Player Matchup

Hades
Hades
 
Hades
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
AllkoholikCZ
Mulan
Level 123
God Stats
5W - 5L
1,520 SR
Queue Stats
244W - 223L
1,521 Elo+
Solo
Aphrodite
Aphrodite
Wistiq
Aphrodite
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 95L
1,554 Elo+
Party 3
Jing Wei
Jing Wei
carrodelacompra
Jing Wei
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 110L
1,455 Elo+
Party 1
Thanatos
Thanatos
scaryjelle
Thanatos
Level 88
God Stats
9W - 8L
1,792 SR
Queue Stats
96W - 65L
1,616 Elo+
Party 3
Team Averages
Level 92
1,562 SR
1,529 Elo+

VS

Team Averages
Level 119
1,565 SR
1,496 Elo+
Ne Zha
Ne Zha
PUTIN4EVERWIN
Ne Zha
Level 59
God Stats
9W - 10L
1,463 SR
Queue Stats
92W - 100L
1,419 Elo+
Solo
Chang'e
Chang'e
TomatoJoe
Chang'e
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 71L
1,563 Elo+
Solo
Kuzenbo
Kuzenbo
YoGoTo
Kuzenbo
Level 164
God Stats
12W - 6L
1,746 SR
Queue Stats
346W - 351L
1,502 Elo+
Solo
Osiris
Osiris
blabermouth
Osiris
Level 149
God Stats
0W - 5L
1,500 SR
Queue Stats
185W - 186L
1,466 Elo+
Party 2
Danzaburou
Danzaburou
jernfister
Danzaburou
Level 139
God Stats
6W - 5L
1,618 SR
Queue Stats
336W - 336L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
6 / 0 / 5
10,359
609
12,269
14,837
9,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 2 / 9
8,359
492
7,190
16,356
16,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Wistiq
Aphrodite
16
5 / 2 / 7
10,073
593
15,484
16,675
7,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
15
2 / 3 / 2
9,257
545
7,146
12,643
5,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
scaryjelle
Thanatos
16
10 / 2 / 7
10,325
607
13,998
14,408
6,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 0
7,383
434
8,884
20,775
8,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
TomatoJoe
Chang'e
13
1 / 5 / 1
7,970
469
7,536
14,695
5,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
YoGoTo
Kuzenbo
13
1 / 2 / 4
7,333
431
6,711
16,079
18,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Osiris
15
2 / 6 / 4
9,226
543
8,226
18,677
11,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
jernfister
Danzaburou
14
4 / 3 / 1
8,953
527
15,297
14,121
5,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
25
Kills
8
9
Deaths
26
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
0
5
8.5
W
2
2
9
3.25
L
0
10
0
0
L
Chang'e
TomatoJoe
Chang'e
1
5
1
0.3
W
Aphrodite
Wistiq
Aphrodite
5
2
7
4.25
L
Kuzenbo
YoGoTo
Kuzenbo
1
2
4
1.5
L
Osiris
2
6
4
0.67
W
Jing Wei
2
3
2
1
L
Danzaburou
jernfister
Danzaburou
4
3
1
1.5
W
Thanatos
scaryjelle
Thanatos
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,087
Damage
46,654
74,919
Taken
84,347
46,109
Mitigated
49,910
39,993
Healing
20,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
12,269
2,134
548
8,140
14,837
9,624
2,641
741
14,096
78,992
0
W
7,190
906
0
3,352
16,356
16,781
172
2,871
13,485
0
39,285
L
8,884
2,503
0
4,417
20,775
8,896
773
10,398
10,237
0
55,586
L
Chang'e
TomatoJoe
Chang'e
7,536
949
749
3,556
14,695
5,191
0
5,102
9,408
65,957
0
W
Aphrodite
Wistiq
Aphrodite
15,484
3,016
4,322
10,207
16,675
7,936
324
6,428
10,247
97,701
0
L
Kuzenbo
YoGoTo
Kuzenbo
6,711
1,870
0
3,839
16,079
18,822
42
4,350
11,313
26,437
0
L
Osiris
8,226
2,410
0
750
18,677
11,167
0
6,172
12,225
27
67,885
W
Jing Wei
7,146
6,014
0
4,707
12,643
5,560
767
1,674
10,969
0
74,538
L
Danzaburou
jernfister
Danzaburou
15,297
6,279
0
6,794
14,121
5,834
799
1,634
12,279
0
79,712
W
Thanatos
scaryjelle
Thanatos
13,998
5,315
0
8,717
14,408
6,208
0
4,100
10,308
0
62,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,373
Gold Earned
40,865
536
Minions Killed
431
0
Camps Cleared
0
1,735,691
Distance Traveled
1,678,059
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,359
609
121
7
0
276,952
2
W
Mulan
8,359
492
47
3
0
360,797
3
L
Ne Zha
7,383
434
73
4
0
255,214
0
L
Chang'e
7,970
469
117
7
0
349,262
4
W
Aphrodite
10,073
593
162
10
0
340,693
7
L
Kuzenbo
7,333
431
23
1
0
364,207
6
L
Osiris
9,226
543
101
6
0
379,421
0
W
Jing Wei
9,257
545
123
7
0
324,359
0
L
Danzaburou
8,953
527
117
7
0
329,955
4
W
Thanatos
10,325
607
83
5
0
432,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role