Player Matchup

Kukulkan
Kukulkan
BooobL1ck
Kukulkan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,545 Elo+
Party 1
Heimdallr
Heimdallr
Coldiffuse
Heimdallr
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 14L
1,556 Elo+
Party 1
Guan Yu
Guan Yu
DimanDread
Guan Yu
Level 143
God Stats
0W - 2L
1,608 SR
Queue Stats
67W - 63L
1,512 Elo+
Party 1
Vulcan
Vulcan
GgStorstrike
Vulcan
Level 177
God Stats
1W - 1L
1,799 SR
Queue Stats
45W - 44L
1,541 Elo+
Party 1
Apollo
Apollo
Solt22
Apollo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 139
1,581 SR
1,531 Elo+

VS

Team Averages
Level 135
1,639 SR
1,564 Elo+
Ymir
Ymir
GrubyJoint420
Ymir
Level 124
God Stats
6W - 6L
1,556 SR
Queue Stats
162W - 165L
1,622 Elo+
Solo
Hou Yi
Hou Yi
S4TTI
Hou Yi
Level 121
God Stats
6W - 2L
1,709 SR
Queue Stats
324W - 330L
1,528 Elo+
Solo
Bacchus
Bacchus
TheLegendxx96
Bacchus
Level 123
God Stats
3W - 1L
1,733 SR
Queue Stats
620W - 641L
1,552 Elo+
Solo
Guan Yu
Guan Yu
johnjota4
Guan Yu
Level 165
God Stats
8W - 4L
1,627 SR
Queue Stats
301W - 238L
1,519 Elo+
Party 2
Khepri
Khepri
xuxumeko
Khepri
Level 142
God Stats
7W - 1L
1,568 SR
Queue Stats
106W - 75L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BooobL1ck
Kukulkan
16
3 / 4 / 4
9,608
801
24,382
10,871
4,746
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Coldiffuse
Heimdallr
16
2 / 5 / 3
9,291
774
12,808
13,099
5,972
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
DimanDread
Guan Yu
13
0 / 3 / 2
8,164
680
3,319
16,920
15,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Vulcan
14
0 / 3 / 2
8,146
679
22,779
7,115
3,257
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Solt22
Apollo
13
2 / 8 / 2
8,401
700
6,727
13,461
6,033
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 19
10,108
842
7,020
23,029
25,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
S4TTI
Hou Yi
17
9 / 1 / 14
10,559
880
19,557
10,765
6,223
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
17
5 / 3 / 12
10,384
865
12,475
13,744
10,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
johnjota4
Guan Yu
17
4 / 1 / 18
9,903
825
12,986
19,177
23,068
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
xuxumeko
Khepri
16
3 / 1 / 19
10,268
856
6,432
18,730
23,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
105
7
Kills
23
23
Deaths
7
13
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BooobL1ck
Kukulkan
3
4
4
1.25
L
Heimdallr
Coldiffuse
Heimdallr
2
5
3
0.7
L
Guan Yu
DimanDread
Guan Yu
0
3
2
0.33
L
Vulcan
0
3
2
0.33
W
2
1
19
11.5
W
Hou Yi
S4TTI
Hou Yi
9
1
14
16
L
Apollo
Solt22
Apollo
2
8
2
0.38
W
Bacchus
5
3
12
3.67
W
Guan Yu
johnjota4
Guan Yu
4
1
18
13
W
Khepri
xuxumeko
Khepri
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,015
Damage
58,470
61,466
Taken
85,445
35,964
Mitigated
88,502
17,823
Healing
46,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BooobL1ck
Kukulkan
24,382
1,430
485
957
10,871
4,746
184
3,805
7,066
41,220
0
L
Heimdallr
Coldiffuse
Heimdallr
12,808
7,272
214
1,018
13,099
5,972
1,228
5,791
7,308
0
25,942
L
Guan Yu
DimanDread
Guan Yu
3,319
173
5,863
6,144
16,920
15,956
0
6,948
9,972
0
5,102
L
Vulcan
22,779
6,585
971
1,023
7,115
3,257
245
3,427
3,688
36,333
0
W
7,020
1,128
4,047
3,583
23,029
25,065
785
12,077
10,453
19,553
0
W
Hou Yi
S4TTI
Hou Yi
19,557
8,935
1,105
1,788
10,765
6,223
4,807
5,688
4,761
0
41,338
L
Apollo
Solt22
Apollo
6,727
2,598
719
429
13,461
6,033
0
5,956
7,505
0
12,522
W
Bacchus
12,475
586
748
1,220
13,744
10,704
1,208
6,697
6,841
30,641
0
W
Guan Yu
johnjota4
Guan Yu
12,986
1,959
19,483
10,455
19,177
23,068
1,478
10,214
8,619
0
18,566
W
Khepri
xuxumeko
Khepri
6,432
385
1,435
2,240
18,730
23,442
443
10,652
7,610
13,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,610
Gold Earned
51,222
120
Minions Killed
138
0
Camps Cleared
0
1,125,143
Distance Traveled
1,300,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,608
801
34
3
0
230,635
0
L
Heimdallr
9,291
774
31
3
0
202,063
0
L
Guan Yu
8,164
680
7
1
0
242,656
0
L
Vulcan
8,146
679
36
3
0
262,764
0
W
Ymir
10,108
842
22
2
0
233,457
0
W
Hou Yi
10,559
880
36
3
0
231,590
0
L
Apollo
8,401
700
12
1
0
187,025
0
W
Bacchus
10,384
865
42
4
0
252,491
0
W
Guan Yu
9,903
825
16
1
0
325,573
0
W
Khepri
10,268
856
22
2
0
257,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role