Player Matchup

Janus
Janus
 
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
JakeyPancakey
Camazotz
Level 125
God Stats
2W - 5L
1,168 SR
Queue Stats
137W - 140L
1,417 Elo+
Party 1
Mulan
Mulan
Nacreation
Mulan
Level 125
God Stats
1W - 0L
1,298 SR
Queue Stats
103W - 104L
1,505 Elo+
Solo
Hera
Hera
SalaciaSkye
Hera
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
112W - 122L
1,427 Elo+
Party 1
Loki
Loki
ZidKina
Loki
Level 192
God Stats
3W - 5L
1,099 SR
Queue Stats
588W - 632L
1,490 Elo+
Solo
Team Averages
Level 131
1,313 SR
1,468 Elo+

VS

Team Averages
Level 139
1,571 SR
1,507 Elo+
Sol
Sol
 
Sol
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
NIWAtheGuru
Mercury
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 49L
1,421 Elo+
Solo
Discordia
Discordia
Xmarkstre
Discordia
Level 129
God Stats
4W - 7L
1,524 SR
Queue Stats
971W - 984L
1,527 Elo+
Solo
Pele
Pele
kehfun
Pele
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
437W - 412L
1,593 Elo+
Solo
Odin
Odin
kevinbs2402
Odin
Level 126
God Stats
4W - 2L
1,831 SR
Queue Stats
201W - 192L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 3 / 5
9,328
933
8,831
8,043
3,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
JakeyPancakey
Camazotz
16
3 / 0 / 6
8,620
862
7,543
8,668
4,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mulan
13
1 / 5 / 6
7,497
750
4,989
11,036
8,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 6
7,561
756
6,450
6,428
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
ZidKina
Loki
15
4 / 3 / 7
8,253
825
8,399
6,717
2,948
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 4 / 6
8,127
813
15,329
11,941
5,472
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
NIWAtheGuru
Mercury
13
1 / 5 / 9
6,866
687
2,942
8,858
4,059
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
Xmarkstre
Discordia
15
3 / 1 / 6
7,982
798
9,607
7,935
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
kehfun
Pele
1
0 / 0 / 0
2,404
240
0
0
0
16
4 / 4 / 8
8,118
812
5,031
11,293
12,129
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
42
14
Kills
13
13
Deaths
14
30
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
3
5
2.5
L
Sol
 
Sol
5
4
6
2
W
Camazotz
JakeyPancakey
Camazotz
3
0
6
6
L
Mercury
NIWAtheGuru
Mercury
1
5
9
1.1
W
Mulan
1
5
6
0.8
W
1
2
6
2
L
Discordia
Xmarkstre
Discordia
3
1
6
6
W
Loki
ZidKina
Loki
4
3
7
2.5
L
Pele
kehfun
Pele
0
0
0
0
L
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,212
Damage
32,909
40,892
Taken
40,027
22,213
Mitigated
25,188
13,488
Healing
13,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,831
247
1,246
1,552
8,043
3,610
501
5,479
2,564
25,189
0
L
Sol
 
Sol
15,329
3,866
1,120
3,800
11,941
5,472
360
2,855
9,010
29,115
0
W
Camazotz
JakeyPancakey
Camazotz
7,543
663
690
5,312
8,668
4,120
392
6,642
2,026
0
18,979
L
Mercury
NIWAtheGuru
Mercury
2,942
569
647
540
8,858
4,059
0
4,706
3,968
0
9,502
W
Mulan
4,989
313
973
1,133
11,036
8,713
140
5,502
5,534
0
10,337
W
6,450
1,312
722
1,091
6,428
2,822
772
3,287
3,141
15,213
0
L
Discordia
Xmarkstre
Discordia
9,607
0
983
3,132
7,935
3,528
161
3,230
4,581
20,843
0
W
Loki
ZidKina
Loki
8,399
1,086
485
284
6,717
2,948
0
4,026
2,691
0
11,682
L
Pele
kehfun
Pele
0
0
0
0
0
0
0
0
0
0
0
L
5,031
420
1,281
2,012
11,293
12,129
0
3,975
7,187
0
12,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,259
Gold Earned
33,497
110
Minions Killed
87
0
Camps Cleared
0
972,492
Distance Traveled
702,902
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,328
933
53
5
0
203,626
0
L
Sol
8,127
813
40
4
0
162,325
0
W
Camazotz
8,620
862
20
2
0
220,629
0
L
Mercury
6,866
687
4
0
0
205,871
0
W
Mulan
7,497
750
15
2
0
177,323
0
W
Hera
7,561
756
19
2
0
186,048
0
L
Discordia
7,982
798
22
2
0
137,616
0
W
Loki
8,253
825
3
0
0
184,866
0
L
Pele
2,404
240
0
0
0
0
0
L
Odin
8,118
812
21
2
0
197,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role