Player Matchup

Merlin
Merlin
BapedGungus
Merlin
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 90L
1,564 Elo+
Solo
Nu Wa
Nu Wa
HawkEyeDevil
Nu Wa
Level 127
God Stats
2W - 2L
1,312 SR
Queue Stats
264W - 188L
1,571 Elo+
Solo
Ratatoskr
Ratatoskr
N3KR0K1NG
Ratatoskr
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 37L
1,545 Elo+
Solo
Zeus
Zeus
NDaven
Zeus
Level 156
God Stats
3W - 2L
1,543 SR
Queue Stats
110W - 109L
1,539 Elo+
Solo
Bacchus
Bacchus
Vernea
Bacchus
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,556 Elo+
Solo
Team Averages
Level 115
1,471 SR
1,555 Elo+

VS

Team Averages
Level 129
1,498 SR
1,547 Elo+
Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
SIR P00PZ
Chaac
Level 147
God Stats
2W - 3L
1,269 SR
Queue Stats
380W - 364L
1,556 Elo+
Solo
He Bo
He Bo
TTBxSilenced
He Bo
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 117L
1,499 Elo+
Solo
Athena
Athena
Unskilledcrowd
Athena
Level 60
God Stats
1W - 2L
1,719 SR
Queue Stats
114W - 106L
1,569 Elo+
Solo
Cu Chulainn
Cu Chulainn
xxFrozenSpawnxx
Cu Chulainn
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 53L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
2 / 0 / 4
6,219
1,244
3,965
2,548
866
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
1 / 1 / 6
5,730
1,146
4,314
2,173
756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ratatoskr
N3KR0K1NG
Ratatoskr
11
4 / 1 / 3
6,268
1,254
3,628
4,724
4,658
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
NDaven
Zeus
10
1 / 3 / 5
5,699
1,140
4,164
5,106
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Vernea
Bacchus
10
2 / 1 / 3
5,862
1,172
2,786
4,723
5,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
5
0 / 0 / 0
4,208
842
0
299
124
Chaac
SIR P00PZ
Chaac
8
0 / 3 / 3
4,928
986
2,966
5,260
5,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 3
4,843
969
2,532
3,748
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 3
5,355
1,071
2,468
5,263
5,995
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
xxFrozenSpawnxx
Cu Chulainn
12
4 / 3 / 1
5,855
1,171
3,847
6,136
7,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
10
Kills
5
6
Deaths
10
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
0
0
0
W
Merlin
2
0
4
4
W
1
1
6
4
W
Ratatoskr
N3KR0K1NG
Ratatoskr
4
1
3
5.5
W
Zeus
NDaven
Zeus
1
3
5
1.17
L
Chaac
SIR P00PZ
Chaac
0
3
3
0.5
L
0
3
3
0.5
L
1
1
3
2.5
W
Bacchus
Vernea
Bacchus
2
1
3
3.5
L
Cu Chulainn
xxFrozenSpawnxx
Cu Chulainn
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,857
Damage
11,813
19,274
Taken
20,706
13,721
Mitigated
21,393
7,057
Healing
3,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
0
0
0
0
299
124
0
299
0
0
0
W
Merlin
3,965
411
0
887
2,548
866
193
468
1,941
8,250
0
W
4,314
1,131
367
589
2,173
756
509
572
1,535
12,305
0
W
Ratatoskr
N3KR0K1NG
Ratatoskr
3,628
476
344
613
4,724
4,658
282
1,772
2,793
1,358
4,663
W
Zeus
NDaven
Zeus
4,164
289
224
348
5,106
1,695
360
667
4,405
7,867
0
L
Chaac
SIR P00PZ
Chaac
2,966
146
115
887
5,260
5,388
0
4,363
810
0
7,714
L
2,532
62
0
0
3,748
1,998
0
2,934
766
6,985
0
L
2,468
621
277
1,740
5,263
5,995
0
3,848
1,339
6,117
0
W
Bacchus
Vernea
Bacchus
2,786
283
1,579
2,106
4,723
5,746
87
1,280
3,271
6,149
0
L
Cu Chulainn
xxFrozenSpawnxx
Cu Chulainn
3,847
173
0
264
6,136
7,888
0
4,225
1,782
0
10,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,778
Gold Earned
25,189
56
Minions Killed
44
0
Camps Cleared
0
496,248
Distance Traveled
339,162
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,208
842
0
0
0
0
0
W
Merlin
6,219
1,244
16
3
0
102,422
0
W
Nu Wa
5,730
1,146
15
3
0
100,329
0
W
Ratatoskr
6,268
1,254
0
0
0
102,626
0
W
Zeus
5,699
1,140
13
3
0
87,657
1
L
Chaac
4,928
986
11
2
0
82,665
0
L
He Bo
4,843
969
12
2
0
71,501
0
L
Athena
5,355
1,071
8
2
0
103,706
0
W
Bacchus
5,862
1,172
12
2
0
103,214
0
L
Cu Chulainn
5,855
1,171
13
3
0
81,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role