Player Matchup

Anubis
Anubis
 
Anubis
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
DeoDeStick
Ao Kuang
Level 47
God Stats
4W - 3L
1,289 SR
Queue Stats
191W - 205L
1,421 Elo+
Solo
Chang'e
Chang'e
FlokiWartooth
Chang'e
Level 99
God Stats
5W - 5L
1,490 SR
Queue Stats
179W - 177L
1,242 Elo+
Solo
Thor
Thor
godlynathan
Thor
Level 48
God Stats
5W - 7L
1,617 SR
Queue Stats
511W - 482L
1,424 Elo+
Solo
Medusa
Medusa
sipchoccymlk
Medusa
Level 63
God Stats
4W - 3L
1,384 SR
Queue Stats
105W - 114L
1,366 Elo+
Party 1
Team Averages
Level 67
1,456 SR
1,391 Elo+

VS

Team Averages
Level 65
1,445 SR
1,426 Elo+
Persephone
Persephone
Ace_Willy_
Persephone
Level 82
God Stats
4W - 2L
1,854 SR
Queue Stats
203W - 223L
1,420 Elo+
Solo
Izanami
Izanami
CaptChronic6916
Izanami
Level 60
God Stats
5W - 10L
1,352 SR
Queue Stats
140W - 147L
1,428 Elo+
Party 2
Aphrodite
Aphrodite
DaBiaschh
Aphrodite
Level 50
God Stats
68W - 62L
1,446 SR
Queue Stats
162W - 156L
1,429 Elo+
Party 2
Arachne
Arachne
SpiderDavid23
Arachne
Level 65
God Stats
19W - 25L
1,333 SR
Queue Stats
224W - 227L
1,399 Elo+
Solo
Hun Batz
Hun Batz
xTheCraZyFaZezz
Hun Batz
Level 67
God Stats
0W - 2L
1,239 SR
Queue Stats
275W - 272L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
12 / 2 / 1
9,097
650
12,813
9,191
5,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
DeoDeStick
Ao Kuang
14
6 / 3 / 3
8,841
632
7,812
15,094
5,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
11
3 / 1 / 7
7,096
507
3,585
7,055
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 2
7,193
514
8,821
14,571
5,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
13
4 / 3 / 7
7,725
552
10,025
11,572
4,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ace_Willy_
Persephone
13
5 / 8 / 0
8,811
629
8,522
10,976
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 7 / 4
7,187
513
8,121
13,943
5,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
DaBiaschh
Aphrodite
11
0 / 5 / 4
6,455
461
3,455
9,279
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Arachne
13
4 / 3 / 2
8,005
572
4,593
15,812
5,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
11
2 / 4 / 3
6,947
496
8,177
12,998
4,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
26
Kills
13
14
Deaths
27
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
12
2
1
6.25
L
Persephone
Ace_Willy_
Persephone
5
8
0
0.63
L
2
7
4
0.57
L
Aphrodite
DaBiaschh
Aphrodite
0
5
4
0.4
W
Ao Kuang
DeoDeStick
Ao Kuang
6
3
3
2.5
W
Chang'e
3
1
7
6.5
L
Arachne
4
3
2
1.67
W
1
5
2
0.4
W
Medusa
4
3
7
2.5
L
Hun Batz
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,056
Damage
32,868
57,483
Taken
63,008
23,331
Mitigated
22,400
14,534
Healing
17,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,813
323
215
3,811
9,191
5,083
392
5,487
3,704
51,119
0
L
Persephone
Ace_Willy_
Persephone
8,522
1,073
0
1,290
10,976
3,215
0
5,303
5,617
45,928
0
L
8,121
6,364
0
1,922
13,943
5,347
1,571
5,873
8,070
0
49,384
L
Aphrodite
DaBiaschh
Aphrodite
3,455
607
1,832
3,035
9,279
4,042
160
4,698
4,581
32,890
0
W
Ao Kuang
DeoDeStick
Ao Kuang
7,812
1,113
0
3,909
15,094
5,747
0
2,354
12,740
63,847
0
W
Chang'e
3,585
698
1,560
1,795
7,055
2,247
505
754
6,301
34,625
0
L
Arachne
4,593
3,267
0
6,287
15,812
5,631
0
4,082
11,730
0
52,884
W
8,821
2,571
0
1,730
14,571
5,979
357
1,179
13,392
0
39,923
W
Medusa
10,025
4,326
0
1,514
11,572
4,275
1,690
2,203
9,369
0
48,387
L
Hun Batz
8,177
2,375
0
3,436
12,998
4,165
0
4,209
8,789
0
40,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,952
Gold Earned
37,405
348
Minions Killed
353
0
Camps Cleared
0
1,341,833
Distance Traveled
1,344,175
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,097
650
66
5
0
264,572
0
L
Persephone
8,811
629
78
6
0
258,389
0
L
Izanami
7,187
513
82
6
0
258,047
0
L
Aphrodite
6,455
461
55
4
0
259,458
0
W
Ao Kuang
8,841
632
97
7
0
289,486
3
W
Chang'e
7,096
507
54
4
0
268,637
0
L
Arachne
8,005
572
81
6
0
286,995
0
W
Thor
7,193
514
54
4
0
252,236
0
W
Medusa
7,725
552
77
6
0
266,902
0
L
Hun Batz
6,947
496
57
4
0
281,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role