Player Matchup

Terra
Terra
Guillenvi2002
Terra
Level 102
God Stats
5W - 1L
1,500 SR
Queue Stats
233W - 218L
1,824 Elo+
Solo
Gilgamesh
Gilgamesh
Menpapulos
Gilgamesh
Level 147
God Stats
1W - 1L
1,244 SR
Queue Stats
83W - 73L
1,497 Elo+
Party 2
Ah Puch
Ah Puch
MrKoalem
Ah Puch
Level 125
God Stats
8W - 5L
1,568 SR
Queue Stats
552W - 568L
1,460 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
extrajuicy
Ah Muzen Cab
Level 85
God Stats
3W - 2L
1,326 SR
Queue Stats
66W - 65L
1,500 Elo+
Party 2
Ganesha
Ganesha
kikboxser
Ganesha
Level 144
God Stats
5W - 2L
1,564 SR
Queue Stats
562W - 572L
1,508 Elo+
Solo
Team Averages
Level 121
1,440 SR
1,558 Elo+

VS

Team Averages
Level 114
1,579 SR
1,409 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Atackaktotak
Zhong Kui
Level 147
God Stats
8W - 2L
1,734 SR
Queue Stats
413W - 406L
1,496 Elo+
Party 1
Gilgamesh
Gilgamesh
Maurice-Meijer
Gilgamesh
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 174L
1,400 Elo+
Solo
Sylvanus
Sylvanus
MoJo2208
Sylvanus
Level 144
God Stats
3W - 2L
1,660 SR
Queue Stats
87W - 93L
1,477 Elo+
Solo
Hades
Hades
jugobetr
Hades
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 18
10,196
1,020
9,269
18,814
19,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gilgamesh
Menpapulos
Gilgamesh
14
2 / 3 / 13
8,915
892
8,862
16,215
19,473
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
MrKoalem
Ah Puch
16
11 / 2 / 9
9,896
990
16,499
7,735
4,911
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
extrajuicy
Ah Muzen Cab
16
6 / 2 / 11
9,201
920
14,307
8,856
5,777
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
kikboxser
Ganesha
16
0 / 1 / 24
9,664
966
11,481
11,857
14,104
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
2 / 4 / 8
8,458
846
10,586
10,944
6,888
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Atackaktotak
Zhong Kui
14
1 / 5 / 9
7,911
791
10,276
12,464
14,519
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Maurice-Meijer
Gilgamesh
16
4 / 4 / 4
8,452
845
7,322
14,437
17,172
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
MoJo2208
Sylvanus
15
3 / 3 / 6
8,356
836
5,985
14,428
16,344
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
jugobetr
Hades
11
0 / 9 / 6
6,849
685
8,240
15,062
9,518
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
43
25
Kills
10
11
Deaths
25
75
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
4
8
1.5
L
Zhong Kui
Atackaktotak
Zhong Kui
1
5
9
1.1
W
6
3
18
5
L
Gilgamesh
Maurice-Meijer
Gilgamesh
4
4
4
1.5
W
Gilgamesh
Menpapulos
Gilgamesh
2
3
13
2.83
L
Sylvanus
MoJo2208
Sylvanus
3
3
6
2
W
Ah Puch
MrKoalem
Ah Puch
11
2
9
7.75
W
Ah Muzen Cab
extrajuicy
Ah Muzen Cab
6
2
11
5.75
L
Hades
jugobetr
Hades
0
9
6
0.33
W
Ganesha
kikboxser
Ganesha
0
1
24
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,418
Damage
42,409
63,477
Taken
67,335
63,305
Mitigated
64,441
21,623
Healing
20,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
10,586
7,603
919
1,011
10,944
6,888
629
6,268
4,676
0
20,969
L
Zhong Kui
Atackaktotak
Zhong Kui
10,276
741
682
2,246
12,464
14,519
598
6,937
5,527
21,119
0
W
9,269
962
4,707
5,155
18,814
19,040
494
5,063
13,751
14,157
0
L
Gilgamesh
Maurice-Meijer
Gilgamesh
7,322
832
1,186
1,275
14,437
17,172
0
7,857
6,580
2,131
12,396
W
Gilgamesh
Menpapulos
Gilgamesh
8,862
1,286
1,784
2,349
16,215
19,473
0
7,012
9,203
0
14,844
L
Sylvanus
MoJo2208
Sylvanus
5,985
1,317
6,067
4,673
14,428
16,344
437
8,098
6,330
15,827
1,452
W
Ah Puch
MrKoalem
Ah Puch
16,499
1,200
109
1,622
7,735
4,911
1,643
3,331
4,404
28,587
0
W
Ah Muzen Cab
extrajuicy
Ah Muzen Cab
14,307
4,315
413
640
8,856
5,777
2,429
3,750
5,106
0
28,575
L
Hades
jugobetr
Hades
8,240
261
751
1,499
15,062
9,518
33
8,089
6,973
12,415
0
W
Ganesha
kikboxser
Ganesha
11,481
674
1,775
3,069
11,857
14,104
374
6,361
5,496
21,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,872
Gold Earned
40,026
123
Minions Killed
138
0
Camps Cleared
0
946,689
Distance Traveled
887,251
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,458
846
49
5
0
161,606
0
L
Zhong Kui
7,911
791
35
4
0
169,510
0
W
Terra
10,196
1,020
24
2
0
200,982
0
L
Gilgamesh
8,452
845
15
2
0
209,740
0
W
Gilgamesh
8,915
892
7
1
0
213,116
0
L
Sylvanus
8,356
836
30
3
0
161,824
0
W
Ah Puch
9,896
990
37
4
0
153,326
0
W
Ah Muzen Cab
9,201
920
53
5
0
184,109
0
L
Hades
6,849
685
9
1
0
184,571
0
W
Ganesha
9,664
966
2
0
0
195,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role