318 SR
Queue Stats
193W - 169L
1,603 Elo+
Solo
Kukulkan
Kukulkan
DragonHeart725
Kukulkan
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,577 Elo+
Solo
Set
Set
Foof_Bottoms0
Set
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 171L
1,585 Elo+
Solo
Scylla
Scylla
ObliqueV
Scylla
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 43L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
18
4 / 4 / 14
10,509
751
18,440
14,767
8,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 3 / 18
10,229
731
12,744
11,449
6,918
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
Gulmock
Xing Tian
18
4 / 3 / 15
11,402
814
11,749
20,456
26,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
MLGeezus
Cernunnos
17
3 / 5 / 13
10,492
749
16,956
15,023
7,850
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
14 / 4 / 9
12,549
896
18,781
12,946
6,151
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Da_Shankz
Sobek
17
1 / 6 / 9
10,165
726
6,477
24,826
33,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cliodhna
Dark Moemasu
Cliodhna
19
4 / 3 / 8
11,061
790
16,175
25,295
21,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
12
2 / 3 / 6
8,385
599
7,016
6,861
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 7 / 4
10,302
736
13,201
18,089
12,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
ObliqueV
Scylla
18
4 / 8 / 5
10,669
762
15,167
14,601
7,526
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
48
27
Kills
16
19
Deaths
27
69
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sobek
Da_Shankz
Sobek
1
6
9
0.92
W
Artemis
4
4
14
2.75
L
Cliodhna
Dark Moemasu
Cliodhna
4
3
8
2.67
L
Kukulkan
2
3
6
1.67
W
2
3
18
3.67
L
5
7
4
1
W
Xing Tian
Gulmock
Xing Tian
4
3
15
3.83
W
Cernunnos
MLGeezus
Cernunnos
3
5
13
1.9
L
Scylla
ObliqueV
Scylla
4
8
5
0.81
W
14
4
9
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,670
Damage
58,036
74,641
Taken
89,672
55,477
Mitigated
77,454
22,203
Healing
20,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Da_Shankz
Sobek
6,477
396
1,370
5,568
24,826
33,034
0
8,639
16,187
16,359
0
W
Artemis
18,440
9,078
2,030
3,389
14,767
8,066
2,645
6,357
8,114
0
36,282
L
Cliodhna
Dark Moemasu
Cliodhna
16,175
1,179
135
7,966
25,295
21,960
0
6,534
18,761
0
28,798
L
Kukulkan
7,016
632
362
454
6,861
2,909
0
2,245
4,616
15,424
0
W
12,744
6,191
1,296
1,739
11,449
6,918
3,090
4,105
7,295
0
22,858
L
13,201
4,116
592
2,784
18,089
12,025
0
7,566
10,523
0
27,743
W
Xing Tian
Gulmock
Xing Tian
11,749
413
1,008
3,041
20,456
26,492
105
6,607
13,721
22,244
0
W
Cernunnos
MLGeezus
Cernunnos
16,956
9,769
992
2,890
15,023
7,850
1,520
6,959
8,030
0
28,405
L
Scylla
ObliqueV
Scylla
15,167
1,758
501
535
14,601
7,526
0
5,546
9,055
36,789
0
W
18,781
1,176
1,744
4,074
12,946
6,151
1,343
4,355
8,556
34,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,181
Gold Earned
50,582
155
Minions Killed
154
0
Camps Cleared
0
1,294,564
Distance Traveled
1,117,569
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,165
726
11
1
0
264,977
0
W
Artemis
10,509
751
46
3
0
229,073
0
L
Cliodhna
11,061
790
34
2
0
263,875
0
L
Kukulkan
8,385
599
15
1
0
148,000
0
W
Anhur
10,229
731
19
1
0
258,380
0
L
Set
10,302
736
31
2
0
228,745
0
W
Xing Tian
11,402
814
9
1
0
304,551
0
W
Cernunnos
10,492
749
36
3
0
246,641
0
L
Scylla
10,669
762
63
5
0
211,972
0
W
He Bo
12,549
896
45
3
0
255,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role