Player Matchup

Horus
Horus
FemboyWawa
Horus
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,524 Elo+
Party 2
Thor
Thor
PyroLunatic
Thor
Level 104
God Stats
1W - 1L
1,774 SR
Queue Stats
80W - 51L
1,606 Elo+
Party 2
Nox
Nox
VivaCashern
Nox
Level 143
God Stats
3W - 6L
1,273 SR
Queue Stats
365W - 398L
1,501 Elo+
Solo
Bacchus
Bacchus
ixiHaku
Bacchus
Level 109
God Stats
10W - 1L
1,741 SR
Queue Stats
367W - 376L
1,466 Elo+
Solo
Poseidon
Poseidon
mdadams33
Poseidon
Level 112
God Stats
2W - 3L
1,732 SR
Queue Stats
143W - 103L
1,614 Elo+
Solo
Team Averages
Level 117
1,604 SR
1,542 Elo+

VS

Team Averages
Level 130
1,496 SR
1,593 Elo+
Charybdis
Charybdis
BustibleLemon
Charybdis
Level 126
God Stats
1W - 1L
1,160 SR
Queue Stats
54W - 54L
1,590 Elo+
Party 1
Achilles
Achilles
Deadllex5
Achilles
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 61L
1,557 Elo+
Solo
Atlas
Atlas
SeaBasthi
Atlas
Level 89
God Stats
1W - 1L
1,384 SR
Queue Stats
55W - 45L
1,536 Elo+
Solo
Cu Chulainn
Cu Chulainn
canmarco1
Cu Chulainn
Level 126
God Stats
4W - 3L
1,771 SR
Queue Stats
272W - 264L
1,541 Elo+
Solo
Ra
Ra
lector07
Ra
Level 157
God Stats
0W - 1L
1,663 SR
Queue Stats
60W - 64L
1,739 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
4 / 3 / 14
9,296
930
5,610
18,154
18,671
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 4 / 15
9,685
969
15,107
13,802
7,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 1 / 19
9,635
964
13,484
7,553
4,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
ixiHaku
Bacchus
13
4 / 2 / 15
9,082
908
10,323
13,251
21,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
mdadams33
Poseidon
17
4 / 2 / 17
9,721
972
24,898
8,874
4,520
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BustibleLemon
Charybdis
15
4 / 5 / 6
9,316
932
14,565
11,735
7,739
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Deadllex5
Achilles
14
2 / 7 / 2
8,076
808
5,802
16,746
20,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Atlas
SeaBasthi
Atlas
15
2 / 3 / 7
8,922
892
6,326
15,488
19,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cu Chulainn
canmarco1
Cu Chulainn
14
2 / 4 / 6
8,557
856
8,238
15,281
17,738
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 5 / 6
8,305
831
9,590
14,262
8,839
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
39
24
Kills
12
12
Deaths
24
80
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BustibleLemon
Charybdis
4
5
6
1.4
L
Achilles
Deadllex5
Achilles
2
7
2
0.43
W
Horus
4
3
14
3.67
W
7
4
15
3.63
L
Atlas
SeaBasthi
Atlas
2
3
7
1.83
W
5
1
19
14.5
L
Cu Chulainn
canmarco1
Cu Chulainn
2
4
6
1.25
W
Bacchus
ixiHaku
Bacchus
4
2
15
5.75
L
2
5
6
1
W
Poseidon
mdadams33
Poseidon
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,422
Damage
44,521
61,634
Taken
73,512
56,909
Mitigated
74,381
25,464
Healing
21,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BustibleLemon
Charybdis
14,565
7,254
939
189
11,735
7,739
2,304
7,649
4,086
0
27,789
L
Achilles
Deadllex5
Achilles
5,802
756
753
1,329
16,746
20,931
0
11,155
5,591
0
9,517
W
Horus
5,610
2,353
8,017
6,851
18,154
18,671
498
2,904
14,932
0
7,901
W
15,107
2,559
400
636
13,802
7,777
1,036
3,588
9,948
0
23,152
L
Atlas
SeaBasthi
Atlas
6,326
1,572
700
1,279
15,488
19,134
132
11,108
4,380
14,439
0
W
13,484
836
1,857
1,998
7,553
4,469
1,864
3,210
4,128
27,086
0
L
Cu Chulainn
canmarco1
Cu Chulainn
8,238
645
722
2,624
15,281
17,738
162
9,102
6,179
0
13,624
W
Bacchus
ixiHaku
Bacchus
10,323
165
607
4,394
13,251
21,472
0
3,468
9,382
19,280
0
L
9,590
380
8,840
4,547
14,262
8,839
516
9,691
4,571
22,373
0
W
Poseidon
mdadams33
Poseidon
24,898
3,747
0
704
8,874
4,520
2,079
2,170
6,520
42,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,419
Gold Earned
43,176
113
Minions Killed
97
0
Camps Cleared
0
1,005,814
Distance Traveled
900,950
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,316
932
37
4
0
148,813
0
L
Achilles
8,076
808
11
1
0
175,321
0
W
Horus
9,296
930
5
1
0
177,127
0
W
Thor
9,685
969
18
2
0
194,517
0
L
Atlas
8,922
892
12
1
0
195,978
0
W
Nox
9,635
964
31
3
0
219,431
0
L
Cu Chulainn
8,557
856
14
1
0
192,338
0
W
Bacchus
9,082
908
12
1
0
228,719
0
L
Ra
8,305
831
23
2
0
188,500
0
W
Poseidon
9,721
972
47
5
0
186,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role