Player Matchup

Surtr
Surtr
Aceryy
Surtr
Level 105
God Stats
1W - 5L
1,483 SR
Queue Stats
71W - 80L
1,575 Elo+
Party 1
Da Ji
Da Ji
BankruptPuppet
Da Ji
Level 145
God Stats
0W - 7L
1,151 SR
Queue Stats
467W - 506L
1,487 Elo+
Party 1
Izanami
Izanami
Frosephe
Izanami
Level 128
God Stats
3W - 1L
1,959 SR
Queue Stats
136W - 153L
1,596 Elo+
Party 1
Terra
Terra
LTDeathChair
Terra
Level 97
God Stats
1W - 2L
1,305 SR
Queue Stats
122W - 131L
1,554 Elo+
Party 1
Ra
Ra
McBolas21
Ra
Level 33
God Stats
1W - 9L
1,500 SR
Queue Stats
28W - 46L
1,686 Elo+
Solo
Team Averages
Level 102
1,479 SR
1,580 Elo+

VS

Team Averages
Level 75
1,592 SR
1,548 Elo+
Anubis
Anubis
Consanguinity
Anubis
Level 34
God Stats
15W - 15L
1,465 SR
Queue Stats
153W - 149L
1,520 Elo+
Party 2
Sol
Sol
NutsMoist
Sol
Level 69
God Stats
4W - 3L
1,645 SR
Queue Stats
68W - 84L
1,455 Elo+
Party 2
Vamana
Vamana
PlzTeamRotate
Vamana
Level 23
God Stats
2W - 0L
1,731 SR
Queue Stats
9W - 4L
1,656 Elo+
Party 3
Tyr
Tyr
TheTharcos
Tyr
Level 98
God Stats
148W - 161L
1,620 SR
Queue Stats
468W - 436L
1,528 Elo+
Solo
Jing Wei
Jing Wei
VikingWeaboo
Jing Wei
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Aceryy
Surtr
10
1 / 2 / 0
5,731
573
2,582
8,268
6,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

8
0 / 3 / 1
4,822
482
2,029
8,923
2,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Frosephe
Izanami
10
1 / 0 / 0
5,531
553
3,128
5,024
1,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 2 / 1
4,921
492
732
7,947
4,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 4 / 0
4,806
481
2,106
5,909
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 2
6,344
634
7,241
5,565
2,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 0 / 0
5,892
589
1,903
4,355
1,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 1 / 2
6,883
688
7,756
7,763
4,656
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 3
5,310
531
4,049
8,317
5,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jing Wei
VikingWeaboo
Jing Wei
11
2 / 0 / 4
6,744
674
3,768
4,264
1,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
11
11
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Surtr
Aceryy
Surtr
1
2
0
0.5
L
0
3
1
0.17
W
6
1
2
7
L
Izanami
Frosephe
Izanami
1
0
0
1
L
0
2
1
0.25
L
0
4
0
0
W
0
0
0
0
W
3
1
2
4
W
0
0
3
1.5
W
Jing Wei
VikingWeaboo
Jing Wei
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,577
Damage
24,717
36,071
Taken
30,264
17,622
Mitigated
14,872
9,315
Healing
13,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Aceryy
Surtr
2,582
1,021
0
2,265
8,268
6,438
0
788
7,480
333
35,569
L
2,029
317
0
2,015
8,923
2,969
0
2,028
6,895
0
21,083
W
7,241
378
0
1,847
5,565
2,222
652
374
5,191
39,321
0
L
Izanami
Frosephe
Izanami
3,128
2,079
0
1,128
5,024
1,548
0
2,342
2,682
0
39,612
L
732
254
1,157
2,104
7,947
4,698
0
2,521
5,426
9,195
0
L
2,106
324
0
646
5,909
1,969
0
1,465
4,444
33,507
0
W
1,903
885
0
2,070
4,355
1,269
1,406
256
4,099
49,631
0
W
7,756
3,944
0
2,855
7,763
4,656
0
395
7,368
0
50,569
W
4,049
322
0
4,334
8,317
5,222
287
787
7,530
0
31,277
W
Jing Wei
VikingWeaboo
Jing Wei
3,768
3,053
0
2,697
4,264
1,503
0
1,092
3,172
0
54,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,811
Gold Earned
31,173
264
Minions Killed
386
0
Camps Cleared
0
1,012,032
Distance Traveled
987,651
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,731
573
63
6
0
203,824
1
L
Da Ji
4,822
482
45
5
0
206,752
0
W
Anubis
6,344
634
60
6
0
206,110
0
L
Izanami
5,531
553
79
8
0
186,675
2
L
Terra
4,921
492
27
3
0
219,461
0
L
Ra
4,806
481
50
5
0
195,320
4
W
Sol
5,892
589
89
9
0
178,659
0
W
Vamana
6,883
688
89
9
0
177,877
2
W
Tyr
5,310
531
43
4
0
228,208
0
W
Jing Wei
6,744
674
105
11
0
196,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role