Player Matchup

Anubis
Anubis
 
Anubis
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
FantheProYTR
Guan Yu
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
369W - 412L
1,492 Elo+
Party 1
Lancelot
Lancelot
SxChimera
Lancelot
Level 107
God Stats
2W - 0L
1,609 SR
Queue Stats
8W - 8L
1,374 Elo+
Party 1
Sol
Sol
WickedHarpie
Sol
Level 159
God Stats
5W - 3L
1,833 SR
Queue Stats
306W - 319L
1,475 Elo+
Party 1
Rama
Rama
skater18650
Rama
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
244W - 226L
1,550 Elo+
Party 1
Team Averages
Level 123
1,588 SR
1,478 Elo+

VS

Team Averages
Level 123
1,493 SR
1,490 Elo+
Merlin
Merlin
 
Merlin
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
GoatBoJangles
Mercury
Level 40
God Stats
3W - 12L
1,309 SR
Queue Stats
75W - 75L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
UrLilButtercup
Baron Samedi
Level 149
God Stats
2W - 1L
1,721 SR
Queue Stats
157W - 162L
1,470 Elo+
Solo
Guan Yu
Guan Yu
chinodynasty
Guan Yu
Level 145
God Stats
0W - 7L
1,653 SR
Queue Stats
60W - 56L
1,531 Elo+
Solo
Amaterasu
Amaterasu
ligthyerzero
Amaterasu
Level 148
God Stats
9W - 3L
1,282 SR
Queue Stats
307W - 334L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
2 / 2 / 1
5,746
638
2,932
5,279
2,069
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
FantheProYTR
Guan Yu
9
0 / 0 / 4
5,410
601
1,615
5,033
2,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
SxChimera
Lancelot
9
3 / 0 / 0
5,364
596
2,743
5,589
2,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 0
5,307
590
1,127
3,676
996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
3 / 0 / 1
5,582
620
6,406
6,026
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 1 / 1
5,899
655
1,444
2,903
857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
8
1 / 2 / 0
4,584
509
3,169
7,062
2,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
UrLilButtercup
Baron Samedi
5
0 / 1 / 0
3,941
438
2,187
3,864
2,046
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
chinodynasty
Guan Yu
6
0 / 3 / 1
3,949
439
721
4,646
2,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Amaterasu
ligthyerzero
Amaterasu
8
0 / 2 / 0
4,528
503
1,118
8,439
3,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
9
Kills
2
3
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
2
1
1.25
L
Merlin
 
Merlin
1
1
1
1.5
W
Guan Yu
FantheProYTR
Guan Yu
0
0
4
2
L
Mercury
1
2
0
0.5
W
Lancelot
SxChimera
Lancelot
3
0
0
3
L
Baron Samedi
UrLilButtercup
Baron Samedi
0
1
0
0
W
1
1
0
1
L
Guan Yu
chinodynasty
Guan Yu
0
3
1
0.17
L
Amaterasu
ligthyerzero
Amaterasu
0
2
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,823
Damage
8,639
25,603
Taken
26,914
9,998
Mitigated
11,561
10,291
Healing
7,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,932
187
0
2,717
5,279
2,069
365
0
5,279
39,713
0
L
Merlin
 
Merlin
1,444
92
0
938
2,903
857
0
1,527
1,376
43,168
0
W
Guan Yu
FantheProYTR
Guan Yu
1,615
158
1,277
2,194
5,033
2,861
0
1,216
3,817
0
19,070
L
Mercury
3,169
991
0
855
7,062
2,315
0
652
6,410
0
29,250
W
Lancelot
SxChimera
Lancelot
2,743
1,104
0
967
5,589
2,001
0
224
5,365
0
32,871
L
Baron Samedi
UrLilButtercup
Baron Samedi
2,187
296
131
1,634
3,864
2,046
0
0
3,864
11,115
0
W
1,127
153
0
1,202
3,676
996
801
732
2,944
35,744
0
L
Guan Yu
chinodynasty
Guan Yu
721
41
12
959
4,646
2,798
0
1,880
2,766
0
10,212
L
Amaterasu
ligthyerzero
Amaterasu
1,118
579
0
3,217
8,439
3,545
0
0
8,439
0
26,505
W
6,406
4,722
0
1,934
6,026
2,071
364
1,459
4,567
0
40,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,409
Gold Earned
22,901
268
Minions Killed
211
0
Camps Cleared
0
836,418
Distance Traveled
792,489
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,746
638
64
7
0
149,323
0
L
Merlin
5,899
655
90
10
0
158,058
2
W
Guan Yu
5,410
601
24
3
0
183,147
2
L
Mercury
4,584
509
43
5
0
207,499
0
W
Lancelot
5,364
596
61
7
0
182,115
2
L
Baron Samedi
3,941
438
16
2
0
91,954
0
W
Sol
5,307
590
64
7
0
174,390
0
L
Guan Yu
3,949
439
15
2
0
139,247
0
L
Amaterasu
4,528
503
47
5
0
195,731
2
W
Rama
5,582
620
55
6
0
147,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role