Player Matchup

Agni
Agni
 
Agni
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
KvnGHot_boY
Awilix
Level 149
God Stats
13W - 13L
1,445 SR
Queue Stats
157W - 142L
1,495 Elo+
Solo
Maui
Maui
TROGAMER2604io
Maui
Level 103
God Stats
4W - 0L
1,945 SR
Queue Stats
86W - 81L
1,560 Elo+
Party 1
Achilles
Achilles
draco0228
Achilles
Level 63
God Stats
3W - 6L
1,575 SR
Queue Stats
42W - 60L
1,416 Elo+
Party 1
Danzaburou
Danzaburou
jdpt0308
Danzaburou
Level 123
God Stats
2W - 2L
1,504 SR
Queue Stats
79W - 76L
1,545 Elo+
Party 1
Team Averages
Level 105
1,594 SR
1,503 Elo+

VS

Team Averages
Level 115
1,514 SR
1,506 Elo+
Merlin
Merlin
PuddinLesCup
Merlin
Level 154
God Stats
14W - 11L
1,870 SR
Queue Stats
300W - 271L
1,649 Elo+
Solo
Aphrodite
Aphrodite
SantyTheJEFF21
Aphrodite
Level 73
God Stats
1W - 2L
1,547 SR
Queue Stats
77W - 65L
1,514 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Schweizguy
Ah Muzen Cab
Level 129
God Stats
2W - 4L
1,153 SR
Queue Stats
335W - 324L
1,426 Elo+
Solo
Cliodhna
Cliodhna
That1KoolCat
Cliodhna
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 53L
1,432 Elo+
Solo
Vamana
Vamana
smurflubtv
Vamana
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 120L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
2 / 0 / 3
6,510
651
2,812
4,896
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
10
3 / 1 / 3
5,924
592
5,693
7,060
2,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 4
5,503
550
2,398
6,518
4,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
draco0228
Achilles
9
1 / 2 / 1
5,385
539
3,257
6,832
4,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
jdpt0308
Danzaburou
10
2 / 1 / 2
5,628
563
4,441
5,215
2,099
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
1 / 1 / 0
5,480
548
3,716
4,101
1,428
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Aphrodite
SantyTheJEFF21
Aphrodite
7
0 / 1 / 1
5,061
506
1,738
5,949
3,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
Schweizguy
Ah Muzen Cab
8
1 / 1 / 1
4,924
492
4,586
5,742
2,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cliodhna
That1KoolCat
Cliodhna
7
0 / 3 / 1
4,506
451
2,511
8,111
2,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
smurflubtv
Vamana
11
2 / 2 / 0
6,480
648
5,579
7,837
4,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
8
Kills
4
4
Deaths
8
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
0
3
3.5
W
Awilix
3
1
3
4.5
L
Merlin
1
1
0
1
L
Aphrodite
SantyTheJEFF21
Aphrodite
0
1
1
0.5
L
Ah Muzen Cab
Schweizguy
Ah Muzen Cab
1
1
1
1.5
W
0
0
4
2
L
Cliodhna
That1KoolCat
Cliodhna
0
3
1
0.17
W
Achilles
draco0228
Achilles
1
2
1
0.75
W
Danzaburou
jdpt0308
Danzaburou
2
1
2
3
L
Vamana
smurflubtv
Vamana
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,601
Damage
18,130
30,521
Taken
31,740
15,509
Mitigated
14,473
6,773
Healing
8,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
2,812
153
0
810
4,896
1,536
0
1,319
3,317
53,033
0
W
Awilix
5,693
2,085
0
500
7,060
2,688
0
1,215
5,635
0
38,801
L
Merlin
3,716
128
0
1,210
4,101
1,428
0
1,522
2,579
35,741
0
L
Aphrodite
SantyTheJEFF21
Aphrodite
1,738
354
916
2,516
5,949
3,600
0
1,118
4,831
11,774
0
L
Ah Muzen Cab
Schweizguy
Ah Muzen Cab
4,586
1,368
0
291
5,742
2,414
0
1,333
4,409
0
44,101
W
2,398
703
0
2,275
6,518
4,652
0
1,545
4,918
14,011
0
L
Cliodhna
That1KoolCat
Cliodhna
2,511
250
0
1,155
8,111
2,568
0
811
7,300
0
26,860
W
Achilles
draco0228
Achilles
3,257
968
0
1,147
6,832
4,534
0
0
6,176
0
26,549
W
Danzaburou
jdpt0308
Danzaburou
4,441
2,036
0
2,041
5,215
2,099
0
923
4,280
0
46,378
L
Vamana
smurflubtv
Vamana
5,579
2,046
0
2,474
7,837
4,463
0
426
6,927
0
45,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,950
Gold Earned
26,451
318
Minions Killed
276
0
Camps Cleared
0
1,086,817
Distance Traveled
954,947
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,510
651
90
9
0
216,060
2
W
Awilix
5,924
592
68
7
0
240,413
0
L
Merlin
5,480
548
66
7
0
163,203
0
L
Aphrodite
5,061
506
26
3
0
190,618
7
L
Ah Muzen Cab
4,924
492
64
6
0
208,071
0
W
Maui
5,503
550
14
1
0
220,089
0
L
Cliodhna
4,506
451
42
4
0
207,213
0
W
Achilles
5,385
539
41
4
0
197,790
0
W
Danzaburou
5,628
563
105
11
0
212,465
2
L
Vamana
6,480
648
78
8
0
185,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role