Player Matchup

Ne Zha
Ne Zha
Platinum IV
AcidMallard9470
Ne Zha
Platinum IV
Level 149
God Stats
36W - 24L
1,649 SR
Queue Stats
324W - 292L
1,731 MMR
Party 2
Kukulkan
Kukulkan
Gold II
FrenchPeppers
Kukulkan
Gold II
Level 154
God Stats
14W - 2L
1,770 SR
Queue Stats
247W - 222L
1,493 MMR
Party 2
Bacchus
Bacchus
Platinum V
StinkyBlinky
Bacchus
Platinum V
Level 158
God Stats
9W - 8L
1,598 SR
Queue Stats
360W - 325L
1,560 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,672 SR
1,594 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,528 SR
1,490 MMR
Chronos
Chronos
Bronze IV
Ret189
Chronos
Bronze IV
Level 58
God Stats
0W - 3L
1,379 SR
Queue Stats
32W - 39L
1,435 MMR
Solo
Izanami
Izanami
Silver I
SheLoveKay
Izanami
Silver I
Level 85
God Stats
3W - 4L
1,633 SR
Queue Stats
23W - 30L
1,298 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
Snówball
Kuzenbo
Gold II
Level 137
God Stats
4W - 2L
1,573 SR
Queue Stats
21W - 18L
1,739 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 8
9,152
763
11,903
10,199
9,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
FrenchPeppers
Kukulkan
15
7 / 0 / 4
9,889
824
16,376
4,214
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
StinkyBlinky
Bacchus
14
2 / 2 / 10
9,642
804
6,451
11,922
16,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
HelAtlasMartichorasAchillesAphrodite

VS

Bans
Baron SamediDanzaburouScyllaShivaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Ret189
Chronos
12
1 / 3 / 2
7,885
657
5,433
12,123
4,534
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
SheLoveKay
Izanami
12
1 / 7 / 1
8,129
677
5,385
14,093
5,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Snówball
Kuzenbo
12
1 / 3 / 1
8,210
684
3,145
13,057
15,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
13
Kills
3
3
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
W
Kukulkan
FrenchPeppers
Kukulkan
7
0
4
9
L
Chronos
Ret189
Chronos
1
3
2
0.67
L
Izanami
SheLoveKay
Izanami
1
7
1
0.21
L
Kuzenbo
Snówball
Kuzenbo
1
3
1
0.5
W
Bacchus
StinkyBlinky
Bacchus
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,730
Damage
13,963
26,335
Taken
39,273
28,418
Mitigated
25,031
8,978
Healing
4,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,903
2,055
0
2,054
10,199
9,364
592
4,588
5,611
0
40,330
W
Kukulkan
FrenchPeppers
Kukulkan
16,376
1,837
0
880
4,214
2,288
1,292
1,818
2,396
61,249
0
L
Chronos
Ret189
Chronos
5,433
1,623
0
1,002
12,123
4,534
0
6,175
5,948
27,584
0
L
Izanami
SheLoveKay
Izanami
5,385
3,782
0
1,327
14,093
5,114
0
8,459
5,634
0
28,482
L
Kuzenbo
Snówball
Kuzenbo
3,145
1,327
1,246
795
13,057
15,383
0
8,229
4,828
10,802
0
W
Bacchus
StinkyBlinky
Bacchus
6,451
1,241
1,873
4,171
11,922
16,766
247
2,234
9,688
15,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,683
Gold Earned
24,224
158
Minions Killed
131
0
Camps Cleared
0
732,116
Distance Traveled
590,238
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,152
763
34
3
0
234,905
0
W
Kukulkan
9,889
824
111
9
0
244,448
0
L
Chronos
7,885
657
65
5
0
208,446
0
L
Izanami
8,129
677
57
5
0
175,397
0
L
Kuzenbo
8,210
684
9
1
0
206,395
0
W
Bacchus
9,642
804
13
1
0
252,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role