Player Matchup

Hera
Hera
 
Hera
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
G2age
Izanami
Level 108
God Stats
2W - 0L
1,747 SR
Queue Stats
70W - 50L
1,531 Elo+
Solo
Hun Batz
Hun Batz
Ghoztey
Hun Batz
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 194L
1,503 Elo+
Party 1
Vulcan
Vulcan
Skrammyy
Vulcan
Level 48
God Stats
5W - 3L
1,177 SR
Queue Stats
223W - 208L
1,512 Elo+
Solo
Geb
Geb
Snappleton
Geb
Level 106
God Stats
12W - 6L
1,827 SR
Queue Stats
263W - 235L
1,523 Elo+
Party 1
Team Averages
Level 92
1,550 SR
1,514 Elo+

VS

Team Averages
Level 87
1,490 SR
1,522 Elo+
Kumbhakarna
Kumbhakarna
Julfensin
Kumbhakarna
Level 127
God Stats
2W - 4L
1,344 SR
Queue Stats
104W - 116L
1,498 Elo+
Party 2
Thoth
Thoth
MaLbaK
Thoth
Level 28
God Stats
1W - 3L
1,297 SR
Queue Stats
41W - 55L
1,467 Elo+
Party 2
Nemesis
Nemesis
TheAnemone
Nemesis
Level 69
God Stats
5W - 6L
1,610 SR
Queue Stats
238W - 209L
1,545 Elo+
Solo
Heimdallr
Heimdallr
ZitchDog
Heimdallr
Level 109
God Stats
1W - 6L
1,698 SR
Queue Stats
314W - 324L
1,538 Elo+
Solo
Athena
Athena
carrot_on_my_bum
Athena
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 279L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
9 / 3 / 14
10,028
912
12,384
7,954
5,492
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
G2age
Izanami
15
4 / 2 / 11
8,977
816
14,467
8,704
4,641
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Ghoztey
Hun Batz
15
4 / 3 / 14
9,286
844
14,159
12,523
7,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Skrammyy
Vulcan
17
7 / 1 / 15
9,944
904
22,890
7,538
4,837
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 1 / 20
9,471
861
6,665
16,142
17,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Julfensin
Kumbhakarna
14
2 / 5 / 3
8,367
761
5,810
18,864
18,483
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
MaLbaK
Thoth
14
2 / 4 / 1
8,092
736
10,642
10,691
4,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
TheAnemone
Nemesis
13
0 / 5 / 8
7,203
655
7,580
15,546
13,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
ZitchDog
Heimdallr
15
3 / 4 / 6
8,583
780
10,911
13,686
7,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 6 / 7
7,669
697
6,440
18,735
21,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
32
24
Kills
7
10
Deaths
24
74
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
9
3
14
5.33
W
Izanami
G2age
Izanami
4
2
11
4.75
W
Hun Batz
Ghoztey
Hun Batz
4
3
14
3.67
L
Kumbhakarna
Julfensin
Kumbhakarna
2
5
3
0.7
L
Thoth
MaLbaK
Thoth
2
4
1
0.63
W
Vulcan
Skrammyy
Vulcan
7
1
15
14.5
W
0
1
20
10
L
Nemesis
TheAnemone
Nemesis
0
5
8
0.8
L
Heimdallr
ZitchDog
Heimdallr
3
4
6
1.5
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,565
Damage
41,383
52,861
Taken
77,522
39,796
Mitigated
65,332
19,687
Healing
18,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
12,384
2,780
1,421
1,690
7,954
5,492
2,673
4,492
3,415
23,198
0
W
Izanami
G2age
Izanami
14,467
7,433
543
1,395
8,704
4,641
2,030
4,397
4,086
0
27,830
W
Hun Batz
Ghoztey
Hun Batz
14,159
1,672
1,058
833
12,523
7,150
1,605
5,345
6,799
0
26,715
L
Kumbhakarna
Julfensin
Kumbhakarna
5,810
967
3,944
3,018
18,864
18,483
39
11,410
7,454
13,139
0
L
Thoth
MaLbaK
Thoth
10,642
468
1,350
1,698
10,691
4,827
162
6,874
3,817
30,047
0
W
Vulcan
Skrammyy
Vulcan
22,890
10,489
2,598
1,934
7,538
4,837
858
2,630
4,908
43,668
0
W
6,665
554
3,784
4,431
16,142
17,676
864
6,028
9,722
11,090
0
L
Nemesis
TheAnemone
Nemesis
7,580
2,558
367
2,237
15,546
13,969
0
6,627
8,919
0
12,553
L
Heimdallr
ZitchDog
Heimdallr
10,911
2,759
378
2,166
13,686
7,037
81
7,630
6,056
0
28,049
L
6,440
1,460
1,178
2,057
18,735
21,016
36
9,398
9,337
11,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,706
Gold Earned
39,914
119
Minions Killed
112
0
Camps Cleared
0
1,188,103
Distance Traveled
928,955
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,028
912
27
2
0
240,684
0
W
Izanami
8,977
816
33
3
0
209,078
0
W
Hun Batz
9,286
844
11
1
0
224,511
0
L
Kumbhakarna
8,367
761
15
1
0
172,845
0
L
Thoth
8,092
736
41
4
0
197,359
0
W
Vulcan
9,944
904
37
3
0
279,560
0
W
Geb
9,471
861
11
1
0
234,270
0
L
Nemesis
7,203
655
8
1
0
197,247
0
L
Heimdallr
8,583
780
39
4
0
172,935
0
L
Athena
7,669
697
9
1
0
188,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role