Player Matchup

Discordia
Discordia
Kuhreezitidz
Discordia
Level 25
God Stats
2W - 0L
1,873 SR
Queue Stats
10W - 4L
1,677 Elo+
Party 1
Cernunnos
Cernunnos
RexAkashi
Cernunnos
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,478 Elo+
Party 1
Baron Samedi
Baron Samedi
TheWilson161
Baron Samedi
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 35L
1,283 Elo+
Solo
Erlang Shen
Erlang Shen
jjason28
Erlang Shen
Level 143
God Stats
7W - 0L
1,500 SR
Queue Stats
138W - 135L
1,568 Elo+
Solo
Cerberus
Cerberus
lacedamon_lover
Cerberus
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 59L
1,548 Elo+
Solo
Team Averages
Level 97
1,575 SR
1,511 Elo+

VS

Team Averages
Level 103
1,619 SR
1,458 Elo+
Arachne
Arachne
COL_PANDA_AA
Arachne
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 104L
1,540 Elo+
Solo
Geb
Geb
Raben1478
Geb
Level 120
God Stats
4W - 2L
1,761 SR
Queue Stats
309W - 332L
1,522 Elo+
Solo
Shiva
Shiva
Saindelic
Shiva
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,195 Elo+
Solo
Apollo
Apollo
fra456nco559
Apollo
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 108L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
jimbob155ì
Gilgamesh
Level 129
God Stats
2W - 5L
1,832 SR
Queue Stats
198W - 186L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kuhreezitidz
Discordia
20
11 / 2 / 24
12,359
883
32,239
15,199
10,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cernunnos
RexAkashi
Cernunnos
19
10 / 2 / 22
12,179
870
21,246
15,124
10,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
TheWilson161
Baron Samedi
20
11 / 2 / 23
12,535
895
29,969
16,106
13,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
jjason28
Erlang Shen
17
6 / 3 / 22
11,166
798
10,508
18,643
25,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
18
2 / 4 / 32
11,374
812
11,193
24,753
40,480
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
COL_PANDA_AA
Arachne
17
1 / 5 / 8
9,521
680
9,665
16,509
8,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
0 / 9 / 6
8,297
593
12,276
27,208
23,346
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shiva
Saindelic
Shiva
17
3 / 9 / 4
9,877
706
12,025
24,188
20,266
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
16
0 / 9 / 5
9,240
660
10,542
17,625
7,725
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
jimbob155ì
Gilgamesh
17
9 / 9 / 1
10,736
767
21,448
28,068
18,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
37
40
Kills
13
13
Deaths
41
123
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Arachne
COL_PANDA_AA
Arachne
1
5
8
1
W
Discordia
Kuhreezitidz
Discordia
11
2
24
11.5
L
0
9
6
0.33
W
Cernunnos
RexAkashi
Cernunnos
10
2
22
10.5
L
Shiva
Saindelic
Shiva
3
9
4
0.56
W
Baron Samedi
TheWilson161
Baron Samedi
11
2
23
11.25
L
Apollo
0
9
5
0.28
L
Gilgamesh
jimbob155ì
Gilgamesh
9
9
1
1.06
W
Erlang Shen
jjason28
Erlang Shen
6
3
22
5.67
W
Cerberus
2
4
32
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,155
Damage
65,956
89,825
Taken
113,598
100,175
Mitigated
78,721
47,922
Healing
13,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
COL_PANDA_AA
Arachne
9,665
7,403
239
3,681
16,509
8,831
0
10,045
6,310
0
18,419
W
Discordia
Kuhreezitidz
Discordia
32,239
1,905
2,508
4,713
15,199
10,114
2,043
3,847
11,352
57,798
0
L
12,276
511
589
1,806
27,208
23,346
0
16,579
10,302
19,566
0
W
Cernunnos
RexAkashi
Cernunnos
21,246
11,221
0
3,436
15,124
10,487
3,421
3,115
12,009
0
46,340
L
Shiva
Saindelic
Shiva
12,025
2,036
1,293
1,599
24,188
20,266
0
16,535
7,460
0
23,442
W
Baron Samedi
TheWilson161
Baron Samedi
29,969
4,071
12,484
8,405
16,106
13,109
1,940
3,693
12,413
55,502
0
L
Apollo
10,542
3,147
1,358
725
17,625
7,725
0
13,224
4,225
0
27,494
L
Gilgamesh
jimbob155ì
Gilgamesh
21,448
2,774
710
1,199
28,068
18,553
0
17,018
10,606
6,832
30,271
W
Erlang Shen
jjason28
Erlang Shen
10,508
6,073
1,970
5,577
18,643
25,985
974
2,283
16,360
0
20,833
W
Cerberus
11,193
785
1,138
7,691
24,753
40,480
896
2,753
22,000
19,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,613
Gold Earned
47,671
231
Minions Killed
129
0
Camps Cleared
0
1,302,515
Distance Traveled
1,058,611
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,521
680
28
2
0
247,780
0
W
Discordia
12,359
883
60
4
0
281,766
0
L
Geb
8,297
593
14
1
0
212,283
0
W
Cernunnos
12,179
870
66
5
0
232,770
0
L
Shiva
9,877
706
23
2
0
215,123
0
W
Baron Samedi
12,535
895
44
3
0
263,126
0
L
Apollo
9,240
660
33
2
0
193,951
0
L
Gilgamesh
10,736
767
31
2
0
189,474
0
W
Erlang Shen
11,166
798
30
2
0
249,940
0
W
Cerberus
11,374
812
31
2
0
274,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role