Player Matchup

Artemis
Artemis
BananosS
Artemis
Level 154
God Stats
29W - 19L
1,750 SR
Queue Stats
216W - 191L
1,658 Elo+
Party 1
Sol
Sol
Judahh
Sol
Level 89
God Stats
21W - 16L
1,621 SR
Queue Stats
240W - 209L
1,668 Elo+
Party 1
Cerberus
Cerberus
Sobequ
Cerberus
Level 156
God Stats
11W - 7L
1,642 SR
Queue Stats
243W - 213L
1,670 Elo+
Party 1
Team Averages
Level 133
1,671 SR
1,665 Elo+

VS

Team Averages
Level 56
1,668 SR
1,638 Elo+
Chiron
Chiron
AlexCarushow
Chiron
Level 62
God Stats
2W - 1L
1,629 SR
Queue Stats
17W - 15L
1,731 Elo+
Party 2
Scylla
Scylla
Narcis004
Scylla
Level 59
God Stats
48W - 38L
1,629 SR
Queue Stats
109W - 89L
1,642 Elo+
Solo
Cu Chulainn
Cu Chulainn
finelrumano
Cu Chulainn
Level 48
God Stats
1W - 1L
1,747 SR
Queue Stats
2W - 6L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BananosS
Artemis
15
3 / 0 / 5
8,895
809
11,766
8,020
3,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
Judahh
Sol
13
3 / 3 / 2
8,731
794
4,263
6,775
2,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Sobequ
Cerberus
14
3 / 0 / 6
9,429
857
6,494
8,855
9,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
1 / 2 / 2
7,958
723
6,624
7,539
2,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Narcis004
Scylla
12
0 / 5 / 2
7,194
654
5,490
8,333
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
finelrumano
Cu Chulainn
13
2 / 2 / 1
7,869
715
6,819
10,177
9,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
9
Kills
3
3
Deaths
9
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
1
2
2
1
W
Artemis
BananosS
Artemis
3
0
5
5.5
W
Sol
Judahh
Sol
3
3
2
1.33
L
Scylla
Narcis004
Scylla
0
5
2
0.2
W
Cerberus
Sobequ
Cerberus
3
0
6
6
L
Cu Chulainn
finelrumano
Cu Chulainn
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,523
Damage
18,933
23,650
Taken
26,049
15,577
Mitigated
14,434
9,178
Healing
3,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
6,624
2,805
216
1,394
7,539
2,634
0
3,868
3,633
0
26,406
W
Artemis
BananosS
Artemis
11,766
6,985
0
3,775
8,020
3,660
2,023
2,178
5,455
0
43,793
W
Sol
Judahh
Sol
4,263
978
0
1,552
6,775
2,550
707
1,391
5,121
44,268
0
L
Scylla
Narcis004
Scylla
5,490
527
0
314
8,333
2,586
0
3,771
4,562
30,093
0
W
Cerberus
Sobequ
Cerberus
6,494
363
1,349
2,502
8,855
9,367
493
1,804
6,568
25,378
0
L
Cu Chulainn
finelrumano
Cu Chulainn
6,819
1,033
0
1,332
10,177
9,214
0
3,141
7,036
0
25,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,055
Gold Earned
23,021
192
Minions Killed
156
0
Camps Cleared
0
631,663
Distance Traveled
628,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,958
723
58
5
0
194,739
0
W
Artemis
8,895
809
60
5
0
200,593
0
W
Sol
8,731
794
75
7
0
199,936
0
L
Scylla
7,194
654
66
6
0
195,536
0
W
Cerberus
9,429
857
57
5
0
231,134
0
L
Cu Chulainn
7,869
715
32
3
0
238,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role