Player Matchup

Izanami
Izanami
BenWalker8
Izanami
Level 103
God Stats
5W - 3L
1,835 SR
Queue Stats
144W - 123L
1,560 Elo+
Party 2
Bacchus
Bacchus
BuXToP
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 92L
1,449 Elo+
Solo
Hel
Hel
Marmxta
Hel
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 46L
1,352 Elo+
Solo
Geb
Geb
Skrammyy
Geb
Level 48
God Stats
6W - 3L
1,573 SR
Queue Stats
223W - 208L
1,537 Elo+
Solo
Kukulkan
Kukulkan
Tyler_Gurr97
Kukulkan
Level 146
God Stats
0W - 2L
1,610 SR
Queue Stats
188W - 174L
1,558 Elo+
Party 2
Team Averages
Level 90
1,604 SR
1,491 Elo+

VS

Team Averages
Level 118
1,533 SR
1,520 Elo+
Nox
Nox
BelialsFlame
Nox
Level 129
God Stats
3W - 1L
1,285 SR
Queue Stats
105W - 131L
1,431 Elo+
Solo
Kumbhakarna
Kumbhakarna
Solanzh
Kumbhakarna
Level 119
God Stats
3W - 4L
1,500 SR
Queue Stats
343W - 369L
1,557 Elo+
Party 1
Hel
Hel
XxscottigersXx
Hel
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
245W - 241L
1,511 Elo+
Solo
Izanami
Izanami
exFINN
Izanami
Level 125
God Stats
5W - 3L
1,883 SR
Queue Stats
168W - 164L
1,600 Elo+
Party 1
Chiron
Chiron
peprubik
Chiron
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BenWalker8
Izanami
14
2 / 4 / 2
8,243
749
9,830
11,753
6,097
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
BuXToP
Bacchus
8
0 / 0 / 0
6,571
597
4,433
4,082
3,405
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hel
13
0 / 1 / 2
7,206
655
2,938
9,992
8,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
0 / 1 / 4
8,422
766
10,824
12,798
14,557
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Kukulkan
Tyler_Gurr97
Kukulkan
17
2 / 1 / 2
8,662
787
15,718
8,402
4,882
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 4
7,895
718
9,449
12,015
7,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Solanzh
Kumbhakarna
13
0 / 1 / 4
7,638
694
3,944
16,004
15,415
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 0 / 5
8,033
730
7,597
8,340
5,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
exFINN
Izanami
15
5 / 2 / 2
8,668
788
12,622
9,755
5,457
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
peprubik
Chiron
14
0 / 0 / 4
7,881
716
11,042
9,427
5,661
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
4
Kills
7
7
Deaths
4
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
Izanami
BenWalker8
Izanami
2
4
2
0.75
L
Bacchus
BuXToP
Bacchus
0
0
0
0
L
Hel
0
1
2
1
L
0
1
4
2
W
Kumbhakarna
Solanzh
Kumbhakarna
0
1
4
2
L
Kukulkan
Tyler_Gurr97
Kukulkan
2
1
2
3
W
1
0
5
3.5
W
Izanami
exFINN
Izanami
5
2
2
3
W
Chiron
peprubik
Chiron
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,743
Damage
44,654
47,027
Taken
55,541
37,186
Mitigated
39,770
26,382
Healing
40,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,449
619
842
1,341
12,015
7,317
300
7,619
4,113
18,372
0
L
Izanami
BenWalker8
Izanami
9,830
4,562
420
628
11,753
6,097
0
4,453
7,300
0
20,526
L
Bacchus
BuXToP
Bacchus
4,433
79
220
1,512
4,082
3,405
0
1,366
2,716
5,505
0
L
Hel
2,938
44
11,232
6,501
9,992
8,245
0
4,964
5,028
7,942
0
L
10,824
352
2,369
2,677
12,798
14,557
0
4,811
7,987
23,397
0
W
Kumbhakarna
Solanzh
Kumbhakarna
3,944
207
1,821
2,763
16,004
15,415
0
6,758
8,767
16,778
0
L
Kukulkan
Tyler_Gurr97
Kukulkan
15,718
410
637
186
8,402
4,882
0
5,396
3,006
37,471
0
W
7,597
279
17,922
6,932
8,340
5,920
0
6,113
1,895
13,926
0
W
Izanami
exFINN
Izanami
12,622
7,314
1,982
2,666
9,755
5,457
386
4,580
4,819
0
21,243
W
Chiron
peprubik
Chiron
11,042
3,752
2,277
1,864
9,427
5,661
579
6,872
2,034
0
29,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,104
Gold Earned
40,115
124
Minions Killed
131
0
Camps Cleared
0
927,499
Distance Traveled
1,144,683
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,895
718
23
2
0
223,145
0
L
Izanami
8,243
749
41
4
0
177,395
0
L
Bacchus
6,571
597
4
0
0
115,590
0
L
Hel
7,206
655
11
1
0
186,539
0
L
Geb
8,422
766
15
1
0
233,695
0
W
Kumbhakarna
7,638
694
25
2
0
241,680
0
L
Kukulkan
8,662
787
53
5
0
214,280
0
W
Hel
8,033
730
17
2
0
242,901
0
W
Izanami
8,668
788
26
2
0
216,773
0
W
Chiron
7,881
716
40
4
0
220,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role