Player Matchup

Poseidon
Poseidon
Capnjackbeard
Poseidon
Level 125
God Stats
16W - 19L
1,311 SR
Queue Stats
595W - 578L
1,469 Elo+
Solo
Medusa
Medusa
Flee18
Medusa
Level 125
God Stats
0W - 3L
1,173 SR
Queue Stats
37W - 53L
1,459 Elo+
Party 1
Maui
Maui
Infyrius
Maui
Level 21
God Stats
4W - 7L
1,476 SR
Queue Stats
35W - 72L
1,273 Elo+
Party 1
Team Averages
Level 90
1,320 SR
1,400 Elo+

VS

Team Averages
Level 77
1,372 SR
1,315 Elo+
Tyr
Tyr
 
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
VelomeK
Charybdis
Level 75
God Stats
4W - 2L
1,308 SR
Queue Stats
9W - 7L
1,223 Elo+
Party 2
Ao Kuang
Ao Kuang
burnttoast15
Ao Kuang
Level 28
God Stats
2W - 1L
1,308 SR
Queue Stats
7W - 7L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Capnjackbeard
Poseidon
10
0 / 8 / 0
6,328
633
7,487
8,087
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Flee18
Medusa
10
1 / 6 / 0
6,261
626
4,423
8,687
3,569
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Maui
8
0 / 6 / 1
5,830
583
2,083
12,429
9,809
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
2 / 0 / 16
8,349
835
6,407
11,757
9,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
VelomeK
Charybdis
14
7 / 0 / 12
9,264
926
12,422
6,722
2,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
burnttoast15
Ao Kuang
13
11 / 1 / 7
9,344
934
7,974
10,228
5,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
55
1
Kills
20
20
Deaths
1
1
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
0
16
10
L
Poseidon
Capnjackbeard
Poseidon
0
8
0
0
L
Medusa
Flee18
Medusa
1
6
0
0.17
L
Maui
0
6
1
0.08
W
Charybdis
VelomeK
Charybdis
7
0
12
13
W
Ao Kuang
burnttoast15
Ao Kuang
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,993
Damage
26,803
29,203
Taken
28,707
16,274
Mitigated
18,562
486
Healing
12,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,407
160
0
5,082
11,757
9,972
25
3,995
7,762
0
19,240
L
Poseidon
Capnjackbeard
Poseidon
7,487
1,190
0
0
8,087
2,896
0
2,138
5,816
22,474
0
L
Medusa
Flee18
Medusa
4,423
1,464
0
0
8,687
3,569
0
2,760
5,763
0
17,642
L
Maui
2,083
391
0
486
12,429
9,809
0
2,738
9,307
3,053
0
W
Charybdis
VelomeK
Charybdis
12,422
7,674
0
3,038
6,722
2,796
2,143
2,496
4,226
0
44,177
W
Ao Kuang
burnttoast15
Ao Kuang
7,974
2,149
0
4,456
10,228
5,794
1,169
3,177
7,051
34,319
4,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,419
Gold Earned
26,957
70
Minions Killed
141
0
Camps Cleared
0
444,933
Distance Traveled
616,687
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,349
835
23
2
0
223,894
0
L
Poseidon
6,328
633
44
4
0
138,646
1
L
Medusa
6,261
626
22
2
0
163,217
0
L
Maui
5,830
583
4
0
0
143,070
0
W
Charybdis
9,264
926
70
7
0
188,518
0
W
Ao Kuang
9,344
934
48
5
0
204,275
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role