Player Matchup

Cerberus
Cerberus
AgedProverb
Cerberus
Level 163
God Stats
6W - 5L
1,537 SR
Queue Stats
376W - 333L
1,680 Elo+
Solo
Skadi
Skadi
AnimeAnnie
Skadi
Level 119
God Stats
4W - 5L
1,662 SR
Queue Stats
115W - 99L
1,440 Elo+
Party 1
Eset
Eset
ElderLoogie
Eset
Level 88
God Stats
1W - 1L
1,577 SR
Queue Stats
70W - 85L
1,468 Elo+
Party 1
Artemis
Artemis
SILENT-J
Artemis
Level 141
God Stats
1W - 1L
1,624 SR
Queue Stats
93W - 86L
1,423 Elo+
Party 1
Persephone
Persephone
java1up
Persephone
Level 26
God Stats
1W - 1L
1,715 SR
Queue Stats
27W - 30L
1,469 Elo+
Party 1
Team Averages
Level 107
1,623 SR
1,496 Elo+

VS

Team Averages
Level 102
1,464 SR
1,537 Elo+
Ishtar
Ishtar
Alpha_ofAlpha
Ishtar
Level 104
God Stats
3W - 4L
1,400 SR
Queue Stats
230W - 229L
1,494 Elo+
Solo
Khepri
Khepri
Balathustius
Khepri
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,561 Elo+
Solo
Baron Samedi
Baron Samedi
JZDOOM
Baron Samedi
Level 152
God Stats
5W - 1L
1,500 SR
Queue Stats
417W - 407L
1,459 Elo+
Solo
Kumbhakarna
Kumbhakarna
Karley88
Kumbhakarna
Level 98
God Stats
2W - 0L
1,455 SR
Queue Stats
179W - 191L
1,619 Elo+
Solo
Ah Puch
Ah Puch
eezahkk
Ah Puch
Level 129
God Stats
9W - 9L
1,466 SR
Queue Stats
450W - 441L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AgedProverb
Cerberus
18
2 / 5 / 13
9,767
698
12,672
25,177
35,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Skadi
18
6 / 6 / 6
10,803
772
20,075
16,855
7,848
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 10 / 7
10,414
744
11,297
20,207
10,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
SILENT-J
Artemis
16
2 / 8 / 8
9,907
708
12,985
15,288
7,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
java1up
Persephone
15
2 / 9 / 4
9,928
709
12,663
16,401
6,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 17
11,491
821
11,353
12,998
8,080
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
17
1 / 4 / 26
11,176
798
5,838
19,096
28,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
JZDOOM
Baron Samedi
20
8 / 2 / 24
12,240
874
25,382
16,032
10,854
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Kumbhakarna
Karley88
Kumbhakarna
19
5 / 4 / 24
11,755
840
7,181
32,555
30,111
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
eezahkk
Ah Puch
20
15 / 3 / 13
12,960
926
35,195
16,740
11,308
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
142
16
Kills
38
38
Deaths
17
38
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AgedProverb
Cerberus
2
5
13
1.7
W
9
4
17
4.38
L
Skadi
6
6
6
1.5
W
Khepri
1
4
26
3.5
L
4
10
7
0.75
W
Baron Samedi
JZDOOM
Baron Samedi
8
2
24
10
W
Kumbhakarna
Karley88
Kumbhakarna
5
4
24
4.25
L
Artemis
SILENT-J
Artemis
2
8
8
0.75
W
Ah Puch
eezahkk
Ah Puch
15
3
13
7.17
L
Persephone
java1up
Persephone
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,692
Damage
84,949
93,928
Taken
97,421
67,154
Mitigated
89,160
22,551
Healing
33,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AgedProverb
Cerberus
12,672
764
604
6,922
25,177
35,143
66
16,284
8,893
21,735
0
W
11,353
7,139
169
1,421
12,998
8,080
3,139
6,692
6,306
0
22,682
L
Skadi
20,075
8,756
1,778
3,010
16,855
7,848
712
13,361
3,494
0
37,140
W
Khepri
5,838
385
1,899
2,370
19,096
28,807
688
5,209
13,887
11,220
0
L
11,297
1,258
1,697
3,669
20,207
10,320
198
16,654
3,553
20,598
0
W
Baron Samedi
JZDOOM
Baron Samedi
25,382
882
6,756
6,440
16,032
10,854
1,820
8,145
7,887
53,241
0
W
Kumbhakarna
Karley88
Kumbhakarna
7,181
175
904
8,130
32,555
30,111
1,167
11,277
21,278
18,708
433
L
Artemis
SILENT-J
Artemis
12,985
4,807
842
707
15,288
7,430
760
12,828
2,460
0
22,007
W
Ah Puch
eezahkk
Ah Puch
35,195
762
1,596
4,184
16,740
11,308
1,584
5,309
11,431
55,999
0
L
Persephone
java1up
Persephone
12,663
568
1,042
2,280
16,401
6,413
0
13,917
2,347
23,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,819
Gold Earned
59,622
140
Minions Killed
162
0
Camps Cleared
0
1,113,759
Distance Traveled
1,323,986
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,767
698
23
2
0
239,916
0
W
Ishtar
11,491
821
17
1
0
228,826
2
L
Skadi
10,803
772
38
3
0
232,261
0
W
Khepri
11,176
798
10
1
0
285,030
0
L
Eset
10,414
744
23
2
0
187,602
0
W
Baron Samedi
12,240
874
50
4
0
278,956
0
W
Kumbhakarna
11,755
840
37
3
0
283,773
0
L
Artemis
9,907
708
37
3
0
174,533
0
W
Ah Puch
12,960
926
48
3
0
247,401
0
L
Persephone
9,928
709
19
1
0
279,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role