Player Matchup

Athena
Athena
Gold III
Forky083105
Athena
Gold III
Level 117
God Stats
7W - 10L
1,500 SR
Queue Stats
439W - 442L
1,453 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
IMxxAMERICAN
Zhong Kui
Gold IV
Level 145
God Stats
15W - 15L
1,585 SR
Queue Stats
191W - 203L
1,390 MMR
Party 1
Martichoras
Martichoras
Gold III
eLiTe_KiLLeR_JoE
Martichoras
Gold III
Level 99
God Stats
0W - 2L
1,714 SR
Queue Stats
101W - 110L
1,503 MMR
Party 1
Awilix
Awilix
Gold IV
lDevicel
Awilix
Gold IV
Level 144
God Stats
4W - 10L
1,500 SR
Queue Stats
209W - 216L
1,446 MMR
Solo
Scylla
Scylla
Silver III
omango8
Scylla
Silver III
Level 106
God Stats
18W - 24L
1,602 SR
Queue Stats
132W - 134L
1,463 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,580 SR
1,451 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,485 SR
1,452 MMR
Mulan
Mulan
Gold V
CrayCrayCabbage
Mulan
Gold V
Level 133
God Stats
4W - 3L
1,432 SR
Queue Stats
130W - 113L
1,445 MMR
Solo
Cliodhna
Cliodhna
Silver III
Jaret45
Cliodhna
Silver III
Level 105
God Stats
3W - 3L
1,560 SR
Queue Stats
34W - 44L
1,460 MMR
Solo
Sylvanus
Sylvanus
Silver II
PASTA J0INT
Sylvanus
Silver II
Level 68
God Stats
2W - 0L
1,223 SR
Queue Stats
10W - 10L
1,381 MMR
Party 2
Yu Huang
Yu Huang
Silver I
SlipMcOkiner
Yu Huang
Silver I
Level 102
God Stats
3W - 2L
1,722 SR
Queue Stats
40W - 30L
1,509 MMR
Party 2
Ishtar
Ishtar
Gold III
didyouquityet
Ishtar
Gold III
Level 156
God Stats
48W - 48L
1,490 SR
Queue Stats
432W - 439L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
2 / 5 / 6
11,441
477
16,417
28,304
16,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
IMxxAMERICAN
Zhong Kui
17
5 / 7 / 4
12,229
510
21,528
26,806
29,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Martichoras
eLiTe_KiLLeR_JoE
Martichoras
18
2 / 4 / 2
11,780
491
9,453
18,387
9,198
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
lDevicel
Awilix
16
5 / 10 / 6
10,787
449
7,925
30,009
23,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
omango8
Scylla
17
3 / 5 / 5
11,297
471
11,589
19,054
6,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AnubisAo KuangAphroditeMercuryHel

VS

Bans
HadesThorHe BoRaSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 12
14,200
592
24,791
26,271
30,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Jaret45
Cliodhna
19
9 / 4 / 9
13,625
568
15,069
22,418
12,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
PASTA J0INT
Sylvanus
16
1 / 3 / 16
12,812
534
7,309
23,729
32,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
SlipMcOkiner
Yu Huang
19
4 / 4 / 10
13,560
565
22,299
16,733
9,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 3 / 10
14,507
604
25,315
20,440
12,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
87
17
Kills
30
31
Deaths
17
23
Assists
57
Player
Kills
Deaths
Assists
KDA
W
8
3
12
4.67
L
Athena
2
5
6
1
L
Zhong Kui
IMxxAMERICAN
Zhong Kui
5
7
4
1
W
Cliodhna
Jaret45
Cliodhna
9
4
9
3.38
W
Sylvanus
PASTA J0INT
Sylvanus
1
3
16
3
W
Yu Huang
SlipMcOkiner
Yu Huang
4
4
10
2.25
W
8
3
10
4.33
L
Martichoras
eLiTe_KiLLeR_JoE
Martichoras
2
4
2
0.75
L
Awilix
lDevicel
Awilix
5
10
6
0.8
L
Scylla
omango8
Scylla
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,912
Damage
94,783
122,560
Taken
109,591
85,941
Mitigated
97,332
19,210
Healing
40,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,791
3,962
0
11,484
26,271
30,622
2,502
16,158
9,941
338
89,513
L
Athena
16,417
3,255
0
1,917
28,304
16,312
0
7,321
20,817
110,775
0
L
Zhong Kui
IMxxAMERICAN
Zhong Kui
21,528
1,567
0
8,655
26,806
29,906
543
5,795
19,984
95,210
0
W
Cliodhna
Jaret45
Cliodhna
15,069
986
0
7,659
22,418
12,318
445
9,070
13,346
0
95,716
W
Sylvanus
PASTA J0INT
Sylvanus
7,309
1,945
3,059
6,335
23,729
32,278
586
11,157
12,525
24,856
0
W
Yu Huang
SlipMcOkiner
Yu Huang
22,299
2,517
0
3,052
16,733
9,734
2,300
9,228
7,482
132,973
0
W
25,315
17,326
0
8,824
20,440
12,380
5,777
6,352
13,992
0
146,366
L
Martichoras
eLiTe_KiLLeR_JoE
Martichoras
9,453
2,741
0
4,709
18,387
9,198
2,775
4,669
13,670
0
93,128
L
Awilix
lDevicel
Awilix
7,925
1,963
28
3,251
30,009
23,563
0
5,386
24,255
0
61,326
L
Scylla
omango8
Scylla
11,589
860
0
650
19,054
6,962
55
6,731
12,051
81,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,534
Gold Earned
68,704
657
Minions Killed
591
0
Camps Cleared
0
2,311,093
Distance Traveled
2,412,112
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,200
592
120
5
0
471,433
5
L
Athena
11,441
477
136
6
0
510,999
1
L
Zhong Kui
12,229
510
161
7
0
431,454
4
W
Cliodhna
13,625
568
89
4
0
549,520
3
W
Sylvanus
12,812
534
23
1
0
459,347
7
W
Yu Huang
13,560
565
170
7
0
481,494
4
W
Ishtar
14,507
604
189
8
0
450,318
5
L
Martichoras
11,780
491
146
6
0
439,708
4
L
Awilix
10,787
449
77
3
0
469,420
4
L
Scylla
11,297
471
137
6
0
459,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role