Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Metroce
Sobek
Level 123
God Stats
19W - 14L
1,515 SR
Queue Stats
216W - 188L
1,483 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Veeemo
Cu Chulainn
Level 126
God Stats
51W - 37L
1,569 SR
Queue Stats
365W - 339L
1,513 Elo+
Party 1
Kukulkan
Kukulkan
cauchy845
Kukulkan
Level 50
God Stats
6W - 6L
1,275 SR
Queue Stats
242W - 218L
1,565 Elo+
Party 2
Izanami
Izanami
zanalia
Izanami
Level 29
God Stats
3W - 1L
1,733 SR
Queue Stats
4W - 6L
1,376 Elo+
Party 1
Team Averages
Level 91
1,518 SR
1,487 Elo+

VS

Team Averages
Level 128
1,681 SR
1,508 Elo+
Xing Tian
Xing Tian
Fausel
Xing Tian
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
188W - 198L
1,490 Elo+
Solo
Merlin
Merlin
Spykoko69
Merlin
Level 129
God Stats
12W - 12L
1,612 SR
Queue Stats
207W - 181L
1,541 Elo+
Solo
Cliodhna
Cliodhna
WheelsUK
Cliodhna
Level 103
God Stats
0W - 1L
1,838 SR
Queue Stats
421W - 372L
1,521 Elo+
Party 3
Skadi
Skadi
olloyd95
Skadi
Level 127
God Stats
11W - 9L
1,618 SR
Queue Stats
227W - 207L
1,488 Elo+
Party 3
Vamana
Vamana
snowbearNL
Vamana
Level 157
God Stats
6W - 2L
1,838 SR
Queue Stats
339W - 317L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
11 / 0 / 2
8,973
641
7,205
10,516
4,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Metroce
Sobek
11
0 / 2 / 7
7,250
518
5,027
14,778
13,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Veeemo
Cu Chulainn
13
2 / 3 / 3
7,809
558
7,933
11,877
11,632
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
cauchy845
Kukulkan
15
3 / 1 / 1
8,891
635
4,611
5,097
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
zanalia
Izanami
12
1 / 3 / 2
7,470
534
4,634
6,814
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Fausel
Xing Tian
11
0 / 2 / 5
6,584
470
3,418
13,634
10,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Spykoko69
Merlin
13
2 / 2 / 1
8,048
575
3,714
4,463
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
WheelsUK
Cliodhna
11
2 / 7 / 2
6,523
466
5,700
13,140
4,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
olloyd95
Skadi
2
0 / 1 / 0
4,485
320
521
1,162
272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
snowbearNL
Vamana
13
5 / 5 / 0
7,577
541
12,661
12,362
14,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
17
Kills
9
9
Deaths
17
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
0
2
12
L
Xing Tian
Fausel
Xing Tian
0
2
5
1.25
W
Sobek
Metroce
Sobek
0
2
7
1.75
L
Merlin
Spykoko69
Merlin
2
2
1
1.25
W
Cu Chulainn
Veeemo
Cu Chulainn
2
3
3
1.17
L
Cliodhna
WheelsUK
Cliodhna
2
7
2
0.43
W
Kukulkan
cauchy845
Kukulkan
3
1
1
3.5
L
Skadi
olloyd95
Skadi
0
1
0
0
L
Vamana
snowbearNL
Vamana
5
5
0
1
W
Izanami
zanalia
Izanami
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,410
Damage
26,014
49,082
Taken
44,761
35,010
Mitigated
31,554
14,058
Healing
9,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,205
1,941
0
3,986
10,516
4,620
0
722
9,667
0
53,429
L
Xing Tian
Fausel
Xing Tian
3,418
296
0
4,287
13,634
10,477
0
4,120
9,514
27,362
0
W
Sobek
Metroce
Sobek
5,027
549
0
5,872
14,778
13,643
189
3,274
11,321
25,987
0
L
Merlin
Spykoko69
Merlin
3,714
134
0
564
4,463
1,626
0
1,818
2,645
69,470
0
W
Cu Chulainn
Veeemo
Cu Chulainn
7,933
1,358
0
1,619
11,877
11,632
523
0
11,123
4,037
50,107
L
Cliodhna
WheelsUK
Cliodhna
5,700
685
0
791
13,140
4,938
0
2,599
10,541
0
44,450
W
Kukulkan
cauchy845
Kukulkan
4,611
193
0
500
5,097
2,480
0
2,129
2,890
82,035
0
L
Skadi
olloyd95
Skadi
521
335
0
164
1,162
272
0
262
900
0
4,482
L
Vamana
snowbearNL
Vamana
12,661
6,894
0
3,388
12,362
14,241
80
1,522
10,840
0
48,850
W
Izanami
zanalia
Izanami
4,634
3,406
0
2,081
6,814
2,635
0
931
5,836
0
61,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,393
Gold Earned
33,217
451
Minions Killed
310
0
Camps Cleared
0
1,437,121
Distance Traveled
1,172,607
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,973
641
70
5
0
356,181
0
L
Xing Tian
6,584
470
37
3
0
298,561
0
W
Sobek
7,250
518
28
2
0
280,843
2
L
Merlin
8,048
575
138
10
0
258,148
4
W
Cu Chulainn
7,809
558
89
6
0
261,627
2
L
Cliodhna
6,523
466
58
4
0
312,958
0
W
Kukulkan
8,891
635
156
11
0
318,844
0
L
Skadi
4,485
320
11
1
0
42,657
0
L
Vamana
7,577
541
66
5
0
260,283
0
W
Izanami
7,470
534
108
8
0
219,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role