Player Matchup

Khepri
Khepri
Gold V
 
Khepri
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
MORTAL_Brytxe
Anubis
Bronze III
Level 85
God Stats
13W - 14L
1,654 SR
Queue Stats
157W - 163L
1,500 MMR
Solo
Hercules
Hercules
Gold II
THEGOLDTRIDENT
Hercules
Gold II
Level 145
God Stats
46W - 56L
1,464 SR
Queue Stats
234W - 241L
1,507 MMR
Solo
Ishtar
Ishtar
Bronze III
VFaker23
Ishtar
Bronze III
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,471 MMR
Solo
Ne Zha
Ne Zha
Gold IV
iS3 ko
Ne Zha
Gold IV
Level 125
God Stats
1W - 6L
1,191 SR
Queue Stats
353W - 355L
1,484 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,462 SR
1,492 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,500 SR
1,485 MMR
Martichoras
Martichoras
Gold IV
 
Martichoras
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold IV
El_Pipotor
Raijin
Gold IV
Level 156
God Stats
14W - 16L
1,414 SR
Queue Stats
185W - 202L
1,493 MMR
Solo
Bacchus
Bacchus
Gold V
Jciiio-II
Bacchus
Gold V
Level 155
God Stats
15W - 9L
1,626 SR
Queue Stats
100W - 96L
1,466 MMR
Solo
Chronos
Chronos
Silver II
MOHAMEELMALOTE
Chronos
Silver II
Level 45
God Stats
1W - 1L
1,310 SR
Queue Stats
16W - 17L
1,490 MMR
Solo
Mercury
Mercury
Bronze IV
TheMeXoder
Mercury
Bronze IV
Level 107
God Stats
0W - 1L
1,651 SR
Queue Stats
4W - 9L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 0 / 8
7,416
530
3,020
5,908
5,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

12
1 / 2 / 4
7,180
513
7,322
7,809
4,359
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
14
4 / 1 / 4
9,013
644
6,430
9,956
8,511
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
VFaker23
Ishtar
15
5 / 0 / 3
9,279
663
10,332
11,523
5,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
iS3 ko
Ne Zha
13
3 / 0 / 3
7,759
554
7,064
10,854
4,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
ArtioAgniHadesThanatos

VS

Bans
Ao KuangFenrirAphroditeCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
11
0 / 3 / 0
6,476
463
5,810
10,997
4,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
El_Pipotor
Raijin
13
1 / 1 / 1
7,893
564
7,017
6,284
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Jciiio-II
Bacchus
10
0 / 2 / 2
6,418
458
3,060
8,805
9,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
1 / 3 / 2
7,654
547
7,831
10,504
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
TheMeXoder
Mercury
11
1 / 4 / 0
6,842
489
2,210
13,761
4,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
3
3
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
8
4
L
Martichoras
 
Martichoras
0
3
0
0
L
Raijin
El_Pipotor
Raijin
1
1
1
1.5
L
Bacchus
Jciiio-II
Bacchus
0
2
2
0.5
L
1
3
2
0.67
W
1
2
4
1.5
W
Hercules
4
1
4
6
L
Mercury
TheMeXoder
Mercury
1
4
0
0.25
W
Ishtar
VFaker23
Ishtar
5
0
3
6.5
W
Ne Zha
iS3 ko
Ne Zha
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,168
Damage
25,928
46,050
Taken
50,351
29,277
Mitigated
25,348
17,067
Healing
11,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,020
364
0
1,769
5,908
5,784
126
2,904
3,004
16,992
0
L
Martichoras
 
Martichoras
5,810
2,554
0
3,874
10,997
4,660
0
1,391
9,606
0
52,781
L
Raijin
El_Pipotor
Raijin
7,017
480
0
518
6,284
2,414
0
2,313
3,971
76,393
0
L
Bacchus
Jciiio-II
Bacchus
3,060
468
0
2,660
8,805
9,882
0
2,554
6,251
12,484
0
L
7,831
1,505
0
1,918
10,504
4,180
0
1,440
9,064
60,222
0
W
7,322
544
245
2,707
7,809
4,359
0
5,053
2,756
59,799
0
W
Hercules
6,430
1,816
0
4,409
9,956
8,511
861
5,037
4,919
0
62,622
L
Mercury
TheMeXoder
Mercury
2,210
685
0
2,374
13,761
4,212
0
2,644
11,117
0
47,081
W
Ishtar
VFaker23
Ishtar
10,332
7,120
0
6,671
11,523
5,740
998
1,368
10,155
0
91,559
W
Ne Zha
iS3 ko
Ne Zha
7,064
1,120
0
1,266
10,854
4,883
0
3,546
7,308
0
62,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,647
Gold Earned
35,283
496
Minions Killed
462
0
Camps Cleared
0
1,445,620
Distance Traveled
1,430,329
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,416
530
18
1
0
308,191
4
L
Martichoras
6,476
463
92
7
0
272,026
5
L
Raijin
7,893
564
150
11
0
272,732
4
L
Bacchus
6,418
458
16
1
0
305,477
4
L
Chronos
7,654
547
118
8
0
277,213
2
W
Anubis
7,180
513
100
7
0
269,316
5
W
Hercules
9,013
644
131
9
0
295,678
6
L
Mercury
6,842
489
86
6
0
302,881
2
W
Ishtar
9,279
663
154
11
0
254,412
2
W
Ne Zha
7,759
554
93
7
0
318,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role