Player Matchup

Susano
Susano
Chocolate_Igloo
Susano
Level 125
God Stats
10W - 8L
1,590 SR
Queue Stats
92W - 97L
1,515 Elo+
Party 3
Anubis
Anubis
Jæja
Anubis
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 41L
1,556 Elo+
Party 2
Izanami
Izanami
PawnSatch
Izanami
Level 107
God Stats
1W - 2L
1,522 SR
Queue Stats
172W - 164L
1,491 Elo+
Party 3
Baron Samedi
Baron Samedi
Thouji
Baron Samedi
Level 67
God Stats
10W - 3L
1,637 SR
Queue Stats
66W - 68L
1,486 Elo+
Party 2
Cu Chulainn
Cu Chulainn
jbcrack13
Cu Chulainn
Level 120
God Stats
1W - 0L
1,262 SR
Queue Stats
25W - 24L
1,462 Elo+
Solo
Team Averages
Level 104
1,502 SR
1,502 Elo+

VS

Team Averages
Level 86
1,505 SR
1,509 Elo+
He Bo
He Bo
 
He Bo
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Grubota
Khepri
Level 69
God Stats
2W - 3L
1,366 SR
Queue Stats
27W - 28L
1,479 Elo+
Solo
Amaterasu
Amaterasu
VipShanks
Amaterasu
Level 82
God Stats
11W - 3L
1,713 SR
Queue Stats
150W - 152L
1,527 Elo+
Party 1
Ah Puch
Ah Puch
simmix
Ah Puch
Level 134
God Stats
1W - 2L
1,326 SR
Queue Stats
331W - 330L
1,527 Elo+
Party 1
Loki
Loki
wukongsenpai
Loki
Level 66
God Stats
3W - 2L
1,618 SR
Queue Stats
42W - 43L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 5
11,801
656
9,853
16,199
7,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Jæja
Anubis
16
8 / 4 / 1
11,258
625
14,638
13,750
7,930
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
PawnSatch
Izanami
17
3 / 1 / 4
9,842
547
8,591
9,631
4,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Thouji
Baron Samedi
14
1 / 2 / 7
9,450
525
7,289
13,779
11,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cu Chulainn
jbcrack13
Cu Chulainn
16
3 / 2 / 4
10,514
584
14,910
16,648
18,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
2 / 8 / 3
8,369
465
7,545
12,359
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Grubota
Khepri
12
0 / 1 / 3
8,103
450
6,616
15,833
14,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
VipShanks
Amaterasu
13
1 / 5 / 2
8,130
452
9,248
17,759
13,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
simmix
Ah Puch
14
3 / 5 / 3
8,989
499
10,620
12,201
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

18
6 / 3 / 4
11,046
614
9,374
15,908
7,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
22
Kills
12
12
Deaths
22
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
8
3
0.44
W
7
3
5
3.17
L
Khepri
Grubota
Khepri
0
1
3
1.5
W
Anubis
Jæja
Anubis
8
4
1
2.13
W
Izanami
PawnSatch
Izanami
3
1
4
5
W
Baron Samedi
Thouji
Baron Samedi
1
2
7
2.25
L
Amaterasu
VipShanks
Amaterasu
1
5
2
0.4
W
Cu Chulainn
jbcrack13
Cu Chulainn
3
2
4
2.5
L
Ah Puch
simmix
Ah Puch
3
5
3
0.9
L
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,281
Damage
43,403
70,007
Taken
74,060
49,656
Mitigated
44,161
30,351
Healing
17,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,545
304
48
1,752
12,359
4,626
0
3,700
8,607
60,613
0
W
9,853
1,223
0
8,093
16,199
7,707
0
2,208
13,991
0
110,478
L
Khepri
Grubota
Khepri
6,616
548
0
5,263
15,833
14,882
0
6,990
8,789
27,780
0
W
Anubis
Jæja
Anubis
14,638
824
0
6,065
13,750
7,930
293
8,416
5,291
87,702
0
W
Izanami
PawnSatch
Izanami
8,591
6,062
0
3,493
9,631
4,246
1,290
5,082
4,549
0
103,744
W
Baron Samedi
Thouji
Baron Samedi
7,289
895
2,623
4,361
13,779
11,068
30
8,011
5,754
29,274
0
L
Amaterasu
VipShanks
Amaterasu
9,248
3,525
0
4,441
17,759
13,565
0
1,954
14,720
0
54,631
W
Cu Chulainn
jbcrack13
Cu Chulainn
14,910
2,109
0
5,716
16,648
18,705
0
2,529
14,106
0
72,943
L
Ah Puch
simmix
Ah Puch
10,620
481
0
1,215
12,201
4,023
0
5,804
6,397
69,793
0
L
9,374
2,247
0
4,973
15,908
7,065
0
3,479
12,286
0
93,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,865
Gold Earned
44,637
589
Minions Killed
497
0
Camps Cleared
0
1,673,395
Distance Traveled
1,765,602
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,369
465
120
7
0
323,914
0
W
Susano
11,801
656
145
8
0
437,432
2
L
Khepri
8,103
450
19
1
0
378,699
0
W
Anubis
11,258
625
159
9
0
320,457
1
W
Izanami
9,842
547
139
8
0
341,283
4
W
Baron Samedi
9,450
525
38
2
0
328,707
1
L
Amaterasu
8,130
452
95
5
0
356,513
2
W
Cu Chulainn
10,514
584
108
6
0
245,516
0
L
Ah Puch
8,989
499
125
7
0
319,390
0
L
Loki
11,046
614
138
8
0
387,086
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role