Player Matchup

Anhur
Anhur
Bronze III
Enrik88
Anhur
Bronze III
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,454 MMR
Solo
Bacchus
Bacchus
Gold IV
Jackfrosteurz
Bacchus
Gold IV
Level 87
God Stats
6W - 3L
1,693 SR
Queue Stats
188W - 198L
1,464 MMR
Party 1
Thor
Thor
Gold IV
Kyojuuro__
Thor
Gold IV
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 33L
1,403 MMR
Party 1
Kukulkan
Kukulkan
Platinum V
Lmoj
Kukulkan
Platinum V
Level 106
God Stats
116W - 76L
1,544 SR
Queue Stats
654W - 621L
1,473 MMR
Solo
Anubis
Anubis
Silver II
newtronbomb
Anubis
Silver II
Level 94
God Stats
4W - 7L
1,360 SR
Queue Stats
102W - 98L
1,420 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,520 SR
1,443 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,594 SR
1,443 MMR
Izanami
Izanami
Gold III
 
Izanami
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
Fimdu
Nemesis
Bronze III
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,400 MMR
Solo
Amaterasu
Amaterasu
Gold III
Yoda_mhm
Amaterasu
Gold III
Level 143
God Stats
5W - 3L
1,809 SR
Queue Stats
34W - 34L
1,456 MMR
Solo
Janus
Janus
Gold IV
ji哥哥
Janus
Gold IV
Level 142
God Stats
30W - 19L
1,516 SR
Queue Stats
154W - 151L
1,443 MMR
Solo
Hercules
Hercules
Gold I
mrooteiin
Hercules
Gold I
Level 123
God Stats
10W - 15L
1,643 SR
Queue Stats
372W - 381L
1,417 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Enrik88
Anhur
11
0 / 3 / 0
6,205
414
1,826
8,931
3,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
8
0 / 0 / 2
5,835
389
4,577
8,173
7,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 2 / 0
6,688
446
6,668
11,521
4,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Lmoj
Kukulkan
14
0 / 1 / 1
7,684
512
8,068
5,177
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
13
0 / 7 / 0
7,647
510
5,910
11,891
5,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AphroditeThanatosAthenaHe Bo

VS

Bans
IshtarAchillesAo KuangKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 1 / 3
8,048
537
6,167
8,277
3,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Fimdu
Nemesis
12
3 / 2 / 4
7,777
518
4,837
10,519
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
Yoda_mhm
Amaterasu
17
7 / 0 / 1
10,705
714
10,370
15,295
10,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
ji哥哥
Janus
14
1 / 0 / 2
8,640
576
4,285
7,699
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
mrooteiin
Hercules
12
2 / 0 / 2
7,149
477
5,254
10,799
9,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
13
13
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
3
1.5
L
Anhur
Enrik88
Anhur
0
3
0
0
W
Nemesis
Fimdu
Nemesis
3
2
4
2.5
L
Bacchus
0
0
2
1
L
3
2
0
1.5
L
Kukulkan
Lmoj
Kukulkan
0
1
1
0.5
W
Amaterasu
Yoda_mhm
Amaterasu
7
0
1
7.5
W
Janus
ji哥哥
Janus
1
0
2
2
W
Hercules
mrooteiin
Hercules
2
0
2
3
L
Anubis
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,049
Damage
30,913
45,693
Taken
52,589
22,470
Mitigated
29,842
10,083
Healing
21,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,167
4,283
0
3,197
8,277
3,395
3,528
2,731
5,476
0
75,735
L
Anhur
Enrik88
Anhur
1,826
1,120
0
2,191
8,931
3,008
0
373
8,331
0
38,327
W
Nemesis
Fimdu
Nemesis
4,837
2,006
0
1,610
10,519
3,602
51
2,646
7,864
0
52,921
L
Bacchus
4,577
398
0
3,116
8,173
7,387
0
1,803
6,087
12,060
0
L
6,668
965
0
650
11,521
4,189
0
1,575
9,833
0
51,975
L
Kukulkan
Lmoj
Kukulkan
8,068
623
0
490
5,177
2,301
0
534
4,561
70,616
0
W
Amaterasu
Yoda_mhm
Amaterasu
10,370
4,581
0
8,815
15,295
10,651
57
5,884
9,411
0
92,254
W
Janus
ji哥哥
Janus
4,285
101
0
4,132
7,699
3,044
0
2,747
4,851
82,893
0
W
Hercules
mrooteiin
Hercules
5,254
1,327
0
3,713
10,799
9,150
49
4,533
6,103
0
22,425
L
Anubis
5,910
434
0
3,636
11,891
5,585
0
0
11,891
64,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,059
Gold Earned
42,319
404
Minions Killed
556
0
Camps Cleared
0
1,427,321
Distance Traveled
1,580,602
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,048
537
130
9
0
280,377
0
L
Anhur
6,205
414
63
4
0
246,640
0
W
Nemesis
7,777
518
76
5
0
372,559
1
L
Bacchus
5,835
389
13
1
0
313,232
2
L
Thor
6,688
446
75
5
0
318,018
0
L
Kukulkan
7,684
512
125
8
0
287,601
5
W
Amaterasu
10,705
714
168
11
0
296,907
1
W
Janus
8,640
576
139
9
0
324,760
3
W
Hercules
7,149
477
43
3
0
305,999
2
L
Anubis
7,647
510
128
9
0
261,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role