Player Matchup

Martichoras
Martichoras
BulBEAT
Martichoras
Level 85
God Stats
6W - 8L
1,499 SR
Queue Stats
211W - 200L
1,434 Elo+
Party 1
Bakasura
Bakasura
CatxGamer22
Bakasura
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 57L
1,581 Elo+
Party 1
Ra
Ra
ShiYoNa SaMa
Ra
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,487 Elo+
Party 1
Guan Yu
Guan Yu
SlayzK1
Guan Yu
Level 64
God Stats
5W - 7L
1,783 SR
Queue Stats
200W - 199L
1,500 Elo+
Solo
Cerberus
Cerberus
XeNoV55
Cerberus
Level 106
God Stats
0W - 2L
1,258 SR
Queue Stats
109W - 86L
1,568 Elo+
Party 1
Team Averages
Level 87
1,508 SR
1,514 Elo+

VS

Team Averages
Level 119
1,607 SR
1,488 Elo+
Hera
Hera
 
Hera
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
CyberSpectre76
Surtr
Level 34
God Stats
2W - 1L
1,716 SR
Queue Stats
22W - 26L
1,457 Elo+
Solo
Bacchus
Bacchus
Daab0mb
Bacchus
Level 159
God Stats
44W - 22L
1,613 SR
Queue Stats
236W - 235L
1,461 Elo+
Party 2
Anhur
Anhur
Ix Quickscoped
Anhur
Level 179
God Stats
3W - 1L
1,500 SR
Queue Stats
236W - 232L
1,455 Elo+
Party 2
Bastet
Bastet
codymuf
Bastet
Level 66
God Stats
15W - 5L
1,706 SR
Queue Stats
100W - 95L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BulBEAT
Martichoras
12
1 / 1 / 0
6,866
490
5,441
8,937
3,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
CatxGamer22
Bakasura
13
1 / 4 / 2
7,144
510
9,450
14,118
6,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 6 / 0
6,562
469
2,605
10,739
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
SlayzK1
Guan Yu
12
2 / 1 / 0
7,211
515
6,232
13,140
10,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cerberus
XeNoV55
Cerberus
11
0 / 1 / 0
6,648
475
2,641
13,066
8,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
5 / 0 / 3
8,234
588
10,992
5,217
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 0
7,842
560
10,229
12,071
7,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Daab0mb
Bacchus
12
0 / 0 / 8
7,413
530
3,718
6,705
6,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 1 / 1
7,837
560
7,722
10,212
3,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
codymuf
Bastet
14
7 / 0 / 2
8,394
600
9,242
12,783
4,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
13
13
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
0
3
6.5
L
Martichoras
BulBEAT
Martichoras
1
1
0
1
L
Bakasura
CatxGamer22
Bakasura
1
4
2
0.5
W
0
3
0
0
W
Bacchus
Daab0mb
Bacchus
0
0
8
4
W
1
1
1
1.5
L
0
6
0
0
L
Guan Yu
SlayzK1
Guan Yu
2
1
0
2
L
Cerberus
XeNoV55
Cerberus
0
1
0
0
W
Bastet
codymuf
Bastet
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,369
Damage
41,903
60,000
Taken
46,988
33,451
Mitigated
23,997
18,886
Healing
16,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,992
2,509
0
1,006
5,217
1,826
666
2,594
2,184
70,288
0
L
Martichoras
BulBEAT
Martichoras
5,441
1,886
0
3,775
8,937
3,601
0
415
8,522
0
55,733
L
Bakasura
CatxGamer22
Bakasura
9,450
6,573
0
2,621
14,118
6,373
0
2,093
12,025
0
65,593
W
10,229
4,350
0
4,855
12,071
7,731
0
0
11,721
1,771
64,256
W
Bacchus
Daab0mb
Bacchus
3,718
223
198
3,134
6,705
6,336
0
978
5,727
22,722
0
W
7,722
5,266
0
4,117
10,212
3,572
441
945
8,605
0
71,004
L
2,605
145
280
2,381
10,739
4,535
159
6,151
4,588
48,439
0
L
Guan Yu
SlayzK1
Guan Yu
6,232
996
235
4,460
13,140
10,632
0
609
12,531
0
46,861
L
Cerberus
XeNoV55
Cerberus
2,641
95
1,756
3,378
13,066
8,310
74
6,051
7,015
25,208
0
W
Bastet
codymuf
Bastet
9,242
1,851
0
3,603
12,783
4,532
0
590
11,677
0
54,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,431
Gold Earned
39,720
433
Minions Killed
442
0
Camps Cleared
0
1,478,918
Distance Traveled
1,437,934
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,234
588
121
9
0
263,229
0
L
Martichoras
6,866
490
95
7
0
293,257
0
L
Bakasura
7,144
510
119
9
0
348,347
1
W
Surtr
7,842
560
101
7
0
286,543
1
W
Bacchus
7,413
530
27
2
0
289,356
1
W
Anhur
7,837
560
128
9
0
246,709
2
L
Ra
6,562
469
76
5
0
258,505
3
L
Guan Yu
7,211
515
79
6
0
273,270
0
L
Cerberus
6,648
475
64
5
0
305,539
3
W
Bastet
8,394
600
65
5
0
352,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role