Player Matchup

Nike
Nike
GorynychTL
Nike
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 97L
1,529 Elo+
Party 2
Izanami
Izanami
Pirty
Izanami
Level 121
God Stats
2W - 0L
1,837 SR
Queue Stats
20W - 28L
1,492 Elo+
Party 1
Vulcan
Vulcan
ZeroNatioN
Vulcan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,171 Elo+
Party 1
Ne Zha
Ne Zha
car11
Ne Zha
Level 125
God Stats
1W - 3L
1,405 SR
Queue Stats
121W - 118L
1,529 Elo+
Party 2
Artio
Artio
jasio013
Artio
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,696 Elo+
Party 1
Team Averages
Level 104
1,548 SR
1,483 Elo+

VS

Team Averages
Level 110
1,500 SR
1,449 Elo+
Ganesha
Ganesha
G2age
Ganesha
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 50L
1,543 Elo+
Solo
Amaterasu
Amaterasu
Left0ver
Amaterasu
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 33L
1,478 Elo+
Solo
Achilles
Achilles
PainRaivyn
Achilles
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 38L
1,647 Elo+
Solo
Cupid
Cupid
Wolfarmy
Cupid
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Awilix
Awilix
morin s
Awilix
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 49L
1,079 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 13
8,714
792
9,435
8,734
11,558
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Pirty
Izanami
17
10 / 2 / 7
10,171
925
22,290
9,055
5,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
ZeroNatioN
Vulcan
13
3 / 3 / 10
8,144
740
10,385
6,185
3,107
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
car11
Ne Zha
16
3 / 1 / 12
8,372
761
14,136
6,509
3,496
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Artio
jasio013
Artio
14
0 / 2 / 14
8,278
753
3,173
10,178
9,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
G2age
Ganesha
14
0 / 5 / 7
7,851
714
6,992
17,854
19,409
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Left0ver
Amaterasu
16
5 / 2 / 3
8,660
787
7,740
14,566
14,224
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Achilles
PainRaivyn
Achilles
14
3 / 1 / 5
7,824
711
11,650
9,821
10,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
Wolfarmy
Cupid
14
0 / 3 / 4
7,810
710
3,901
11,137
4,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
morin s
Awilix
10
1 / 8 / 2
6,908
628
5,427
12,188
4,831
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
30
19
Kills
9
9
Deaths
19
56
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ganesha
G2age
Ganesha
0
5
7
0.7
W
3
1
13
9.5
L
Amaterasu
Left0ver
Amaterasu
5
2
3
3.25
L
Achilles
PainRaivyn
Achilles
3
1
5
5.5
W
Izanami
Pirty
Izanami
10
2
7
6.75
L
Cupid
Wolfarmy
Cupid
0
3
4
0.67
W
Vulcan
ZeroNatioN
Vulcan
3
3
10
2.67
W
Ne Zha
car11
Ne Zha
3
1
12
9
W
Artio
jasio013
Artio
0
2
14
3.5
L
Awilix
morin s
Awilix
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,419
Damage
35,710
40,661
Taken
65,566
32,967
Mitigated
53,655
15,558
Healing
17,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
G2age
Ganesha
6,992
192
332
1,943
17,854
19,409
0
4,143
13,711
17,634
0
W
9,435
666
1,225
2,379
8,734
11,558
232
1,123
7,173
3,166
10,157
L
Amaterasu
Left0ver
Amaterasu
7,740
1,381
987
3,745
14,566
14,224
0
3,673
10,893
0
13,001
L
Achilles
PainRaivyn
Achilles
11,650
1,120
2,028
1,844
9,821
10,272
0
2,266
7,555
0
17,340
W
Izanami
Pirty
Izanami
22,290
13,679
976
2,768
9,055
5,080
2,972
1,703
7,117
0
39,377
L
Cupid
Wolfarmy
Cupid
3,901
1,246
2,893
2,956
11,137
4,919
225
3,784
7,353
0
28,229
W
Vulcan
ZeroNatioN
Vulcan
10,385
6,358
610
412
6,185
3,107
204
1,746
4,251
21,599
0
W
Ne Zha
car11
Ne Zha
14,136
1,575
32
1,824
6,509
3,496
140
720
5,593
0
29,975
W
Artio
jasio013
Artio
3,173
515
2,846
2,486
10,178
9,726
244
1,700
7,833
4,849
0
L
Awilix
morin s
Awilix
5,427
1,473
483
343
12,188
4,831
0
1,985
10,203
0
8,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,679
Gold Earned
39,053
117
Minions Killed
115
0
Camps Cleared
0
1,049,699
Distance Traveled
1,074,335
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,851
714
0
0
0
191,628
0
W
Nike
8,714
792
8
1
0
213,258
0
L
Amaterasu
8,660
787
20
2
0
237,079
0
L
Achilles
7,824
711
14
1
0
222,048
0
W
Izanami
10,171
925
57
5
0
199,398
0
L
Cupid
7,810
710
74
7
0
200,538
0
W
Vulcan
8,144
740
31
3
0
203,277
0
W
Ne Zha
8,372
761
14
1
0
221,468
0
W
Artio
8,278
753
7
1
0
212,298
0
L
Awilix
6,908
628
7
1
0
223,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role