Player Matchup

Xbalanque
Xbalanque
ATR98
Xbalanque
Level 146
God Stats
1W - 1L
1,675 SR
Queue Stats
52W - 53L
1,538 Elo+
Solo
Awilix
Awilix
KDawggg
Awilix
Level 178
God Stats
0W - 2L
1,742 SR
Queue Stats
265W - 151L
1,535 Elo+
Solo
Maui
Maui
Odamita
Maui
Level 140
God Stats
7W - 3L
1,784 SR
Queue Stats
706W - 715L
1,494 Elo+
Solo
Artio
Artio
fermax28
Artio
Level 159
God Stats
4W - 5L
1,373 SR
Queue Stats
495W - 511L
1,555 Elo+
Solo
Geb
Geb
teppich99
Geb
Level 121
God Stats
3W - 5L
1,632 SR
Queue Stats
237W - 225L
1,579 Elo+
Solo
Team Averages
Level 149
1,641 SR
1,540 Elo+

VS

Team Averages
Level 153
1,418 SR
1,537 Elo+
Bacchus
Bacchus
 
Bacchus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
SebbyBlergh
Ratatoskr
Level 155
God Stats
1W - 1L
1,325 SR
Queue Stats
249W - 218L
1,524 Elo+
Solo
Nox
Nox
ToTheForest
Nox
Level 128
God Stats
1W - 2L
1,150 SR
Queue Stats
87W - 79L
1,580 Elo+
Solo
Mulan
Mulan
ettkatthej
Mulan
Level 129
God Stats
7W - 11L
1,614 SR
Queue Stats
426W - 441L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ATR98
Xbalanque
16
6 / 4 / 8
9,983
666
18,836
13,200
8,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
KDawggg
Awilix
17
6 / 5 / 8
10,333
689
17,383
17,172
11,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
Odamita
Maui
19
4 / 4 / 11
10,800
720
9,248
18,659
24,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Artio
fermax28
Artio
16
3 / 6 / 7
9,719
648
9,246
21,454
30,279
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

17
0 / 3 / 15
10,310
687
15,464
17,342
23,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
5 / 5 / 15
11,897
793
14,138
20,008
36,155
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
 
Cthulhu
19
8 / 3 / 10
11,421
761
25,653
15,239
20,436
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ratatoskr
SebbyBlergh
Ratatoskr
16
4 / 3 / 9
10,025
668
10,891
16,607
14,452
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
1 / 3 / 17
10,829
722
11,722
13,392
9,679
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Mulan
19
4 / 6 / 12
10,831
722
13,669
21,047
34,619
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
85
19
Kills
22
22
Deaths
20
49
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
5
15
2.5
W
Cthulhu
 
Cthulhu
8
3
10
4.33
L
Xbalanque
ATR98
Xbalanque
6
4
8
2.5
L
Awilix
KDawggg
Awilix
6
5
8
2
L
Maui
Odamita
Maui
4
4
11
2.38
W
Ratatoskr
SebbyBlergh
Ratatoskr
4
3
9
2.83
W
1
3
17
3.17
W
Mulan
4
6
12
1.67
L
Artio
fermax28
Artio
3
6
7
1.08
L
0
3
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,177
Damage
76,073
87,827
Taken
86,293
98,198
Mitigated
115,341
22,679
Healing
32,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
14,138
1,009
3,991
4,045
20,008
36,155
251
6,760
13,248
25,894
0
W
Cthulhu
 
Cthulhu
25,653
696
2,252
1,845
15,239
20,436
264
6,011
9,228
40,957
1,730
L
Xbalanque
ATR98
Xbalanque
18,836
9,955
651
2,276
13,200
8,738
412
7,691
5,126
0
33,014
L
Awilix
KDawggg
Awilix
17,383
6,757
3,046
1,729
17,172
11,621
0
8,966
7,791
0
31,850
L
Maui
Odamita
Maui
9,248
3,451
1
1,113
18,659
24,170
0
10,337
7,901
19,661
1,408
W
Ratatoskr
SebbyBlergh
Ratatoskr
10,891
913
4,339
6,236
16,607
14,452
0
5,980
10,627
0
21,060
W
11,722
3,400
2,151
1,675
13,392
9,679
2,888
7,199
6,193
28,087
0
W
Mulan
13,669
1,329
2,154
3,401
21,047
34,619
470
7,477
13,570
0
25,752
L
Artio
fermax28
Artio
9,246
780
2,562
4,765
21,454
30,279
0
11,000
10,169
18,343
0
L
15,464
716
2,319
4,217
17,342
23,390
0
9,568
7,057
32,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,145
Gold Earned
55,003
152
Minions Killed
161
0
Camps Cleared
0
1,276,413
Distance Traveled
1,398,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,897
793
26
2
0
279,591
0
W
Cthulhu
11,421
761
47
3
0
292,081
0
L
Xbalanque
9,983
666
40
3
0
222,120
0
L
Awilix
10,333
689
37
2
0
273,250
0
L
Maui
10,800
720
32
2
0
246,954
0
W
Ratatoskr
10,025
668
21
1
0
310,165
0
W
Nox
10,829
722
46
3
0
253,432
0
W
Mulan
10,831
722
21
1
0
262,910
0
L
Artio
9,719
648
19
1
0
247,216
0
L
Geb
10,310
687
24
2
0
286,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role