Player Matchup

Izanami
Izanami
AsianLVL100
Izanami
Level 65
God Stats
26W - 33L
1,505 SR
Queue Stats
90W - 108L
1,473 Elo+
Party 2
Yemoja
Yemoja
ElbAndy_
Yemoja
Level 79
God Stats
15W - 10L
1,618 SR
Queue Stats
55W - 57L
1,526 Elo+
Party 2
Arachne
Arachne
JBURNS234 ss
Arachne
Level 88
God Stats
6W - 7L
1,500 SR
Queue Stats
64W - 54L
1,611 Elo+
Solo
Yu Huang
Yu Huang
Jurtenchiller
Yu Huang
Level 119
God Stats
13W - 13L
1,586 SR
Queue Stats
248W - 268L
1,525 Elo+
Party 2
Shiva
Shiva
UsarVengeous
Shiva
Level 144
God Stats
3W - 2L
1,190 SR
Queue Stats
283W - 290L
1,523 Elo+
Solo
Team Averages
Level 99
1,480 SR
1,531 Elo+

VS

Team Averages
Level 108
1,414 SR
1,365 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
 
Chang'e
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
PeakaBo_
Ishtar
Level 28
God Stats
56W - 66L
1,206 SR
Queue Stats
131W - 155L
1,202 Elo+
Party 1
Aphrodite
Aphrodite
SIMSOC88
Aphrodite
Level 184
God Stats
10W - 6L
1,591 SR
Queue Stats
416W - 391L
1,419 Elo+
Solo
Surtr
Surtr
WOLF_Ae01
Surtr
Level 33
God Stats
9W - 36L
1,273 SR
Queue Stats
103W - 135L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AsianLVL100
Izanami
14
0 / 1 / 0
8,082
622
1,080
6,759
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
ElbAndy_
Yemoja
12
0 / 0 / 1
6,807
524
1,728
5,477
4,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Arachne
JBURNS234 ss
Arachne
1
0 / 0 / 0
2,743
211
0
0
0
Yu Huang
Jurtenchiller
Yu Huang
14
3 / 1 / 0
8,246
634
5,674
6,485
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 0 / 2
8,092
622
5,425
9,244
5,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 1 / 0
7,512
578
2,811
5,905
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
 
Chang'e
14
0 / 0 / 2
7,464
574
5,235
9,506
3,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ishtar
PeakaBo_
Ishtar
14
1 / 1 / 0
7,521
579
1,442
6,978
2,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
SIMSOC88
Aphrodite
1
0 / 0 / 0
2,651
204
0
0
0
Surtr
WOLF_Ae01
Surtr
7
0 / 2 / 0
5,330
410
3,135
6,425
2,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
2
2
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
1
0
1
L
Chang'e
 
Chang'e
0
0
2
1
W
Izanami
AsianLVL100
Izanami
0
1
0
0
W
Yemoja
ElbAndy_
Yemoja
0
0
1
0.5
W
Arachne
JBURNS234 ss
Arachne
0
0
0
0
W
Yu Huang
Jurtenchiller
Yu Huang
3
1
0
3
L
Ishtar
PeakaBo_
Ishtar
1
1
0
1
L
Aphrodite
SIMSOC88
Aphrodite
0
0
0
0
W
1
0
2
2
L
Surtr
WOLF_Ae01
Surtr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,907
Damage
12,623
27,965
Taken
28,814
15,776
Mitigated
11,206
11,843
Healing
12,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
2,811
140
0
1,783
5,905
2,304
300
3,115
2,790
55,370
0
L
Chang'e
 
Chang'e
5,235
199
342
6,466
9,506
3,564
0
1,692
7,814
64,185
0
W
Izanami
AsianLVL100
Izanami
1,080
672
0
2,952
6,759
2,917
297
1,159
5,600
0
84,480
W
Yemoja
ElbAndy_
Yemoja
1,728
231
1,525
2,803
5,477
4,347
149
1,490
3,987
15,048
0
W
Arachne
JBURNS234 ss
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Yu Huang
Jurtenchiller
Yu Huang
5,674
0
0
1,125
6,485
2,736
0
3,492
2,993
72,800
0
L
Ishtar
PeakaBo_
Ishtar
1,442
1,155
0
2,356
6,978
2,792
0
2,324
4,654
0
56,415
L
Aphrodite
SIMSOC88
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
5,425
700
0
3,438
9,244
5,776
0
1,968
7,276
0
64,902
L
Surtr
WOLF_Ae01
Surtr
3,135
1,555
0
1,921
6,425
2,546
0
271
6,154
433
20,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,970
Gold Earned
30,478
420
Minions Killed
375
0
Camps Cleared
0
1,053,658
Distance Traveled
962,061
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,512
578
109
8
0
265,153
0
L
Chang'e
7,464
574
115
9
0
305,694
0
W
Izanami
8,082
622
158
12
0
242,651
0
W
Yemoja
6,807
524
19
1
0
264,026
6
W
Arachne
2,743
211
0
0
0
0
0
W
Yu Huang
8,246
634
141
11
0
275,869
1
L
Ishtar
7,521
579
115
9
0
241,666
0
L
Aphrodite
2,651
204
0
0
0
0
0
W
Shiva
8,092
622
102
8
0
271,112
0
L
Surtr
5,330
410
36
3
0
149,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role