Player Matchup

Sobek
Sobek
Aduen_MM13
Sobek
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2
Ravana
Ravana
CobblerJohnEU
Ravana
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 24L
1,544 Elo+
Party 1
Persephone
Persephone
Lennfried
Persephone
Level 144
God Stats
8W - 6L
1,550 SR
Queue Stats
337W - 348L
1,539 Elo+
Solo
Loki
Loki
david_battusai
Loki
Level 156
God Stats
2W - 2L
1,904 SR
Queue Stats
54W - 61L
1,527 Elo+
Party 2
Thanatos
Thanatos
kyleregan
Thanatos
Level 136
God Stats
4W - 1L
1,920 SR
Queue Stats
25W - 20L
1,633 Elo+
Party 1
Team Averages
Level 133
1,675 SR
1,549 Elo+

VS

Team Averages
Level 115
1,558 SR
1,472 Elo+
Tyr
Tyr
Casketfortwo
Tyr
Level 205
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 46L
1,361 Elo+
Solo
Aphrodite
Aphrodite
CodenameKangaroo
Aphrodite
Level 124
God Stats
2W - 2L
1,709 SR
Queue Stats
199W - 180L
1,566 Elo+
Party 3
Da Ji
Da Ji
EL-Galante44
Da Ji
Level 31
God Stats
1W - 3L
1,811 SR
Queue Stats
57W - 71L
1,404 Elo+
Solo
Poseidon
Poseidon
Shadows0f_Life
Poseidon
Level 124
God Stats
4W - 5L
1,209 SR
Queue Stats
347W - 351L
1,477 Elo+
Solo
Sol
Sol
Sir__Gawain_
Sol
Level 92
God Stats
17W - 13L
1,560 SR
Queue Stats
77W - 64L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
1 / 2 / 5
6,181
515
2,982
11,987
9,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
1 / 0 / 2
7,301
608
7,061
4,260
2,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
Lennfried
Persephone
13
5 / 0 / 2
8,504
709
8,345
6,303
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 2 / 1
7,035
586
7,090
9,623
3,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
kyleregan
Thanatos
11
5 / 5 / 5
6,966
581
8,246
13,047
4,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,445
537
2,957
11,600
7,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
10
3 / 1 / 5
6,944
579
5,214
8,978
6,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 5 / 2
6,153
513
5,635
12,719
5,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
9
2 / 3 / 0
5,519
460
4,647
6,485
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
3 / 5 / 2
6,365
530
9,175
10,938
3,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
16
Kills
9
9
Deaths
16
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sobek
1
2
5
1.75
L
0
2
1
0.25
W
1
0
2
2
L
Aphrodite
3
1
5
5.5
L
1
5
2
0.4
W
Persephone
Lennfried
Persephone
5
0
2
6
L
Poseidon
2
3
0
0.67
L
3
5
2
0.8
W
4
2
1
2.25
W
Thanatos
kyleregan
Thanatos
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,724
Damage
27,628
45,220
Taken
50,720
22,006
Mitigated
25,372
15,958
Healing
19,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
2,982
184
0
3,653
11,987
9,449
0
7,630
4,357
13,377
0
L
2,957
501
0
5,221
11,600
7,908
0
0
11,600
0
49,133
W
7,061
1,157
0
2,046
4,260
2,123
0
301
3,959
0
56,718
L
Aphrodite
5,214
1,094
2,241
5,357
8,978
6,316
145
2,834
6,144
21,693
0
L
5,635
1,745
0
1,541
12,719
5,030
0
1,979
10,740
0
48,389
W
Persephone
Lennfried
Persephone
8,345
488
0
1,073
6,303
2,193
0
2,840
3,463
62,929
0
L
Poseidon
4,647
703
0
1,770
6,485
2,203
0
4,157
2,328
33,226
0
L
9,175
6,088
0
3,145
10,938
3,915
605
2,357
8,581
46,150
0
W
7,090
1,697
0
2,451
9,623
3,484
0
4,118
5,505
0
55,366
W
Thanatos
kyleregan
Thanatos
8,246
3,279
0
6,735
13,047
4,757
0
4,147
8,900
0
38,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,987
Gold Earned
31,426
369
Minions Killed
301
0
Camps Cleared
0
1,253,827
Distance Traveled
1,038,233
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,181
515
13
1
0
243,008
0
L
Tyr
6,445
537
82
7
0
239,967
4
W
Ravana
7,301
608
99
8
0
250,026
0
L
Aphrodite
6,944
579
19
2
0
205,605
0
L
Da Ji
6,153
513
80
7
0
233,031
0
W
Persephone
8,504
709
102
9
0
253,992
3
L
Poseidon
5,519
460
50
4
0
162,627
0
L
Sol
6,365
530
70
6
0
197,003
0
W
Loki
7,035
586
98
8
0
255,145
0
W
Thanatos
6,966
581
57
5
0
251,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role