Player Matchup

Agni
Agni
Gold III
 
Agni
Gold III
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold II
DeonosisII
Kali
Gold II
Level 114
God Stats
2W - 1L
1,264 SR
Queue Stats
102W - 100L
1,586 MMR
Party 1
Atlas
Atlas
Gold IV
SafiSierra87
Atlas
Gold IV
Level 126
God Stats
15W - 16L
1,362 SR
Queue Stats
417W - 421L
1,433 MMR
Party 1
Vamana
Vamana
Gold III
SmurfHunter119
Vamana
Gold III
Level 125
God Stats
6W - 0L
1,916 SR
Queue Stats
159W - 138L
1,521 MMR
Solo
Rama
Rama
Gold II
kares8
Rama
Gold II
Level 159
God Stats
2W - 4L
1,500 SR
Queue Stats
180W - 175L
1,506 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,508 SR
1,509 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,492 SR
1,511 MMR
Hun Batz
Hun Batz
Platinum IV
Burning_4U
Hun Batz
Platinum IV
Level 44
God Stats
7W - 6L
1,462 SR
Queue Stats
48W - 50L
1,510 MMR
Solo
Mulan
Mulan
Silver I
Dralarco
Mulan
Silver I
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,525 MMR
Solo
Janus
Janus
Silver III
Jaret45
Janus
Silver III
Level 105
God Stats
4W - 11L
1,531 SR
Queue Stats
34W - 44L
1,506 MMR
Solo
Ishtar
Ishtar
Gold III
didyouquityet
Ishtar
Gold III
Level 156
God Stats
48W - 48L
1,507 SR
Queue Stats
432W - 439L
1,508 MMR
Solo
Yemoja
Yemoja
Gold III
vOBSIDlANv
Yemoja
Gold III
Level 149
God Stats
19W - 14L
1,459 SR
Queue Stats
339W - 337L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
0 / 3 / 2
7,333
564
6,919
7,393
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 2
6,939
534
4,358
10,367
4,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
3 / 2 / 2
7,168
551
4,708
10,954
8,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 2 / 0
7,332
564
7,415
12,439
8,693
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
kares8
Rama
12
2 / 4 / 1
7,034
541
4,421
9,436
3,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
MercuryAo KuangSusano

VS

Bans
FenrirAphroditeBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Burning_4U
Hun Batz
5
0 / 0 / 0
4,652
358
840
3,086
925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Dralarco
Mulan
13
2 / 3 / 0
7,778
598
10,469
13,459
12,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Jaret45
Janus
12
2 / 1 / 2
6,910
532
3,631
7,661
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
4 / 5 / 1
7,676
590
9,269
11,578
4,432
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
vOBSIDlANv
Yemoja
11
4 / 0 / 2
7,126
548
4,076
6,363
3,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
9
Kills
12
12
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
3
2
0.33
L
Hun Batz
Burning_4U
Hun Batz
0
0
0
0
W
1
1
2
2
L
Mulan
Dralarco
Mulan
2
3
0
0.67
L
Janus
Jaret45
Janus
2
1
2
3
W
3
2
2
2
W
3
2
0
1.5
L
4
5
1
0.9
W
Rama
kares8
Rama
2
4
1
0.63
L
Yemoja
vOBSIDlANv
Yemoja
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,821
Damage
28,285
50,589
Taken
42,147
27,373
Mitigated
25,013
15,813
Healing
15,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,919
790
0
2,584
7,393
2,771
0
2,162
5,231
68,840
0
L
Hun Batz
Burning_4U
Hun Batz
840
361
0
392
3,086
925
0
581
2,505
0
10,253
W
4,358
2,144
0
3,103
10,367
4,273
0
932
9,435
0
62,304
L
Mulan
Dralarco
Mulan
10,469
2,222
0
6,152
13,459
12,947
0
173
13,286
452
67,488
L
Janus
Jaret45
Janus
3,631
0
0
1,835
7,661
2,724
0
4,316
3,345
53,213
0
W
4,708
2,372
247
2,628
10,954
8,133
0
3,727
7,227
18,617
0
W
7,415
3,783
0
4,598
12,439
8,693
0
479
11,121
411
58,329
L
9,269
4,752
0
2,767
11,578
4,432
258
2,861
8,717
0
56,724
W
Rama
kares8
Rama
4,421
3,897
0
2,653
9,436
3,503
424
765
8,671
0
52,434
L
Yemoja
vOBSIDlANv
Yemoja
4,076
1,044
1,642
3,165
6,363
3,985
0
3,954
2,409
23,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,806
Gold Earned
34,142
435
Minions Killed
355
0
Camps Cleared
0
1,302,692
Distance Traveled
1,039,063
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,333
564
129
10
0
263,777
0
L
Hun Batz
4,652
358
24
2
0
80,882
0
W
Kali
6,939
534
98
8
0
303,838
0
L
Mulan
7,778
598
109
8
0
238,366
2
L
Janus
6,910
532
96
7
0
279,287
1
W
Atlas
7,168
551
17
1
0
266,065
3
W
Vamana
7,332
564
94
7
0
254,796
4
L
Ishtar
7,676
590
102
8
0
222,371
3
W
Rama
7,034
541
97
7
0
214,216
2
L
Yemoja
7,126
548
24
2
0
218,157
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role