Player Matchup

Aphrodite
Aphrodite
Isaivh
Aphrodite
Level 105
God Stats
61W - 41L
1,578 SR
Queue Stats
363W - 306L
1,552 Elo+
Party 1
Danzaburou
Danzaburou
XombieXoo
Danzaburou
Level 46
God Stats
32W - 12L
1,725 SR
Queue Stats
157W - 80L
1,549 Elo+
Party 1
Bacchus
Bacchus
lmNotRay
Bacchus
Level 48
God Stats
20W - 13L
1,696 SR
Queue Stats
182W - 96L
1,495 Elo+
Party 1
Team Averages
Level 66
1,666 SR
1,532 Elo+

VS

Team Averages
Level 92
1,655 SR
1,332 Elo+
Tsukuyomi
Tsukuyomi
MxTR Samael
Tsukuyomi
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,041 Elo+
Solo
Medusa
Medusa
Preid1993
Medusa
Level 104
God Stats
3W - 1L
1,964 SR
Queue Stats
6W - 9L
1,478 Elo+
Party 2
Nu Wa
Nu Wa
Quigs0289
Nu Wa
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Isaivh
Aphrodite
14
7 / 2 / 6
9,700
808
12,131
11,078
5,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
XombieXoo
Danzaburou
15
5 / 2 / 9
9,766
814
13,316
14,182
7,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bacchus
lmNotRay
Bacchus
12
2 / 2 / 10
8,826
736
6,764
18,447
26,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MxTR Samael
Tsukuyomi
12
4 / 8 / 0
8,666
722
7,000
13,485
6,044
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Preid1993
Medusa
13
2 / 3 / 4
8,272
689
9,844
12,359
5,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Nu Wa
Quigs0289
Nu Wa
13
0 / 3 / 5
7,602
634
10,187
9,710
3,874
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
14
Kills
6
6
Deaths
14
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Isaivh
Aphrodite
7
2
6
5
L
Tsukuyomi
MxTR Samael
Tsukuyomi
4
8
0
0.5
L
Medusa
Preid1993
Medusa
2
3
4
1.33
L
Nu Wa
Quigs0289
Nu Wa
0
3
5
0.83
W
Danzaburou
XombieXoo
Danzaburou
5
2
9
4.75
W
Bacchus
lmNotRay
Bacchus
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,211
Damage
27,031
43,707
Taken
35,554
38,757
Mitigated
15,419
20,089
Healing
1,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Isaivh
Aphrodite
12,131
632
5,645
5,759
11,078
5,563
542
3,445
7,633
38,461
0
L
Tsukuyomi
MxTR Samael
Tsukuyomi
7,000
1,905
0
1,896
13,485
6,044
0
4,440
9,045
0
30,099
L
Medusa
Preid1993
Medusa
9,844
3,931
0
0
12,359
5,501
0
6,843
5,516
0
25,963
L
Nu Wa
Quigs0289
Nu Wa
10,187
3,942
0
0
9,710
3,874
0
7,672
2,038
27,519
0
W
Danzaburou
XombieXoo
Danzaburou
13,316
6,888
0
3,756
14,182
7,004
3,057
2,697
11,485
0
47,590
W
Bacchus
lmNotRay
Bacchus
6,764
1,103
0
4,929
18,447
26,190
144
5,067
13,380
21,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,292
Gold Earned
24,540
147
Minions Killed
115
0
Camps Cleared
0
633,903
Distance Traveled
610,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,700
808
63
5
0
207,499
0
L
Tsukuyomi
8,666
722
42
4
0
205,184
0
L
Medusa
8,272
689
44
4
0
227,157
0
L
Nu Wa
7,602
634
29
2
0
178,315
0
W
Danzaburou
9,766
814
70
6
0
202,572
0
W
Bacchus
8,826
736
14
1
0
223,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role