Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Sufuriu
Nu Wa
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,427 Elo+
Party 1
Anubis
Anubis
llFutrycoll
Anubis
Level 127
God Stats
18W - 16L
1,475 SR
Queue Stats
164W - 176L
1,485 Elo+
Solo
Camazotz
Camazotz
maceioda
Camazotz
Level 118
God Stats
25W - 23L
1,619 SR
Queue Stats
670W - 652L
1,530 Elo+
Solo
Hercules
Hercules
virgomanoriginal
Hercules
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 49L
1,414 Elo+
Solo
Team Averages
Level 104
1,519 SR
1,471 Elo+

VS

Team Averages
Level 93
1,545 SR
1,488 Elo+
Agni
Agni
 
Agni
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Gaiczin
Baron Samedi
Level 115
God Stats
2W - 1L
1,725 SR
Queue Stats
385W - 430L
1,520 Elo+
Solo
Mercury
Mercury
sacodeboi
Mercury
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
399W - 442L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
3 / 1 / 3
6,082
608
8,962
8,152
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Sufuriu
Nu Wa
11
1 / 2 / 3
6,162
616
5,514
4,855
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
12
5 / 1 / 0
7,551
755
4,966
3,509
1,624
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Camazotz
maceioda
Camazotz
11
1 / 1 / 3
6,280
628
2,952
8,458
2,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
3 / 1 / 3
6,614
661
5,771
11,310
8,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
2 / 3 / 0
5,847
585
2,855
6,215
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
 
Cernunnos
10
3 / 4 / 0
5,515
552
8,633
9,648
3,621
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
 
Artio
10
0 / 1 / 2
5,309
531
2,616
11,022
9,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Gaiczin
Baron Samedi
7
0 / 3 / 1
4,768
477
1,364
5,692
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mercury
sacodeboi
Mercury
11
1 / 2 / 1
6,228
623
2,052
7,342
3,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
13
Kills
6
6
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
1
3
4.5
L
Agni
 
Agni
2
3
0
0.67
L
Cernunnos
 
Cernunnos
3
4
0
0.75
L
Artio
 
Artio
0
1
2
1
L
Baron Samedi
Gaiczin
Baron Samedi
0
3
1
0.17
W
Nu Wa
Sufuriu
Nu Wa
1
2
3
1.25
W
Anubis
5
1
0
5
W
Camazotz
maceioda
Camazotz
1
1
3
2.5
L
Mercury
sacodeboi
Mercury
1
2
1
0.75
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,165
Damage
17,520
36,284
Taken
39,919
17,610
Mitigated
19,457
18,896
Healing
12,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
8,962
4,276
0
3,341
8,152
2,639
719
910
7,242
0
45,309
L
Agni
 
Agni
2,855
0
0
624
6,215
1,844
0
3,706
2,509
37,233
0
L
Cernunnos
 
Cernunnos
8,633
5,441
0
3,574
9,648
3,621
0
372
9,276
0
36,082
L
Artio
 
Artio
2,616
0
536
5,686
11,022
9,276
0
1,160
9,862
13,399
0
L
Baron Samedi
Gaiczin
Baron Samedi
1,364
71
45
789
5,692
1,647
0
4,033
1,659
19,929
0
W
Nu Wa
Sufuriu
Nu Wa
5,514
1,408
0
750
4,855
1,650
0
2,833
2,022
35,681
0
W
Anubis
4,966
317
0
2,331
3,509
1,624
0
1,243
2,145
50,986
0
W
Camazotz
maceioda
Camazotz
2,952
978
0
5,715
8,458
2,982
0
310
8,148
0
41,470
L
Mercury
sacodeboi
Mercury
2,052
774
0
1,004
7,342
3,069
0
1,209
6,133
0
44,081
W
5,771
2,068
1,198
5,561
11,310
8,715
16
1,418
9,892
0
20,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,689
Gold Earned
27,667
322
Minions Killed
251
0
Camps Cleared
0
1,050,211
Distance Traveled
1,042,734
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,082
608
63
6
0
193,117
0
L
Agni
5,847
585
77
8
0
197,505
0
L
Cernunnos
5,515
552
49
5
0
195,785
0
L
Artio
5,309
531
9
1
0
232,431
4
L
Baron Samedi
4,768
477
40
4
0
141,420
0
W
Nu Wa
6,162
616
65
7
0
190,740
0
W
Anubis
7,551
755
93
9
0
197,241
1
W
Camazotz
6,280
628
75
8
0
235,801
1
L
Mercury
6,228
623
76
8
0
275,593
2
W
Hercules
6,614
661
26
3
0
233,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role