Player Matchup

Kuzenbo
Kuzenbo
GatesSUXFR
Kuzenbo
Level 44
God Stats
7W - 16L
1,496 SR
Queue Stats
36W - 29L
1,489 Elo+
Party 2
Anubis
Anubis
The roman hobo
Anubis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,470 Elo+
Party 2
Ne Zha
Ne Zha
Tirrppy
Ne Zha
Level 62
God Stats
1W - 0L
1,465 SR
Queue Stats
23W - 6L
1,733 Elo+
Party 2
Team Averages
Level 44
1,487 SR
1,564 Elo+

VS

Team Averages
Level 43
1,590 SR
1,365 Elo+
Anhur
Anhur
Gabi_ms
Anhur
Level 29
God Stats
11W - 16L
1,226 SR
Queue Stats
123W - 122L
1,355 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Super Monkey316
Morgan Le Fay
Level 56
God Stats
9W - 5L
1,797 SR
Queue Stats
170W - 187L
1,403 Elo+
Solo
Ymir
Ymir
jeager6790
Ymir
Level 45
God Stats
5W - 5L
1,749 SR
Queue Stats
206W - 210L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GatesSUXFR
Kuzenbo
17
2 / 1 / 9
11,914
794
5,695
13,900
22,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
0 / 7 / 5
9,847
656
6,487
12,305
5,821
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Tirrppy
Ne Zha
19
12 / 1 / 2
13,422
895
34,952
19,130
9,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Gabi_ms
Anhur
15
4 / 6 / 3
10,501
700
6,531
17,554
5,921
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Super Monkey316
Morgan Le Fay
16
3 / 6 / 2
10,847
723
17,600
20,950
7,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 2 / 5
9,795
653
6,223
16,055
8,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
14
Kills
9
9
Deaths
14
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anhur
Gabi_ms
Anhur
4
6
3
0.92
W
Kuzenbo
GatesSUXFR
Kuzenbo
2
1
9
6.5
L
Morgan Le Fay
Super Monkey316
Morgan Le Fay
3
6
2
0.67
W
0
7
5
0.36
W
Ne Zha
Tirrppy
Ne Zha
12
1
2
13
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,134
Damage
30,354
45,335
Taken
54,559
37,525
Mitigated
21,800
17,457
Healing
3,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Gabi_ms
Anhur
6,531
1,946
0
2,240
17,554
5,921
0
1,855
15,699
0
31,596
W
Kuzenbo
GatesSUXFR
Kuzenbo
5,695
2,681
3,109
4,951
13,900
22,222
889
5,410
8,074
12,784
0
L
Morgan Le Fay
Super Monkey316
Morgan Le Fay
17,600
2,197
64
1,160
20,950
7,621
0
4,958
15,992
47,141
0
W
6,487
306
0
1,412
12,305
5,821
331
8,136
3,730
34,098
0
W
Ne Zha
Tirrppy
Ne Zha
34,952
9,530
0
7,985
19,130
9,482
1,576
8,933
9,398
0
118,913
L
6,223
361
0
0
16,055
8,258
0
5,381
10,674
27,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,183
Gold Earned
31,143
205
Minions Killed
149
0
Camps Cleared
0
814,867
Distance Traveled
692,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,501
700
48
3
0
221,933
0
W
Kuzenbo
11,914
794
23
2
0
297,262
0
L
Morgan Le Fay
10,847
723
61
4
0
237,532
0
W
Anubis
9,847
656
50
3
0
200,926
0
W
Ne Zha
13,422
895
132
9
0
316,679
0
L
Ymir
9,795
653
40
3
0
233,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role