Player Matchup

Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
KsVicious
Persephone
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,497 Elo+
Solo
Osiris
Osiris
MunaValgeke
Osiris
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
258W - 259L
1,490 Elo+
Solo
Janus
Janus
PurpleDaze187
Janus
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 85L
1,471 Elo+
Solo
Hercules
Hercules
aneatrobot
Hercules
Level 67
God Stats
2W - 2L
1,327 SR
Queue Stats
119W - 143L
1,409 Elo+
Solo
Team Averages
Level 118
1,465 SR
1,473 Elo+

VS

Team Averages
Level 134
1,652 SR
1,469 Elo+
Skadi
Skadi
 
Skadi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Dankahontas
Discordia
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 100L
1,497 Elo+
Solo
Kali
Kali
KingofJudah87
Kali
Level 159
God Stats
1W - 1L
1,745 SR
Queue Stats
85W - 102L
1,466 Elo+
Solo
Vulcan
Vulcan
Thicc_Da_MemeGod
Vulcan
Level 86
God Stats
3W - 4L
1,624 SR
Queue Stats
210W - 215L
1,404 Elo+
Solo
Anubis
Anubis
Абаддон
Anubis
Level 141
God Stats
9W - 4L
1,889 SR
Queue Stats
269W - 300L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 4 / 1
9,809
577
4,956
13,099
4,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
KsVicious
Persephone
20
4 / 3 / 4
12,961
762
9,763
10,910
4,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Osiris
20
3 / 4 / 7
12,256
721
4,978
17,814
23,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

19
0 / 5 / 6
12,009
706
12,690
13,878
6,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
aneatrobot
Hercules
20
7 / 3 / 6
13,159
774
13,012
33,630
47,470
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
1
0 / 1 / 0
4,392
258
0
741
126
Discordia
Dankahontas
Discordia
20
6 / 4 / 11
12,639
743
25,758
15,459
9,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

2
0 / 1 / 2
4,664
274
0
816
225
18
2 / 6 / 8
10,763
633
18,413
14,603
9,356
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
10 / 4 / 5
13,693
805
20,604
21,163
14,928
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
44
16
Kills
18
19
Deaths
16
24
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
4
1
0.63
L
Skadi
 
Skadi
0
1
0
0
L
Discordia
Dankahontas
Discordia
6
4
11
2.88
L
0
1
2
1
W
Persephone
KsVicious
Persephone
4
3
4
2
W
Osiris
3
4
7
1.63
W
0
5
6
0.6
L
2
6
8
1
W
Hercules
aneatrobot
Hercules
7
3
6
3.33
L
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,399
Damage
64,775
89,331
Taken
52,782
85,304
Mitigated
34,433
36,275
Healing
21,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,956
3,123
1,099
4,090
13,099
4,109
1,541
11,831
1,268
0
16,976
L
Skadi
 
Skadi
0
0
0
0
741
126
0
0
741
0
0
L
Discordia
Dankahontas
Discordia
25,758
861
1,295
4,571
15,459
9,798
433
6,804
8,655
43,543
0
L
0
0
0
0
816
225
0
0
816
0
0
W
Persephone
KsVicious
Persephone
9,763
212
829
3,684
10,910
4,081
1,037
9,781
1,116
38,363
0
W
Osiris
4,978
942
1,087
1,643
17,814
23,089
647
11,809
6,005
0
20,249
W
12,690
168
981
2,105
13,878
6,555
4,001
10,595
3,283
52,028
0
L
18,413
8,284
1,061
1,735
14,603
9,356
260
6,168
8,435
40,147
0
W
Hercules
aneatrobot
Hercules
13,012
1,268
1,282
19,475
33,630
47,470
741
20,746
12,884
0
19,450
L
20,604
570
2,737
10,485
21,163
14,928
476
9,481
11,682
54,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,194
Gold Earned
46,151
198
Minions Killed
165
0
Camps Cleared
0
1,562,927
Distance Traveled
861,404
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,809
577
28
2
0
333,969
0
L
Skadi
4,392
258
0
0
0
0
0
L
Discordia
12,639
743
42
2
0
302,490
0
L
Kali
4,664
274
0
0
0
0
0
W
Persephone
12,961
762
52
3
0
306,640
0
W
Osiris
12,256
721
29
2
0
322,868
0
W
Janus
12,009
706
84
5
0
290,239
0
L
Vulcan
10,763
633
44
3
0
295,946
0
W
Hercules
13,159
774
5
0
0
309,211
0
L
Anubis
13,693
805
79
5
0
262,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role